Player Matchup

Seris
Seris
BenjiG2008
Seris
Level 16
Champion Stats
0W - 1L
1,269 SR
Queue Stats
30W - 34L
1,523 Elo+
Solo
Fernando
Fernando
Defflex
Fernando
Level 42
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,185 Elo+
Party 1
Vivian
Vivian
Droginho99
Vivian
Level 45
Champion Stats
2W - 4L
1,482 SR
Queue Stats
49W - 58L
1,417 Elo+
Solo
Moji
Moji
M7mdEmad2003
Moji
Level 21
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,211 Elo+
Party 1
Strix
Strix
zarishko
Strix
Level 43
Champion Stats
12W - 7L
1,640 SR
Queue Stats
22W - 13L
1,638 Elo+
Solo
Team Averages
Level 33
1,478 SR
1,395 Elo+

VS

Team Averages
Level 45
1,622 SR
1,599 Elo+
Inara
Inara
Aratanivfx
Inara
Level 31
Champion Stats
3W - 1L
1,684 SR
Queue Stats
12W - 11L
1,506 Elo+
Solo
Ying
Ying
Lanad3lr3y
Ying
Level 19
Champion Stats
18W - 7L
1,571 SR
Queue Stats
30W - 20L
1,594 Elo+
Party 2
OkOof
Unknown
Level 45
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Evie
Evie
P2VORGINS
Evie
Level 80
Champion Stats
2W - 0L
1,500 SR
Queue Stats
34W - 14L
1,514 Elo+
Party 2
Viktor
Viktor
Toyako83
Viktor
Level 51
Champion Stats
1W - 0L
1,853 SR
Queue Stats
4W - 1L
1,882 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
9
9 / 9 / 16
5,026
503
31,219
50,755
0
Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Fernando
Defflex
Fernando
30
2 / 8 / 8
5,297
530
12,780
77,283
143,692
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Vivian
Droginho99
Vivian
19
3 / 9 / 12
4,223
422
41,171
32,602
8,214
Controlling Nature

Controlling Nature

Precision Sights

Reduce the Cooldown of Sensor Drone by 0.4s for every enemy hit while Precision Sights is active.

Level 5

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 12%.

Level 3

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 100.

Level 2

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 1.4s after an enemy leaves its Reveal range.

Level 2

Informants

Informants

Sensor Drone

Heal for 255 after an enemy that is Revealed by your Sensor Drone dies.

Level 3

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

16
19 / 11 / 12
5,177
518
63,608
43,479
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Strix
zarishko
Strix
10
20 / 4 / 8
5,114
511
82,185
25,326
0
Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Trigger Control

Trigger Control

Weapon

Reduce the maximum inaccuracy of your Pistol by 32%.

Level 4

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 1.

Level 1

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
25
4 / 10 / 8
4,376
438
31,344
62,625
8,522
Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

9
10 / 10 / 12
5,127
513
52,604
44,533
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

OkOof
Unknown
39
18 / 12 / 5
5,518
552
71,669
50,202
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Evie
42
3 / 11 / 6
4,648
465
18,490
37,180
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Avalanche

Avalanche

Armor

Increase your Movement Speed by 16% for 6s after getting an Elimination.

Level 2

Cantrip

Cantrip

Soar

Generate 4 Ammo after activating Soar.

Level 4

Howling Gale

Howling Gale

Ice Block

Increase your Movement Speed by 20% for 4s after Ice Block ends.

Level 2

Impact

Impact

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Viktor
Toyako83
Viktor
34
6 / 10 / 12
4,824
482
55,338
36,423
0
XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 10% while using Iron Sights.

Level 1

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 0s
Objective Time
13m 27s
109
Kill Participation
84
53
Kills
41
41
Deaths
53
56
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Inara
4
10
8
0.8
L
Seris
9
9
16
1.89
L
Fernando
Defflex
Fernando
2
8
8
0.75
L
Vivian
Droginho99
Vivian
3
9
12
1
W
10
10
12
1.6
L
19
11
12
2.27
W
OkOof
Unknown
18
12
5
1.71
W
Evie
3
11
6
0.55
W
Viktor
Toyako83
Viktor
6
10
12
1.2
L
Strix
zarishko
Strix
20
4
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

230,963
Damage
229,445
229,445
Taken
230,963
151,906
Shielding
8,522
110,164
Healing
88,580
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Inara
31,344
28,215
0
5,963
62,625
8,522
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Seris
31,219
25,837
52,648
26,155
50,755
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Fernando
Defflex
Fernando
12,780
10,440
0
7,479
77,283
143,692
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Vivian
Droginho99
Vivian
41,171
38,128
0
4,530
32,602
8,214
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
52,604
40,657
37,848
22,636
44,533
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
63,608
59,947
0
7,408
43,479
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
OkOof
Unknown
71,669
48,426
0
6,388
50,202
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Evie
18,490
17,520
0
6,534
37,180
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
Viktor
Toyako83
Viktor
55,338
32,227
0
9,211
36,423
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Strix
zarishko
Strix
82,185
80,010
0
11,944
25,326
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role