Player Matchup

Saati
Saati
AlexLevinity
Saati
Level 270
Champion Stats
47W - 51L
1,492 SR
Queue Stats
169W - 154L
1,543 Elo+
Solo
Fernando
Fernando
Delxor
Fernando
Level 580
Champion Stats
13W - 12L
1,503 SR
Queue Stats
539W - 515L
1,636 Elo+
Solo
Lian
Lian
LucrativeStraw0
Lian
Level 153
Champion Stats
6W - 8L
1,601 SR
Queue Stats
96W - 99L
1,522 Elo+
Party 1
Grover
Grover
Roxas474966
Grover
Level 65
Champion Stats
6W - 3L
1,577 SR
Queue Stats
161W - 139L
1,595 Elo+
Solo
Skye
Skye
Vi KING O7367
Skye
Level 410
Champion Stats
2W - 5L
1,532 SR
Queue Stats
74W - 75L
1,555 Elo+
Party 1
Team Averages
Level 296
1,541 SR
1,570 Elo+

VS

Team Averages
Level 563
1,573 SR
1,580 Elo+
Skye
Skye
ERMICHLE
Skye
Level 195
Champion Stats
329W - 296L
1,536 SR
Queue Stats
442W - 431L
1,557 Elo+
Solo
Lian
Lian
ItzAmzyy
Lian
Level 999
Champion Stats
183W - 170L
1,610 SR
Queue Stats
2,095W - 1,976L
1,603 Elo+
Solo
Lex
Lex
Naturescurse
Lex
Level 369
Champion Stats
44W - 51L
1,533 SR
Queue Stats
373W - 394L
1,495 Elo+
Solo
Jenos
Jenos
Tamicl
Jenos
Level 251
Champion Stats
170W - 187L
1,575 SR
Queue Stats
268W - 276L
1,586 Elo+
Solo
Barik
Barik
mahartmasole
Barik
Level 999
Champion Stats
25W - 32L
1,610 SR
Queue Stats
801W - 708L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
1 / 8 / 4
657
110
15,981
21,961
0
Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 600hp.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Taste Maker

Taste Maker

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.

Level 1

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Fernando
Delxor
Fernando
59
0 / 7 / 2
947
158
16,115
42,432
46,624
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

43
2 / 7 / 2
1,144
191
19,482
15,893
0
Signet Ring

Signet Ring

Presence

Increase your Movement Speed by 14% for 3s after using Presence.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Grover
24
2 / 6 / 1
1,007
168
6,671
26,595
2,301
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Barkskin

Barkskin

Armor

Increase your maximum Health by 225.

Level 3

Heavenly Agility

Heavenly Agility

Vine

Gain a 300 Shield for 3s after using Vine.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 30%.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

58
2 / 8 / 0
689
115
15,539
18,203
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Skye
47
7 / 3 / 6
2,021
337
17,402
11,308
0
Nimble Fingers

Nimble Fingers

Poison Bolts

Increase your Reload Speed by 30% for 5s after using Poison Bolts.

Level 3

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 1.6s.

Level 2

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 5s.

Level 5

Cloak

Cloak

Hidden

Increase the duration of Hidden by 3s.

Level 3

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 1.2s.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Lian
59
6 / 2 / 10
1,975
329
29,156
14,051
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.

Level 5

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.2s.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 0.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

48
15 / 2 / 10
2,783
464
32,052
19,988
0
Inescapable

Inescapable

Retribution

Increase your Movement Speed by 15% while you are within 60 units of your Retribution target.

Level 3

Conditioned

Conditioned

Armor

Increase your Movement Speed by 15%.

Level 5

The Hunted

The Hunted

Retribution

You gain 5% Lifesteal against your Retribution target.

Level 1

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 20 units.

Level 2

Justice Served

Justice Served

Retribution

Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Jenos
Tamicl
Jenos
20
0 / 0 / 17
1,961
327
5,539
3,458
0
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
8 / 0 / 15
2,366
394
40,935
24,983
20,658
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 3.2s.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

55s
Objective Time
5m 19s
16
Kill Participation
94
7
Kills
36
36
Deaths
7
9
Assists
58
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
L
Fernando
Delxor
Fernando
0
7
2
0.14
W
Skye
7
3
6
3.33
W
Lian
6
2
10
5.5
L
2
7
2
0.43
W
15
2
10
10
L
Grover
2
6
1
0.42
W
Jenos
Tamicl
Jenos
0
0
17
8.5
L
2
8
0
0.25
W
8
0
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,788
Damage
125,084
125,084
Taken
73,788
48,925
Shielding
20,658
28,651
Healing
57,383
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
15,981
14,506
0
0
21,961
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
Delxor
Fernando
16,115
8,180
0
3,374
42,432
46,624
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Skye
17,402
10,669
0
2,044
11,308
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Lian
29,156
28,546
0
1,079
14,051
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
19,482
19,482
0
492
15,893
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
32,052
30,893
0
3,525
19,988
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Grover
6,671
5,256
11,695
11,455
26,595
2,301
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Jenos
Tamicl
Jenos
5,539
4,483
44,840
3,400
3,458
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
15,539
13,021
0
1,635
18,203
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
40,935
40,935
0
2,495
24,983
20,658
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role