Player Matchup

Khan
Khan
AstralWereWolf
Khan
Level 42
Champion Stats
3W - 3L
1,577 SR
Queue Stats
51W - 30L
1,694 Elo+
Party 2
Seris
Seris
Clovër
Seris
Level 999
Champion Stats
2W - 4L
1,680 SR
Queue Stats
312W - 260L
1,793 Elo+
Party 1
Terminus
Terminus
caramandunganol
Terminus
Level 76
Champion Stats
12W - 4L
1,896 SR
Queue Stats
246W - 125L
1,827 Elo+
Party 1
Androxus
Androxus
joeyshmoeylmao
Androxus
Level 177
Champion Stats
0W - 1L
1,500 SR
Queue Stats
38W - 30L
1,672 Elo+
Party 2
Saati
Saati
ƒinis
Saati
Level 999
Champion Stats
0W - 1L
1,500 SR
Queue Stats
171W - 167L
1,750 Elo+
Party 1
Team Averages
Level 459
1,630 SR
1,747 Elo+

VS

Team Averages
Level 579
1,591 SR
1,663 Elo+
Khan
Khan
AsTsuyu
Khan
Level 311
Champion Stats
8W - 13L
1,541 SR
Queue Stats
246W - 240L
1,609 Elo+
Solo
Bomb King
Bomb King
Dínero
Bomb King
Level 540
Champion Stats
155W - 84L
1,740 SR
Queue Stats
1,456W - 1,012L
1,700 Elo+
Solo
VII
VII
rayulf
VII
Level 46
Champion Stats
3W - 2L
1,425 SR
Queue Stats
131W - 87L
1,711 Elo+
Solo
Strix
Strix
rem5742
Strix
Level 999
Champion Stats
690W - 678L
1,654 SR
Queue Stats
843W - 839L
1,690 Elo+
Solo
Grover
Grover
yingMASTERPAIN
Grover
Level 999
Champion Stats
17W - 18L
1,596 SR
Queue Stats
106W - 126L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
28
4 / 11 / 5
2,161
180
37,538
100,368
39,623
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 600.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 30% while your Bulwark is active.

Level 5

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Seris
Clovër
Seris
59
0 / 6 / 16
2,672
223
33,391
31,523
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Terminus
53
5 / 7 / 6
2,011
168
30,076
70,152
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

It Watches

It Watches

Armor

Generate 15% Power Siphon charge for each enemy hit with Massacre Axe.

Level 5

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Androxus
50
3 / 16 / 4
1,651
138
26,240
49,725
0
Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 2.4s.

Level 2

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Saati
ƒinis
Saati
58
16 / 8 / 5
3,323
277
87,654
56,853
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Hide

Hide

Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
AsTsuyu
Khan
59
20 / 4 / 12
3,939
328
70,950
78,747
45,833
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Bloodthirst

Bloodthirst

Armor

Gain 4% Lifesteal.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bomb King
Dínero
Bomb King
53
13 / 6 / 16
3,556
296
87,417
35,424
0
Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 150.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

VII
rayulf
VII
18
3 / 9 / 13
2,723
227
40,071
29,995
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 15%.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Strix
rem5742
Strix
49
14 / 2 / 15
3,593
299
75,469
20,432
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 4.

Level 4

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 2 Ammo every 2s.

Level 1

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 20%.

Level 1

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

59
0 / 7 / 33
3,785
315
34,714
50,301
1,050
Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 58s
Objective Time
6m 34s
64
Kill Participation
139
28
Kills
50
48
Deaths
28
36
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Khan
AsTsuyu
Khan
20
4
12
6.5
L
4
11
5
0.59
L
Seris
Clovër
Seris
0
6
16
1.33
W
Bomb King
Dínero
Bomb King
13
6
16
3.5
L
Terminus
5
7
6
1.14
L
Androxus
3
16
4
0.31
W
VII
rayulf
VII
3
9
13
1.06
W
Strix
rem5742
Strix
14
2
15
10.75
W
0
7
33
2.36
L
Saati
ƒinis
Saati
16
8
5
2.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

214,899
Damage
308,621
308,621
Taken
214,899
39,623
Shielding
46,883
172,835
Healing
141,024
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Khan
AsTsuyu
Khan
70,950
65,405
4,773
22,663
78,747
45,833
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
37,538
33,768
2,658
18,866
100,368
39,623
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Seris
Clovër
Seris
33,391
26,815
117,091
16,272
31,523
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Bomb King
Dínero
Bomb King
87,417
74,969
0
2,487
35,424
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Terminus
30,076
20,920
0
8,518
70,152
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Androxus
26,240
20,024
0
8,474
49,725
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
VII
rayulf
VII
40,071
37,859
0
2,894
29,995
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Strix
rem5742
Strix
75,469
74,352
0
7,356
20,432
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
34,714
25,687
68,713
32,138
50,301
1,050
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Saati
ƒinis
Saati
87,654
66,226
0
956
56,853
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Damage Done by Role

Damage Taken by Role