Player Matchup

Jenos
Jenos
Bernt
Jenos
Level 64
Champion Stats
7W - 4L
1,657 SR
Queue Stats
10W - 9L
1,578 Elo+
Solo
VII
VII
Eliminejszyn
VII
Level 98
Champion Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,722 Elo+
Solo
Corvus
Corvus
SeriousAleksei
Corvus
Level 167
Champion Stats
12W - 11L
1,564 SR
Queue Stats
105W - 102L
1,533 Elo+
Solo
Azaan
Azaan
horrorfisch
Azaan
Level 398
Champion Stats
3W - 6L
1,342 SR
Queue Stats
579W - 594L
1,518 Elo+
Solo
Dredge
Dredge
jacky193
Dredge
Level 999
Champion Stats
45W - 40L
1,582 SR
Queue Stats
253W - 233L
1,631 Elo+
Solo
Team Averages
Level 345
1,529 SR
1,597 Elo+

VS

Team Averages
Level 304
1,465 SR
1,628 Elo+
Pip
Pip
DERBLITZRAECHER
Pip
Level 29
Champion Stats
5W - 3L
1,441 SR
Queue Stats
35W - 31L
1,555 Elo+
Party 1
Terminus
Terminus
NatsuDragnieel
Terminus
Level 223
Champion Stats
4W - 4L
1,574 SR
Queue Stats
147W - 141L
1,601 Elo+
Solo
Tyra
Tyra
Thr3nn
Tyra
Level 31
Champion Stats
0W - 1L
1,500 SR
Queue Stats
39W - 31L
1,753 Elo+
Party 1
Io
Io
xDaraen
Io
Level 237
Champion Stats
0W - 3L
1,352 SR
Queue Stats
70W - 73L
1,577 Elo+
Party 1
Lex
Lex
هعاخعع22
Lex
Level 999
Champion Stats
20W - 21L
1,455 SR
Queue Stats
2,398W - 2,444L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Bernt
Jenos
44
7 / 5 / 22
2,645
265
33,497
23,161
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.4s.

Level 1

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 50%.

Level 5

Penumbra

Penumbra

Weapon

Gain 25% Lifesteal.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

56
14 / 2 / 16
2,826
283
52,841
21,354
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

My City

My City

Grappling Hook

Reduce your damage taken by 30% while latched to a wall after using Grappling Hook.

Level 3

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 50%.

Level 5

Fragments

Fragments

Armor

Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 2

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

59
1 / 4 / 18
2,355
236
19,863
16,937
640
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

New Resolve

New Resolve

Mark of Fate

Grant a 80-Health Shield to an ally for 2s when you Mark them.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

59
10 / 1 / 15
3,478
348
54,281
74,739
100,036
Deadly Edict

Deadly Edict

Reduce the Cooldown of Conviction by 0.6s after using Reckoning.

Level 2

Piety

Piety

Heal for 75 after activating Conviction.

Level 1

Overwhelming Presence

Overwhelming Presence

Heal for 60 every 0.5s while at least one wall segment of Sanctuary is active.

Level 5

Righteous Fury

Righteous Fury

Reduce the Cooldown of Sanctuary by 1.2s after using Reckoning.

Level 2

Gathering Power

Gathering Power

Heal for 350 for each enemy hit with Reckoning.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Dredge
jacky193
Dredge
56
12 / 3 / 17
3,003
300
76,408
42,681
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
20
1 / 7 / 3
1,521
152
26,328
35,553
9,074
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Moxie

Moxie

Armor

Increase your Healing received by 12% while at or below 50% Health.

Level 2

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Terminus
55
4 / 8 / 1
2,072
207
43,455
96,597
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Devastation

Devastation

Calamity Blast

Heal for 120 for each enemy hit by Calamity Blast.

Level 2

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Tyra
Thr3nn
Tyra
14
3 / 9 / 4
1,517
152
34,927
35,045
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

57
1 / 8 / 4
1,729
173
32,854
35,331
0
Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 60%.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.4s after healing with Moonlight.

Level 4

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 3.2s.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

59
6 / 10 / 5
2,281
228
41,308
34,364
0
Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 40%.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 50.

Level 1

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 42s
Objective Time
2m 31s
132
Kill Participation
32
44
Kills
15
15
Deaths
42
88
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jenos
Bernt
Jenos
7
5
22
3.6
L
1
7
3
0.36
W
14
2
16
11
L
Terminus
4
8
1
0.56
W
1
4
18
2.5
L
Tyra
Thr3nn
Tyra
3
9
4
0.56
W
10
1
15
17.5
W
Dredge
jacky193
Dredge
12
3
17
6.83
L
1
8
4
0.38
L
6
10
5
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

236,890
Damage
178,872
178,872
Taken
236,890
100,676
Shielding
9,074
133,664
Healing
115,873
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
Bernt
Jenos
33,497
18,203
46,079
3,052
23,161
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
26,328
23,872
38,669
15,234
35,553
9,074
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
52,841
49,093
0
702
21,354
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Terminus
43,455
11,643
0
11,941
96,597
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
19,863
17,645
54,359
2,697
16,937
640
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Tyra
Thr3nn
Tyra
34,927
27,158
0
979
35,045
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
54,281
41,063
0
11,267
74,739
100,036
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Dredge
jacky193
Dredge
76,408
34,905
0
15,508
42,681
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
32,854
29,229
38,254
8,573
35,331
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
41,308
35,025
0
2,223
34,364
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role