Player Matchup

Tiberius
Tiberius
Luar_Ros
Tiberius
Level 30
Champion Stats
24W - 15L
1,608 SR
Queue Stats
78W - 83L
1,397 Elo+
Party 1
Skye
Skye
Nylsx
Skye
Level 50
Champion Stats
27W - 33L
1,557 SR
Queue Stats
68W - 75L
1,421 Elo+
Party 1
Kasumi
Kasumi
Soneca121
Kasumi
Level 102
Champion Stats
12W - 11L
1,386 SR
Queue Stats
52W - 55L
1,437 Elo+
Party 2
Grover
Grover
apollinz_
Grover
Level 37
Champion Stats
3W - 3L
1,370 SR
Queue Stats
80W - 94L
1,373 Elo+
Party 1
Azaan
Azaan
hirocafe
Azaan
Level 150
Champion Stats
3W - 1L
1,500 SR
Queue Stats
65W - 71L
1,447 Elo+
Party 2
Team Averages
Level 74
1,484 SR
1,415 Elo+

VS

Team Averages
Level 122
1,514 SR
1,308 Elo+
Seris
Seris
RavenaBauer
Seris
Level 251
Champion Stats
2W - 4L
1,647 SR
Queue Stats
16W - 26L
1,316 Elo+
Party 4
Fernando
Fernando
corteshugo_27
Fernando
Level 60
Champion Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,310 Elo+
Party 3
Zhin
Zhin
hunterZ157
Zhin
Level 272
Champion Stats
3W - 3L
1,722 SR
Queue Stats
22W - 26L
1,515 Elo+
Solo
Tiberius
Tiberius
paraiiboo
Tiberius
Level 8
Champion Stats
0W - 4L
1,394 SR
Queue Stats
4W - 10L
1,177 Elo+
Party 4
Moji
Moji
sifon-este7
Moji
Level 17
Champion Stats
0W - 1L
1,305 SR
Queue Stats
3W - 9L
1,221 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Luar_Ros
Tiberius
25
10 / 2 / 6
2,033
339
28,160
13,115
0
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 1.2s.

Level 2

Honed Senses

Honed Senses

Combat Trance

Generate 1.2% Ultimate charge every 1s while Combat Trance is active.

Level 2

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.

Level 4

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 2.4s.

Level 4

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Skye
Nylsx
Skye
22
8 / 1 / 7
2,005
334
32,211
19,183
0
Ninja

Ninja

Hidden

Increase your Movement Speed by 10% while Hidden is active.

Level 2

Tactical Reload

Tactical Reload

Weapon

Generate 8 Ammo after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.

Level 3

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Kasumi
Soneca121
Kasumi
27
5 / 3 / 2
1,633
272
18,258
12,790
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 2.4s.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Grover
apollinz_
Grover
25
3 / 0 / 18
2,365
394
6,865
19,396
200
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Chopper

Chopper

Crippling Throw

Heal for 50 after hitting an enemy with Crippling Throw.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Heavenly Agility

Heavenly Agility

Vine

Gain a 100 Shield for 3s after using Vine.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Azaan
hirocafe
Azaan
55
4 / 0 / 9
2,138
356
23,897
22,342
11,980
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
0 / 6 / 2
875
146
13,971
18,216
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Fernando
corteshugo_27
Fernando
48
2 / 6 / 0
1,110
185
22,211
40,106
20,699
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

46
1 / 6 / 0
838
140
17,165
15,903
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Tiberius
paraiiboo
Tiberius
5
2 / 6 / 0
1,020
170
22,078
16,948
600
The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

15
1 / 7 / 0
872
145
11,401
18,218
0
Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 39s
Objective Time
33s
72
Kill Participation
8
30
Kills
6
6
Deaths
31
42
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiberius
Luar_Ros
Tiberius
10
2
6
6.5
W
Skye
Nylsx
Skye
8
1
7
11.5
L
0
6
2
0.17
W
Kasumi
Soneca121
Kasumi
5
3
2
2
W
Grover
apollinz_
Grover
3
0
18
12
L
Fernando
corteshugo_27
Fernando
2
6
0
0.33
W
Azaan
hirocafe
Azaan
4
0
9
8.5
L
1
6
0
0.17
L
Tiberius
paraiiboo
Tiberius
2
6
0
0.33
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,391
Damage
86,826
86,826
Taken
109,391
12,180
Shielding
21,299
66,599
Healing
22,045
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tiberius
Luar_Ros
Tiberius
28,160
23,110
0
582
13,115
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Skye
Nylsx
Skye
32,211
26,151
0
902
19,183
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
13,971
11,027
9,999
5,019
18,216
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Kasumi
Soneca121
Kasumi
18,258
16,794
0
2,223
12,790
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grover
apollinz_
Grover
6,865
6,015
41,059
18,235
19,396
200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
corteshugo_27
Fernando
22,211
17,526
0
4,432
40,106
20,699
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Azaan
hirocafe
Azaan
23,897
18,099
0
3,598
22,342
11,980
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
17,165
13,911
0
603
15,903
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
Tiberius
paraiiboo
Tiberius
22,078
16,997
0
0
16,948
600
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
11,401
11,401
900
1,092
18,218
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Damage Done by Role

Damage Taken by Role