Player Matchup

Ying
Ying
Nessa8957
Ying
Level 100
Champion Stats
74W - 57L
1,602 SR
Queue Stats
311W - 310L
1,583 Elo+
Solo
Zhin
Zhin
Skunkbeard1991
Zhin
Level 53
Champion Stats
11W - 16L
1,466 SR
Queue Stats
110W - 110L
1,494 Elo+
Party 2
Vora
Vora
TetsuPM
Vora
Level 151
Champion Stats
2W - 4L
1,343 SR
Queue Stats
44W - 39L
1,587 Elo+
Solo
Makoa
Makoa
TitankillerX7
Makoa
Level 82
Champion Stats
125W - 103L
1,567 SR
Queue Stats
199W - 198L
1,484 Elo+
Party 2
Dredge
Dredge
TownNeedsCowboy
Dredge
Level 401
Champion Stats
71W - 53L
1,589 SR
Queue Stats
736W - 724L
1,475 Elo+
Party 2
Team Averages
Level 157
1,513 SR
1,524 Elo+

VS

Team Averages
Level 229
1,546 SR
1,545 Elo+
Fernando
Fernando
Blite Wonder
Fernando
Level 274
Champion Stats
0W - 2L
1,201 SR
Queue Stats
236W - 239L
1,499 Elo+
Party 1
Vora
Vora
KennyKenstar
Vora
Level 167
Champion Stats
74W - 69L
1,529 SR
Queue Stats
183W - 182L
1,534 Elo+
Party 3
Vivian
Vivian
Mockgrunt7
Vivian
Level 229
Champion Stats
0W - 2L
1,500 SR
Queue Stats
143W - 118L
1,603 Elo+
Party 3
Viktor
Viktor
Mrs CutieWonder
Viktor
Level 273
Champion Stats
2W - 1L
1,813 SR
Queue Stats
238W - 241L
1,499 Elo+
Party 1
Rei
Rei
conley4321
Rei
Level 200
Champion Stats
12W - 7L
1,689 SR
Queue Stats
101W - 92L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
42
7 / 2 / 13
2,958
370
32,975
27,268
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 32% during Shatter.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

31
4 / 4 / 12
2,193
274
31,319
22,814
0
Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Vora
TetsuPM
Vora
57
9 / 2 / 11
2,399
300
40,826
16,135
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Deadly Dance

Deadly Dance

Obliteration

Generate 2% Ultimate charge for each enemy hit by Obliteration.

Level 2

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.2000000000000002s after hitting at least one enemy with Obliteration.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

24
3 / 5 / 8
2,576
322
18,481
82,445
70,023
Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 12% while at or below 50% Health.

Level 2

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.2s.

Level 2

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

59
12 / 3 / 10
2,809
351
57,141
27,013
2,100
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Blite Wonder
Fernando
59
1 / 10 / 4
1,640
205
23,831
69,401
70,744
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

35
7 / 8 / 2
1,775
222
33,024
38,187
600
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Vivian
Mockgrunt7
Vivian
59
3 / 5 / 6
1,705
213
61,173
20,352
4,883
Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 60% chance to not consume Ammo.

Level 5

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 40% while using Precision Sights.

Level 2

Plans Within Plans

Plans Within Plans

Deflector Shield

Heal for 20 every 1s while Deflector Shield is active.

Level 1

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 100.

Level 2

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 40% chance to not consume Ammo.

Level 5

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

59
3 / 8 / 2
1,471
184
34,439
32,741
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

58
2 / 4 / 8
1,694
212
23,208
20,061
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 54s
Objective Time
1m 39s
89
Kill Participation
38
35
Kills
16
16
Deaths
35
54
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fernando
Blite Wonder
Fernando
1
10
4
0.3
L
7
8
2
1
L
Vivian
Mockgrunt7
Vivian
3
5
6
1.2
L
3
8
2
0.5
W
Ying
7
2
13
6.75
W
4
4
12
2.5
W
Vora
TetsuPM
Vora
9
2
11
7.25
W
3
5
8
1.4
W
12
3
10
5.67
L
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

180,742
Damage
175,675
175,675
Taken
180,742
72,123
Shielding
76,227
118,789
Healing
76,689
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Blite Wonder
Fernando
23,831
19,012
0
2,018
69,401
70,744
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
33,024
25,244
0
5,804
38,187
600
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Vivian
Mockgrunt7
Vivian
61,173
56,220
0
2,911
20,352
4,883
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
34,439
23,459
0
5,361
32,741
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Ying
32,975
20,912
79,450
22,354
27,268
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
31,319
28,166
0
4,546
22,814
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Vora
TetsuPM
Vora
40,826
35,948
0
4,069
16,135
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
18,481
17,281
0
1,561
82,445
70,023
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
57,141
30,770
0
6,809
27,013
2,100
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
23,208
20,031
50,073
10,522
20,061
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role