Player Matchup

Ash
Ash
FunkyBoy55
Ash
Level 109
Champion Stats
17W - 16L
1,568 SR
Queue Stats
401W - 393L
1,595 Elo+
Solo
Raum
Raum
Rubba3908
Raum
Level 525
Champion Stats
23W - 18L
1,515 SR
Queue Stats
1,162W - 1,244L
1,340 Elo+
Solo
Dredge
Dredge
bossboy3126
Dredge
Level 111
Champion Stats
2W - 0L
1,779 SR
Queue Stats
385W - 396L
1,491 Elo+
Party 1
Zhin
Zhin
david_ovalle1234
Zhin
Level 423
Champion Stats
1W - 1L
1,333 SR
Queue Stats
10W - 8L
1,549 Elo+
Solo
Ying
Ying
ejmj3110
Ying
Level 73
Champion Stats
27W - 20L
1,559 SR
Queue Stats
366W - 391L
1,440 Elo+
Party 1
Team Averages
Level 248
1,551 SR
1,483 Elo+

VS

Team Averages
Level 141
1,529 SR
1,470 Elo+
Barik
Barik
Everbornn
Barik
Level 210
Champion Stats
88W - 65L
1,598 SR
Queue Stats
307W - 313L
1,440 Elo+
Solo
Vivian
Vivian
Manic_Soul707
Vivian
Level 126
Champion Stats
28W - 41L
1,479 SR
Queue Stats
202W - 204L
1,439 Elo+
Solo
Ying
Ying
Sweetshae
Ying
Level 59
Champion Stats
3W - 4L
1,583 SR
Queue Stats
4W - 5L
1,507 Elo+
Solo
Talus
Talus
link3711
Talus
Level 74
Champion Stats
15W - 20L
1,447 SR
Queue Stats
238W - 241L
1,460 Elo+
Solo
Lian
Lian
natoni1
Lian
Level 234
Champion Stats
109W - 110L
1,540 SR
Queue Stats
161W - 156L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
23
5 / 3 / 13
2,968
371
27,321
60,671
64,243
Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 1250.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Trebuchet

Trebuchet

Siege Shield

Generate 4 Ammo after activating Siege Shield.

Level 2

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Raum
53
6 / 3 / 9
2,355
294
39,425
75,512
0
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 15.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 40%.

Level 5

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Dredge
59
4 / 4 / 4
1,881
235
26,503
17,904
0
Reckless Barrage

Reckless Barrage

Broadside

Heal for 200 for each enemy hit by Broadside.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

57
8 / 5 / 3
2,108
264
28,559
22,933
0
Footwork

Footwork

Counter

Increase your Movement Speed by 20% for 3s after activating Counter.

Level 2

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1s for each enemy it hits.

Level 2

Malice

Malice

Armor

Increase your Reload Speed by 20%.

Level 2

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 4.

Level 4

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Ying
39
8 / 3 / 12
2,737
342
33,835
21,559
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Everbornn
Barik
48
4 / 6 / 4
1,234
154
36,239
39,328
34,008
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Bunker

Bunker

Barricade

Increase the Health of Barricade by 600.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

40
2 / 5 / 3
1,489
186
42,771
21,354
10,721
Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 20% while using Precision Sights.

Level 1

Runic Ammunition

Runic Ammunition

Weapon

Gain 4% Lifesteal.

Level 1

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 200.

Level 4

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 625.

Level 5

Unfair Advantage

Unfair Advantage

Deflector Shield

Increase the duration of Deflector Shield by 3.2s.

Level 4

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Ying
23
0 / 7 / 9
1,388
174
23,981
38,045
0
Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 16%.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Talus
link3711
Talus
33
6 / 7 / 3
1,814
227
52,705
33,698
0
Primeval Might

Primeval Might

Overcharge

Gain 15% Lifesteal while Overcharge is active.

Level 3

Revitalize

Revitalize

Rune of Travel

Heal for 500 after Teleporting to your Rune of Travel.

Level 5

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 8% while Rune of Travel is active.

Level 1

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 1s.

Level 2

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Lian
natoni1
Lian
48
5 / 6 / 4
1,628
204
42,883
23,218
0
Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 180 for each enemy hit with Valor.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 3s.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 34s
Objective Time
2m 13s
72
Kill Participation
40
31
Kills
17
18
Deaths
31
41
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Barik
Everbornn
Barik
4
6
4
1
W
5
3
13
3.83
L
2
5
3
0.7
W
Raum
6
3
9
3.5
L
Ying
0
7
9
0.64
W
Dredge
4
4
4
1.5
W
8
5
3
1.9
W
Ying
8
3
12
4.67
L
Talus
link3711
Talus
6
7
3
1.07
L
Lian
natoni1
Lian
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

155,643
Damage
198,579
198,579
Taken
155,643
64,243
Shielding
44,729
100,983
Healing
68,985
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Barik
Everbornn
Barik
36,239
36,239
0
9,430
39,328
34,008
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
27,321
26,157
0
0
60,671
64,243
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
42,771
41,385
0
2,494
21,354
10,721
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Raum
39,425
24,602
0
21,774
75,512
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ying
23,981
7,381
22,917
20,510
38,045
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Dredge
26,503
15,332
0
2,858
17,904
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
28,559
24,559
0
3,507
22,933
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Ying
33,835
20,940
58,336
14,508
21,559
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Talus
link3711
Talus
52,705
49,122
0
9,563
33,698
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Lian
natoni1
Lian
42,883
42,883
0
4,071
23,218
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role