Player Matchup
VS
Match Stats
![Apex Predator](https://static.paladins.guru/i/items/14103.jpg)
Apex Predator
Armor
Increase your maximum Health by 250.
Level 5
![Bask](https://static.paladins.guru/i/items/14154.jpg)
Bask
Salvo
Heal for 35 for each enemy hit by your Salvo rockets.
Level 1
![Survival](https://static.paladins.guru/i/items/14068.jpg)
Survival
Thrust
Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.
Level 3
![Lung Capacity](https://static.paladins.guru/i/items/14087.jpg)
Lung Capacity
Fire Spit
Heal for 100 for each enemy hit with Fire Spit.
Level 2
![Masterful](https://static.paladins.guru/i/items/12485.jpg)
Masterful
Fire Spit
Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.
Level 4
![Combustible](https://static.paladins.guru/i/items/16514.jpg)
Combustible
Fire Spit
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
Level 1
![War Machine](https://static.paladins.guru/i/items/18350.jpg)
War Machine
Armor
Reduce your active Cooldowns by 50% after getting an Elimination.
Level 5
![Percussion](https://static.paladins.guru/i/items/18354.jpg)
Percussion
Kinetic Burst
Increase the Knockback distance of Kinetic Burst by 8%.
Level 1
![Thrive](https://static.paladins.guru/i/items/18380.jpg)
Thrive
Shoulder Bash
Heal for 600 after hitting an enemy with Shoulder Bash.
Level 3
![Heavy Metal](https://static.paladins.guru/i/items/18336.jpg)
Heavy Metal
Armor
Increase your maximum Health by 450.
Level 3
![Fervor](https://static.paladins.guru/i/items/18345.jpg)
Fervor
Armor
Increase your maximum Ammo by 3.
Level 3
![Battering Ram](https://static.paladins.guru/i/items/18388.jpg)
Battering Ram
Shoulder Bash
Reduce your damage taken by 75% while using Shoulder Bash.
Level 1
![Footwork](https://static.paladins.guru/i/items/18610.jpg)
Footwork
Counter
Increase your Movement Speed by 10% for 3s after activating Counter.
Level 1
![Hideout](https://static.paladins.guru/i/items/18617.jpg)
Hideout
Billow
Reduce the Cooldown of Whirl by 3s after using Billow.
Level 3
![Master Stance](https://static.paladins.guru/i/items/18606.jpg)
Master Stance
Counter
Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.
Level 2
![Blade Dancer](https://static.paladins.guru/i/items/18589.jpg)
Blade Dancer
Whirl
Increase the travel distance of Whirl by 32%.
Level 4
![Viciousness](https://static.paladins.guru/i/items/18611.jpg)
Viciousness
Counter
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Level 5
![Yomi](https://static.paladins.guru/i/items/20222.jpg)
Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1
![Dusk-Walker](https://static.paladins.guru/i/items/16822.jpg)
Dusk-Walker
Shadow Travel
Reduce the Cooldown of Shadow Travel by 3.2s.
Level 4
![Dark Whisper](https://static.paladins.guru/i/items/16834.jpg)
Dark Whisper
Shadow Travel
Increase your Movement Speed by 8% while Shadow Travel is active.
Level 1
![Blood Pact](https://static.paladins.guru/i/items/16853.jpg)
Blood Pact
Restore Soul
Heal for 70 every 1s while channeling Restore Soul.
Level 1
![Fade to Black](https://static.paladins.guru/i/items/16881.jpg)
Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.
Level 4
![Veil](https://static.paladins.guru/i/items/16830.jpg)
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 50%.
Level 5
![Soul Collector](https://static.paladins.guru/i/items/16610.jpg)
Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1
![Standing Stones](https://static.paladins.guru/i/items/16624.jpg)
Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 4s.
Level 4
![Rolling Stones](https://static.paladins.guru/i/items/16662.jpg)
Rolling Stones
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1
![Steadfast](https://static.paladins.guru/i/items/16674.jpg)
Steadfast
Armor
Increase your maximum Health by 300.
Level 2
![Sacred Ground](https://static.paladins.guru/i/items/16612.jpg)
Sacred Ground
Warder's Field
Reduce your damage taken by 20% while standing in Warder's Field.
Level 4
![Geomancer](https://static.paladins.guru/i/items/16658.jpg)
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2s.
Level 4
![Treacherous Ground](https://static.paladins.guru/i/items/16600.jpg)
Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1
![Forever Changed](https://static.paladins.guru/i/items/32116.jpg)
Forever Changed
Increase your maximum Health by 750.
Level 5
![Devastating Blows](https://static.paladins.guru/i/items/32118.jpg)
Devastating Blows
Weapon
Increase the trigger distance of Realm Breaker's bonus damage by 5 units.
