Player Matchup

Vora
Vora
Deivor666
Vora
Level 189
Champion Stats
46W - 40L
1,586 SR
Queue Stats
994W - 977L
1,608 Elo+
Solo
Ying
Ying
Janeмour
Ying
Level 999
Champion Stats
12W - 8L
1,630 SR
Queue Stats
148W - 128L
1,685 Elo+
Party 1
Barik
Barik
Jhonels
Barik
Level 633
Champion Stats
21W - 25L
1,604 SR
Queue Stats
122W - 119L
1,697 Elo+
Party 1
Tiberius
Tiberius
Seyмour
Tiberius
Level 999
Champion Stats
1W - 1L
1,818 SR
Queue Stats
138W - 131L
1,698 Elo+
Party 1
Viktor
Viktor
sploon87
Viktor
Level 131
Champion Stats
3W - 5L
1,651 SR
Queue Stats
55W - 61L
1,571 Elo+
Solo
Team Averages
Level 590
1,658 SR
1,652 Elo+

VS

Team Averages
Level 762
1,538 SR
1,684 Elo+
Grohk
Grohk
AKAlSinon
Grohk
Level 960
Champion Stats
2W - 0L
1,500 SR
Queue Stats
117W - 104L
1,701 Elo+
Party 2
Ash
Ash
Canavar
Ash
Level 999
Champion Stats
33W - 34L
1,579 SR
Queue Stats
464W - 458L
1,564 Elo+
Solo
Io
Io
DerckleZ
Io
Level 709
Champion Stats
1W - 0L
1,500 SR
Queue Stats
281W - 284L
1,686 Elo+
Party 2
Betty la Bomba
Betty la Bomba
SazaKrom
Betty la Bomba
Level 483
Champion Stats
1W - 3L
1,794 SR
Queue Stats
95W - 94L
1,674 Elo+
Solo
Saati
Saati
Äles
Saati
Level 661
Champion Stats
1W - 1L
1,315 SR
Queue Stats
32W - 12L
1,796 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
38
6 / 8 / 6
2,319
193
36,853
45,276
1,275
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Ying
58
0 / 4 / 16
2,815
235
8,498
26,092
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.0999999999999996s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Barik
Jhonels
Barik
59
8 / 4 / 5
2,745
229
51,808
104,179
96,965
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Tiberius
Seyмour
Tiberius
58
8 / 6 / 3
2,432
203
64,735
42,048
3,287
Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Honed Senses

Honed Senses

Combat Trance

Generate 0.6% Ultimate charge every 1s while Combat Trance is active.

Level 1

Primal Haste

Primal Haste

Combat Trance

Gain a 240-Health Shield for 4s after activating Combat Trance.

Level 4

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Viktor
sploon87
Viktor
38
5 / 7 / 10
2,370
198
57,891
43,262
0
Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 10% for 1.5s.

Level 1

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Run and Gun

Run and Gun

Hustle

Regenerate 6 Ammo every 1s while using Hustle.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
AKAlSinon
Grohk
55
9 / 5 / 15
3,522
294
77,900
49,340
0
Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 24% for 3s after hitting an enemy with Shock Pulse.

Level 4

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 100.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Ash
56
3 / 6 / 8
3,672
306
47,706
81,691
135,047
Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 1000.

Level 4

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

56
0 / 4 / 8
2,668
222
11,166
20,980
0
Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Betty la Bomba
SazaKrom
Betty la Bomba
54
6 / 6 / 12
2,940
245
68,928
35,109
0
From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 24%.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -200 explosive damage done.

Level 1

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 150.

Level 3

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 8%.

Level 4

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.30000000000000004s for each enemy hit by the initial and secondary explosions.

Level 3

Level 1

Saati
Äles
Saati
54
11 / 6 / 10
3,175
265
55,157
32,665
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 25s
Objective Time
7m 30s
67
Kill Participation
82
27
Kills
29
29
Deaths
27
40
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Grohk
AKAlSinon
Grohk
9
5
15
3.3
W
Ash
3
6
8
1.17
L
Vora
6
8
6
1.13
W
0
4
8
1
L
Ying
0
4
16
2
L
Barik
Jhonels
Barik
8
4
5
2.63
W
Betty la Bomba
SazaKrom
Betty la Bomba
6
6
12
2
L
Tiberius
Seyмour
Tiberius
8
6
3
1.58
L
Viktor
sploon87
Viktor
5
7
10
1.43
W
Saati
Äles
Saati
11
6
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

219,785
Damage
260,857
260,857
Taken
219,785
101,527
Shielding
135,047
180,455
Healing
135,233
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grohk
AKAlSinon
Grohk
77,900
27,290
32,742
28,964
49,340
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Ash
47,706
40,344
0
0
81,691
135,047
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Vora
36,853
28,041
0
4,765
45,276
1,275
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
11,166
10,884
60,077
6,981
20,980
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Ying
8,498
8,498
137,592
15,794
26,092
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Barik
Jhonels
Barik
51,808
51,808
0
2,580
104,179
96,965
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Betty la Bomba
SazaKrom
Betty la Bomba
68,928
39,202
0
1,132
35,109
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Tiberius
Seyмour
Tiberius
64,735
41,558
0
8,434
42,048
3,287
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Viktor
sploon87
Viktor
57,891
38,209
0
11,290
43,262
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Saati
Äles
Saati
55,157
45,340
0
5,337
32,665
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role