Player Matchup

Lillith
Lillith
Dova-metal
Lillith
Level 55
Champion Stats
1W - 7L
1,347 SR
Queue Stats
164W - 161L
1,499 Elo+
Party 2
Willo
Willo
JWillHerrera
Willo
Level 999
Champion Stats
52W - 56L
1,561 SR
Queue Stats
424W - 428L
1,561 Elo+
Solo
Zhin
Zhin
Nickper4747
Zhin
Level 165
Champion Stats
10W - 8L
1,738 SR
Queue Stats
247W - 241L
1,508 Elo+
Party 2
Atlas
Atlas
SRkevinhão
Atlas
Level 102
Champion Stats
5W - 8L
1,526 SR
Queue Stats
195W - 198L
1,526 Elo+
Party 2
Barik
Barik
queijosakl
Barik
Level 44
Champion Stats
18W - 8L
1,681 SR
Queue Stats
173W - 180L
1,438 Elo+
Party 2
Team Averages
Level 273
1,571 SR
1,506 Elo+

VS

Team Averages
Level 202
1,500 SR
1,514 Elo+
Seris
Seris
I Baconzz I
Seris
Level 44
Champion Stats
7W - 4L
1,637 SR
Queue Stats
78W - 72L
1,533 Elo+
Party 1
Evie
Evie
Miguel GN88
Evie
Level 50
Champion Stats
3W - 2L
1,647 SR
Queue Stats
108W - 112L
1,476 Elo+
Party 1
Maeve
Maeve
Saiko Jabami
Maeve
Level 262
Champion Stats
2W - 4L
1,299 SR
Queue Stats
47W - 61L
1,541 Elo+
Party 1
Raum
Raum
SirWilliamM
Raum
Level 321
Champion Stats
2W - 1L
1,416 SR
Queue Stats
99W - 117L
1,430 Elo+
Solo
Tiberius
Tiberius
Vitrollao
Tiberius
Level 331
Champion Stats
3W - 1L
1,500 SR
Queue Stats
83W - 60L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Dova-metal
Lillith
44
2 / 2 / 12
2,877
206
41,550
31,232
0
Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 10% for 1.5s after activating Death Wings.

Level 2

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 4% while an enemy is marked by Blood Hex.

Level 1

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 2s.

Level 4

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 2s after activating Death Wings.

Level 4

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 24%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

59
7 / 10 / 10
971
69
63,236
41,047
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1s for each enemy hit by it.

Level 2

Hijinks

Hijinks

Flutter

Heal for 100 after activating Flutter.

Level 2

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 24% for 3s after activating Dead Zone.

Level 3

Hummingbird

Hummingbird

Flutter

Generate 3 Ammo after activating Flutter.

Level 3

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

59
9 / 14 / 5
2,758
197
71,700
49,567
0
Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1.5s after activating Billow.

Level 3

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.

Level 2

Malice

Malice

Armor

Increase your Reload Speed by 30%.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 400 after using Counter.

Level 4

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1.5s for each enemy it hits.

Level 3

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

56
7 / 9 / 6
3,313
237
67,984
111,419
0
Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 3.2s after activating Stasis Field.

Level 2

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.2s further into the past.

Level 4

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1.5s.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Barik
19
1 / 13 / 11
2,888
206
49,620
96,207
79,090
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
5 / 3 / 28
3,521
252
52,252
34,937
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.7s.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 6.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

24
6 / 9 / 15
2,920
209
75,491
44,637
0
Impact

Impact

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.1s.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

56
11 / 6 / 5
2,939
210
62,056
35,602
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

59
6 / 5 / 29
4,160
297
53,324
146,071
0
Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 300 after activating Soul Harvest.

Level 3

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 1.7999999999999998s.

Level 3

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Tiberius
Vitrollao
Tiberius
57
20 / 3 / 15
4,070
291
86,349
32,843
2,543
Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Primal Haste

Primal Haste

Combat Trance

Gain a 120-Health Shield for 4s after activating Combat Trance.

Level 2

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 27s
Objective Time
13m 34s
70
Kill Participation
140
26
Kills
48
48
Deaths
26
44
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Lillith
Dova-metal
Lillith
2
2
12
4
W
5
3
28
6.33
L
7
10
10
1.2
W
6
9
15
1.5
L
9
14
5
0.82
L
7
9
6
1.11
W
11
6
5
2.25
W
6
5
29
4.1
W
Tiberius
Vitrollao
Tiberius
20
3
15
9.17
L
Barik
1
13
11
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

294,090
Damage
329,472
329,472
Taken
294,090
79,090
Shielding
2,543
132,904
Healing
167,887
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lillith
Dova-metal
Lillith
41,550
24,285
102,051
695
31,232
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
52,252
44,536
73,448
21,188
34,937
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
63,236
48,062
0
2,347
41,047
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
75,491
59,734
0
5,285
44,637
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
71,700
61,312
0
11,080
49,567
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
67,984
67,984
0
7,334
111,419
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
62,056
53,608
0
12,503
35,602
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
53,324
46,178
19,734
27,662
146,071
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Tiberius
Vitrollao
Tiberius
86,349
63,282
0
8,067
32,843
2,543
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Barik
49,620
49,620
0
9,397
96,207
79,090
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role