Level 1
![The Little Things](https://static.paladins.guru/i/items/32117.jpg)
The Little Things
Reduce the Cooldown of Rift Slash by 0.4s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Level 2
![Abyssal Authority](https://static.paladins.guru/i/items/32188.jpg)
Abyssal Authority
Increase the radius of Royal Presence's Poison aura by 60%.
Level 3
![Center Of Combat](https://static.paladins.guru/i/items/32186.jpg)
Center Of Combat
Royal Presence
Increase the max health damage of Royal Presence's Poison aura by 8%.
Level 4
![Show Of Force](https://static.paladins.guru/i/items/31890.jpg)
Show Of Force
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
Level 1
![Palisade](https://static.paladins.guru/i/items/12932.jpg)
Palisade
Barricade
Reduce the Cooldown of Barricade by 1.6s.
Level 4
![Foundation](https://static.paladins.guru/i/items/12929.jpg)
Foundation
Barricade
Increase the duration of Barricade by 0.6s.
Level 1
![Bowling Ball](https://static.paladins.guru/i/items/12942.jpg)
Bowling Ball
Rocket Boots
Gain a 300-Health Shield for 3s after activating Rocket Boots.
Level 2
![Healing Station](https://static.paladins.guru/i/items/12415.jpg)
Healing Station
Turret
Heal for 100 every 1s while standing near any of your Turrets.
Level 4
![Bunker](https://static.paladins.guru/i/items/12369.jpg)
Bunker
Barricade
Increase the Health of Barricade by 800.
Level 4
![Fortify](https://static.paladins.guru/i/items/16397.jpg)
Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1
![Many Gourds](https://static.paladins.guru/i/items/15347.jpg)
Many Gourds
Gourd
Reduce the Cooldown of Gourd by 4s.
Level 5
![Feed the Spirits](https://static.paladins.guru/i/items/15344.jpg)
Feed the Spirits
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
![Possession](https://static.paladins.guru/i/items/15375.jpg)
Possession
Mending Spirits
Reduce your damage taken by 16% while Healing an ally with Mending Spirits.
Level 4
![Eerie Presence](https://static.paladins.guru/i/items/15346.jpg)
Eerie Presence
Mending Spirits
Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.
Level 2
![Venomous Gourd](https://static.paladins.guru/i/items/15357.jpg)
Venomous Gourd
Gourd
Standing in your Gourd grants yourself and allies 8% Lifesteal.
Level 1
![Spirit's Chosen](https://static.paladins.guru/i/items/16495.jpg)
Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1
![Tracker](https://static.paladins.guru/i/items/15891.jpg)
Tracker
Hunter's Mark
Increase your Movement Speed by 25% while Hunter's Mark is active.
Level 5
![Ranger](https://static.paladins.guru/i/items/15857.jpg)
Ranger
Hunter's Mark
Reduce the Cooldown of Hunter’s Mark by 1s.
Level 1
![Primal Might](https://static.paladins.guru/i/items/15843.jpg)
Primal Might
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
![Survivalist](https://static.paladins.guru/i/items/15844.jpg)
Survivalist
Armor
Increase your maximum Health by 200.
Level 4
![Favored Quarry](https://static.paladins.guru/i/items/15893.jpg)
Favored Quarry
Hunter's Mark
Increase the duration of Hunter's Mark by 1.2s.
Level 2
![Hunting Party](https://static.paladins.guru/i/items/16448.jpg)
Hunting Party
Hunter's Mark
Hunter's Mark has 2 charges and grants its benefits to allies.
Level 1
![Watchful](https://static.paladins.guru/i/items/14834.jpg)
Watchful
Armor
Reduce all active Cooldowns by 50% after getting an Elimination.
Level 5
![Marksman](https://static.paladins.guru/i/items/13291.jpg)
Marksman
Defiance
Generate 2 Ammo after hitting an enemy with Defiance.
Level 2
![Sleight of Hand](https://static.paladins.guru/i/items/13322.jpg)
Sleight of Hand
Nether Step
Generate 2 Ammo after activating Nether Step.
Level 2
![Elusive](https://static.paladins.guru/i/items/13293.jpg)
Elusive
Nether Step
Increase your Movement Speed by 20% for 3s after activating Nether Step.
Level 2
![Through the Warp](https://static.paladins.guru/i/items/13290.jpg)
Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 20%.
Level 4
![Dark Stalker](https://static.paladins.guru/i/items/19292.jpg)
Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
![Master Riding](https://static.paladins.guru/i/items/11646.jpg)
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
![Guardian](https://static.paladins.guru/i/items/13228.jpg)
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Wrecker](https://static.paladins.guru/i/items/13071.jpg)
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.