Player Matchup

Rei
Rei
Gold IV
En18ma2422
Rei
Gold IV
Level 73
Champion Stats
2W - 1L
1,660 SR
Queue Stats
4W - 1L
1,708 Elo+
Party 1
Lex
Lex
Gold V
Naturescurse
Lex
Gold V
Level 368
Champion Stats
60W - 65L
1,512 SR
Queue Stats
297W - 278L
1,502 Elo+
Solo
Fernando
Fernando
Gold V
Zandunga
Fernando
Gold V
Level 469
Champion Stats
14W - 8L
1,671 SR
Queue Stats
268W - 274L
1,443 Elo+
Solo
Khan
Khan
Platinum IV
ZengerDoug
Khan
Platinum IV
Level 238
Champion Stats
1W - 1L
1,622 SR
Queue Stats
7W - 3L
1,725 Elo+
Party 1
Tiberius
Tiberius
Gold IV
jimbigus
Tiberius
Gold IV
Level 155
Champion Stats
1W - 0L
1,526 SR
Queue Stats
4W - 2L
1,686 Elo+
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 261
1,598 SR
1,613 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 371
1,542 SR
1,529 Elo+
Jenos
Jenos
Gold II
BigDipey58
Jenos
Gold II
Level 285
Champion Stats
5W - 8L
1,518 SR
Queue Stats
127W - 109L
1,490 Elo+
Party 2
Evie
Evie
Platinum III
IbanDrinkin
Evie
Platinum III
Level 999
Champion Stats
5W - 9L
1,633 SR
Queue Stats
55W - 61L
1,556 Elo+
Solo
Barik
Barik
Qualifying
JOSHY14
Barik
Qualifying
Level 238
Champion Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,487 Elo+
Solo
Platinum V
StruckFlower506
Unknown
Platinum V
Level 140
Champion Stats
0W - 1L
1,475 SR
Queue Stats
4W - 7L
1,620 Elo+
Solo
Atlas
Atlas
Gold II
Theone-drstrange
Atlas
Gold II
Level 191
Champion Stats
36W - 33L
1,583 SR
Queue Stats
126W - 108L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
34
1 / 14 / 28
4,267
251
40,031
58,345
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

48
21 / 17 / 10
4,299
253
78,674
55,669
0
Inescapable

Inescapable

Retribution

Increase your Movement Speed by 15% while you are within 60 units of your Retribution target.

Level 3

Conditioned

Conditioned

Armor

Increase your Movement Speed by 15%.

Level 5

The Hunted

The Hunted

Retribution

You gain 5% Lifesteal against your Retribution target.

Level 1

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 20 units.

Level 2

Justice Served

Justice Served

Retribution

Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Fernando
Zandunga
Fernando
59
12 / 7 / 16
4,146
244
69,895
89,936
70,310
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Pyre

Pyre

Weapon

Increase your maximum Ammo by 45.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

53
14 / 4 / 16
4,643
273
86,029
148,660
67,570
Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 1.2s.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 160 after activating Battle Shout.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Tiberius
jimbigus
Tiberius
57
18 / 11 / 18
4,278
252
120,011
57,553
0
Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.

Level 4

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Bans
CaspianTorvald
Team 1 Score

4

VS

Team 2 Score

2

Bans
YingTyra
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
57
8 / 13 / 14
3,537
208
45,870
48,928
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
23 / 16 / 7
3,722
219
101,434
55,970
0
Cantrip

Cantrip

Soar

Generate 3 Ammo after activating Soar.

Level 3

Impact

Impact

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Great Distance

Great Distance

Soar

Increase the duration of Soar by 0.55s.

Level 1

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Barik
JOSHY14
Barik
47
4 / 16 / 14
3,452
203
72,747
89,443
74,535
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 1.6s.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

51
9 / 13 / 10
3,297
194
114,537
56,328
0

Level 2

Level 2

Level 2

Level 4

Level 5

Level 1

40
9 / 9 / 14
3,846
226
75,575
143,971
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 54s
Objective Time
8m 5s
154
Kill Participation
112
66
Kills
53
53
Deaths
67
88
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Jenos
8
13
14
1.15
W
1
14
28
1.07
L
23
16
7
1.66
L
Barik
JOSHY14
Barik
4
16
14
0.69
W
21
17
10
1.53
L
9
13
10
1.08
L
9
9
14
1.78
W
Fernando
Zandunga
Fernando
12
7
16
2.86
W
14
4
16
5.5
W
Tiberius
jimbigus
Tiberius
18
11
18
2.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

394,640
Damage
410,163
410,163
Taken
394,640
137,880
Shielding
74,535
275,452
Healing
199,766
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Jenos
45,870
37,610
122,178
17,617
48,928
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
40,031
39,648
144,021
23,572
58,345
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
101,434
90,951
0
12,960
55,970
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Barik
JOSHY14
Barik
72,747
72,747
0
14,653
89,443
74,535
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
78,674
69,319
0
13,101
55,669
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
114,537
77,514
0
12,209
56,328
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
75,575
75,575
0
20,149
143,971
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Fernando
Zandunga
Fernando
69,895
53,305
0
8,305
89,936
70,310
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
86,029
77,701
17,778
54,068
148,660
67,570
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Tiberius
jimbigus
Tiberius
120,011
78,410
0
14,607
57,553
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Damage Done by Role

Damage Taken by Role