Player Matchup

Lillith
Lillith
DragoAgeMx
Lillith
Level 74
Champion Stats
16W - 23L
1,451 SR
Queue Stats
263W - 269L
1,419 Elo+
Solo
Viktor
Viktor
TekIceCave
Viktor
Level 13
Champion Stats
7W - 7L
1,729 SR
Queue Stats
15W - 10L
1,733 Elo+
Party 1
Saati
Saati
Wetpods-_-
Saati
Level 99
Champion Stats
3W - 6L
1,545 SR
Queue Stats
70W - 58L
1,681 Elo+
Party 1
Io
Io
cosmic_mage_
Io
Level 46
Champion Stats
11W - 12L
1,578 SR
Queue Stats
65W - 75L
1,613 Elo+
Party 1
Fernando
Fernando
iNutinBurritos
Fernando
Level 178
Champion Stats
4W - 4L
1,897 SR
Queue Stats
306W - 281L
1,677 Elo+
Party 1
Team Averages
Level 82
1,640 SR
1,625 Elo+

VS

Team Averages
Level 235
1,523 SR
1,548 Elo+
Imani
Imani
Backshotbandit
Imani
Level 130
Champion Stats
71W - 71L
1,590 SR
Queue Stats
310W - 299L
1,592 Elo+
Party 2
Inara
Inara
GalacticBun
Inara
Level 375
Champion Stats
3W - 2L
1,548 SR
Queue Stats
117W - 131L
1,535 Elo+
Party 2
Grover
Grover
Jack of Gamez
Grover
Level 22
Champion Stats
11W - 10L
1,493 SR
Queue Stats
26W - 28L
1,520 Elo+
Party 2
Kasumi
Kasumi
gravity_8585
Kasumi
Level 49
Champion Stats
2W - 3L
1,366 SR
Queue Stats
71W - 61L
1,577 Elo+
Party 2
Jenos
Jenos
lizotte1000
Jenos
Level 600
Champion Stats
9W - 12L
1,618 SR
Queue Stats
147W - 139L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
DragoAgeMx
Lillith
35
0 / 4 / 2
1,156
193
9,586
22,395
0
Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 10% for 1.5s after activating Death Wings.

Level 2

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 4% while an enemy is marked by Blood Hex.

Level 1

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 2s.

Level 4

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 2s after activating Death Wings.

Level 4

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 24%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Viktor
TekIceCave
Viktor
5
0 / 7 / 2
1,100
183
37,750
25,723
0
Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 50%.

Level 5

Speed Load

Speed Load

Weapon

Generate 14 Ammo after getting a Killing Blow or Elimination.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Scramble

Scramble

Hustle

Reduce damage taken by 3% while using Hustle.

Level 1

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Saati
55
2 / 6 / 1
1,175
196
38,565
25,319
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

23
1 / 5 / 0
1,025
171
7,246
18,911
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Fernando
52
0 / 4 / 1
1,313
219
30,147
73,320
53,303
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
29
10 / 1 / 5
2,237
373
49,413
19,611
800
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Elemental Grace

Elemental Grace

Armor

Gain a 400-health Shield for 3s after dropping to or below 50% Health.

Level 4

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 0.5s.

Level 1

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

59
3 / 1 / 11
2,059
343
34,001
55,802
5,000
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 12% while Earthen Guard is active.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

11
1 / 0 / 13
2,178
363
17,197
17,631
0
Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Kasumi
36
6 / 1 / 5
1,910
318
27,368
11,385
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Blood Mist

Blood Mist

Increase your Movement speed by 10% for 2s after one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 20%.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 0.6s.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

58
6 / 0 / 12
2,419
403
37,689
18,865
0
Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.8s.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 150.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 40%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

22s
Objective Time
7m 25s
9
Kill Participation
72
3
Kills
26
26
Deaths
3
6
Assists
46
Player
Kills
Deaths
Assists
KDA
W
10
1
5
12.5
L
Lillith
DragoAgeMx
Lillith
0
4
2
0.25
W
3
1
11
8.5
W
1
0
13
7.5
L
Viktor
TekIceCave
Viktor
0
7
2
0.14
L
Saati
2
6
1
0.42
L
1
5
0
0.2
W
Kasumi
6
1
5
8.5
L
Fernando
0
4
1
0.13
W
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,294
Damage
165,668
165,668
Taken
123,294
53,303
Shielding
5,800
79,058
Healing
110,304
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
49,413
38,523
0
1,112
19,611
800
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Lillith
DragoAgeMx
Lillith
9,586
3,672
42,827
228
22,395
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
34,001
31,126
0
1,570
55,802
5,000
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
17,197
15,497
50,561
14,180
17,631
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Viktor
TekIceCave
Viktor
37,750
28,156
0
3,471
25,723
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Saati
38,565
28,339
0
2,807
25,319
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
7,246
7,246
25,375
4,095
18,911
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Kasumi
27,368
18,250
0
499
11,385
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Fernando
30,147
20,302
0
255
73,320
53,303
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
37,689
19,047
34,436
7,946
18,865
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role