Player Matchup

Khan
Khan
Crimson_Rat24
Khan
Level 57
Champion Stats
3W - 2L
1,405 SR
Queue Stats
67W - 51L
1,571 Elo+
Party 2
Androxus
Androxus
Destroyer75197
Androxus
Level 75
Champion Stats
0W - 1L
1,500 SR
Queue Stats
72W - 41L
1,594 Elo+
Party 2
Corvus
Corvus
FreddieThe3rd
Corvus
Level 483
Champion Stats
59W - 52L
1,518 SR
Queue Stats
1,013W - 1,011L
1,584 Elo+
Solo
Saati
Saati
NeuroticTurtle
Saati
Level 74
Champion Stats
26W - 26L
1,516 SR
Queue Stats
283W - 261L
1,600 Elo+
Solo
Seris
Seris
ultimate-sauce47
Seris
Level 26
Champion Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,484 Elo+
Party 2
Team Averages
Level 143
1,488 SR
1,567 Elo+

VS

Team Averages
Level 84
1,446 SR
1,503 Elo+
Ash
Ash
MaceTheHippie
Ash
Level 102
Champion Stats
1W - 0L
1,253 SR
Queue Stats
10W - 10L
1,555 Elo+
Solo
Seris
Seris
OmegaRangerXD
Seris
Level 23
Champion Stats
35W - 26L
1,414 SR
Queue Stats
107W - 97L
1,480 Elo+
Party 1
Maeve
Maeve
Protector258
Maeve
Level 45
Champion Stats
4W - 5L
1,449 SR
Queue Stats
141W - 123L
1,520 Elo+
Solo
Rei
Rei
Soggychicken70
Rei
Level 145
Champion Stats
114W - 113L
1,532 SR
Queue Stats
581W - 559L
1,467 Elo+
Party 1
Moji
Moji
ToxicMango4
Moji
Level 104
Champion Stats
83W - 66L
1,580 SR
Queue Stats
435W - 406L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
4 / 4 / 6
2,659
266
23,415
101,590
55,532
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 6%.

Level 1

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 100 every 1s while Bulwark is active.

Level 4

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 240 after activating Battle Shout.

Level 3

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Androxus
49
10 / 8 / 3
2,396
240
56,252
41,638
0
Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.

Level 3

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 45.

Level 3

Vengeance

Vengeance

Defiance

Heal for 60 after hitting at least one enemy with Defiance.

Level 2

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 2.4s after hitting an enemy with Defiance.

Level 2

Abyss Walker

Abyss Walker

Nether Step

Heal for 200 after activating Nether Step.

Level 5

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

59
4 / 4 / 15
2,600
260
31,252
25,197
0
Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2s for each enemy hit by it.

Level 4

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 0.5s after using Projection.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.

Level 5

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 2s. This effect can only occur once every 5s.

Level 4

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

26
6 / 7 / 6
2,400
240
48,329
38,698
0
Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Grab and Go

Grab and Go

Generate 5 Ammo for each enemy hit with Blast Back.

Level 5

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

30
1 / 4 / 12
2,228
223
21,152
37,948
0
Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
42
1 / 5 / 8
2,942
294
58,540
58,219
62,367
Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 3s.

Level 5

Indomitable

Indomitable

Armor

Gain 10% Lifesteal.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

11
4 / 2 / 10
3,110
311
64,969
44,185
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

36
6 / 5 / 8
2,301
230
36,658
19,082
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

50
2 / 6 / 6
2,392
239
24,577
24,273
0
Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

57
14 / 7 / 8
3,270
327
60,327
34,641
0
Greater Good

Greater Good

Familiar Spit

Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 20% for 2s after being hit while Magic Barrier is active.

Level 2

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 14% while at or below 50% Health.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.4% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 1

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 37s
Objective Time
9m 39s
67
Kill Participation
67
25
Kills
27
27
Deaths
25
42
Assists
40
Player
Kills
Deaths
Assists
KDA
L
4
4
6
1.75
L
Androxus
10
8
3
1.44
L
4
4
15
2.88
W
1
5
8
1
L
6
7
6
1.29
W
4
2
10
4.5
W
6
5
8
2
W
2
6
6
0.83
W
14
7
8
2.57
L
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

180,400
Damage
245,071
245,071
Taken
180,400
55,532
Shielding
62,367
174,312
Healing
104,273
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
23,415
18,083
3,172
17,919
101,590
55,532
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Androxus
56,252
43,441
0
4,113
41,638
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
31,252
25,283
84,463
12,983
25,197
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
58,540
46,540
0
1,097
58,219
62,367
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
48,329
25,216
0
1,117
38,698
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
64,969
56,165
9,338
14,895
44,185
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
36,658
34,598
0
4,864
19,082
0
W
24,577
21,127
42,773
9,917
24,273
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
60,327
60,327
11,154
10,235
34,641
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
21,152
19,995
43,264
7,281
37,948
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role