Player Matchup

Barik
Barik
Joosen
Barik
Level 149
Champion Stats
3W - 0L
1,811 SR
Queue Stats
68W - 75L
1,415 Elo+
Solo
Raum
Raum
Jp Hhyper
Raum
Level 56
Champion Stats
2W - 0L
1,500 SR
Queue Stats
95W - 106L
1,358 Elo+
Solo
Lex
Lex
KelvinPutoAmo
Lex
Level 258
Champion Stats
5W - 4L
1,575 SR
Queue Stats
470W - 515L
1,438 Elo+
Solo
Seris
Seris
Leyend Mtz
Seris
Level 55
Champion Stats
8W - 4L
1,532 SR
Queue Stats
57W - 52L
1,424 Elo+
Solo
Tyra
Tyra
TheSingleOne80
Tyra
Level 647
Champion Stats
29W - 40L
1,434 SR
Queue Stats
1,865W - 1,891L
1,453 Elo+
Solo
Team Averages
Level 233
1,571 SR
1,418 Elo+

VS

Team Averages
Level 137
1,482 SR
1,450 Elo+
Jenos
Jenos
Epyon5514
Jenos
Level 273
Champion Stats
75W - 75L
1,590 SR
Queue Stats
726W - 719L
1,504 Elo+
Party 1
Furia
Furia
Hrafn-Fel
Furia
Level 125
Champion Stats
3W - 3L
1,573 SR
Queue Stats
148W - 129L
1,513 Elo+
Party 1
Fernando
Fernando
Kunumijuri
Fernando
Level 135
Champion Stats
6W - 4L
1,539 SR
Queue Stats
58W - 66L
1,419 Elo+
Solo
Moji
Moji
Luis8A
Moji
Level 83
Champion Stats
5W - 9L
1,372 SR
Queue Stats
132W - 135L
1,439 Elo+
Solo
Skye
Skye
xSmoothCrime
Skye
Level 70
Champion Stats
2W - 10L
1,333 SR
Queue Stats
33W - 63L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Joosen
Barik
47
5 / 4 / 7
2,297
230
21,336
36,155
27,200
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 3s.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Raum
40
5 / 2 / 13
2,695
270
48,120
96,111
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

46
11 / 1 / 10
2,845
285
51,081
13,384
0
Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 50%.

Level 5

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 20% for 2s after Combat Slide ends.

Level 2

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 20 units.

Level 2

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Seris
55
9 / 3 / 11
2,650
265
63,581
41,191
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.4s.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 200 every 1s while using Shadow Travel.

Level 4

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

54
4 / 6 / 10
2,459
246
39,952
27,980
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Epyon5514
Jenos
45
1 / 5 / 7
1,929
193
39,120
26,897
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Furia
Hrafn-Fel
Furia
56
2 / 6 / 5
1,634
163
37,901
30,903
3,020
Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Righteous Path

Righteous Path

Wings of Wrath

Increase the travel distance of Wings of Wrath by 20%.

Level 2

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 1.2s.

Level 2

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.

Level 4

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Fernando
Kunumijuri
Fernando
50
0 / 6 / 6
1,702
170
36,731
84,744
44,422
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Pyre

Pyre

Weapon

Increase your maximum Ammo by 60.

Level 4

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Moji
Luis8A
Moji
29
4 / 8 / 1
1,536
154
36,108
46,187
0
Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Fluffy

Fluffy

Armor

Increase your maximum Health by 200.

Level 4

Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Scoot

Scoot

Scamper

Reduce the Cooldown of Scamper by 0.8s.

Level 2

Scurry

Scurry

Scamper

Heal for 400 over the duration of Scamper.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

35
9 / 9 / 1
2,324
232
64,961
35,339
0
Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 5s.

Level 5

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 250 over 2s while in Smoke Screen.

Level 2

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 10% for 4s after getting an Elimination.

Level 1

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 1.7999999999999998s.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 23s
Objective Time
1m 3s
85
Kill Participation
36
34
Kills
16
16
Deaths
34
51
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jenos
Epyon5514
Jenos
1
5
7
0.9
L
Furia
Hrafn-Fel
Furia
2
6
5
0.75
W
Barik
Joosen
Barik
5
4
7
2.13
W
Raum
5
2
13
5.75
W
11
1
10
16
L
Fernando
Kunumijuri
Fernando
0
6
6
0.5
W
Seris
9
3
11
4.83
L
Moji
Luis8A
Moji
4
8
1
0.56
W
4
6
10
1.5
L
9
9
1
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

224,070
Damage
214,821
214,821
Taken
224,070
27,200
Shielding
47,442
96,444
Healing
129,381
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Jenos
Epyon5514
Jenos
39,120
30,038
67,627
11,523
26,897
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Furia
Hrafn-Fel
Furia
37,901
30,298
24,194
6,653
30,903
3,020
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Barik
Joosen
Barik
21,336
21,336
0
15,270
36,155
27,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Raum
48,120
39,368
0
10,901
96,111
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
51,081
49,646
0
8,108
13,384
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Fernando
Kunumijuri
Fernando
36,731
21,144
0
5,437
84,744
44,422
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Seris
63,581
55,415
30,315
28,454
41,191
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Moji
Luis8A
Moji
36,108
32,973
0
7,826
46,187
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
39,952
22,646
0
3,396
27,980
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
64,961
42,020
0
6,121
35,339
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Damage Done by Role

Damage Taken by Role