Player Matchup

Fernando
Fernando
Dragortex
Fernando
Level 325
Champion Stats
4W - 5L
1,656 SR
Queue Stats
627W - 624L
1,594 Elo+
Party 1
Saati
Saati
Jrad200300
Saati
Level 58
Champion Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,334 Elo+
Solo
Evie
Evie
Kevorino777
Evie
Level 269
Champion Stats
1,224W - 1,013L
1,586 SR
Queue Stats
1,657W - 1,611L
1,551 Elo+
Party 1
Seris
Seris
P3PP3RRR
Seris
Level 143
Champion Stats
29W - 17L
1,686 SR
Queue Stats
205W - 178L
1,628 Elo+
Solo
Kasumi
Kasumi
Sankotsuho
Kasumi
Level 80
Champion Stats
33W - 32L
1,573 SR
Queue Stats
98W - 89L
1,615 Elo+
Solo
Team Averages
Level 175
1,600 SR
1,545 Elo+

VS

Team Averages
Level 657
1,557 SR
1,600 Elo+
Fernando
Fernando
Baumedene
Fernando
Level 783
Champion Stats
453W - 438L
1,530 SR
Queue Stats
1,062W - 1,053L
1,579 Elo+
Solo
Seris
Seris
M4x5u5
Seris
Level 999
Champion Stats
136W - 100L
1,653 SR
Queue Stats
823W - 827L
1,618 Elo+
Solo
Zhin
Zhin
berrrellezaaa
Zhin
Level 640
Champion Stats
7W - 8L
1,531 SR
Queue Stats
574W - 586L
1,631 Elo+
Solo
Betty la Bomba
Betty la Bomba
daviewaviee
Betty la Bomba
Level 494
Champion Stats
51W - 46L
1,547 SR
Queue Stats
2,729W - 2,734L
1,617 Elo+
Solo
Kinessa
Kinessa
lilMango-7
Kinessa
Level 368
Champion Stats
138W - 145L
1,524 SR
Queue Stats
317W - 296L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Dragortex
Fernando
32
2 / 1 / 3
2,336
292
8,443
47,957
43,537
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Saati
48
8 / 2 / 8
2,289
286
37,367
16,025
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

20
13 / 2 / 9
2,380
298
32,533
20,889
0
Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 80% after getting an Elimination

Level 4

Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.1s.

Level 2

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Seris
P3PP3RRR
Seris
50
1 / 5 / 9
2,280
285
2,644
22,187
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 2% for 4s, up to a maximum of 15%.

Level 2

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Kasumi
Sankotsuho
Kasumi
34
9 / 3 / 9
2,226
278
30,278
21,613
0
Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 3s.

Level 5

Deadly Prey

Deadly Prey

Increase your Movement Speed by 10% for 2s after Body and Soul ends.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Sealed Fate

Sealed Fate

Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 5

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Baumedene
Fernando
53
1 / 7 / 3
1,583
198
24,904
41,573
39,890
Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Seris
M4x5u5
Seris
58
2 / 10 / 3
1,297
162
20,920
27,822
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

56
2 / 10 / 3
1,295
162
19,718
25,103
0
Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Betty la Bomba
daviewaviee
Betty la Bomba
47
2 / 1 / 4
1,425
178
29,049
4,957
0
Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 200%.

Level 5

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -200 explosive damage done.

Level 1

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 30 for each use of Explosive Personality.

Level 1

Stylish Destruction

Stylish Destruction

Explosive Personality

Increase your Air Control for 2s after using Explosive Personality by 60%.

Level 3

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 200%.

Level 5

Gotta Bounce

Gotta Bounce

Explosive Personality

Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.

Level 1

Kinessa
lilMango-7
Kinessa
45
6 / 5 / 2
1,557
195
34,080
11,810
0
Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 5.

Level 5

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 3 Ammo.

Level 1

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 3.5999999999999996s.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 9s
Objective Time
2m 13s
71
Kill Participation
28
33
Kills
13
13
Deaths
33
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fernando
Baumedene
Fernando
1
7
3
0.36
W
Fernando
Dragortex
Fernando
2
1
3
3.5
W
Saati
8
2
8
6
W
13
2
9
8.75
L
Seris
M4x5u5
Seris
2
10
3
0.35
W
Seris
P3PP3RRR
Seris
1
5
9
1.1
W
Kasumi
Sankotsuho
Kasumi
9
3
9
4.5
L
2
10
3
0.35
L
Betty la Bomba
daviewaviee
Betty la Bomba
2
1
4
4
L
Kinessa
lilMango-7
Kinessa
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,265
Damage
128,671
128,671
Taken
111,265
43,537
Shielding
39,890
92,048
Healing
17,606
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Baumedene
Fernando
24,904
12,694
0
1,357
41,573
39,890
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
Dragortex
Fernando
8,443
6,243
0
7,151
47,957
43,537
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Saati
37,367
30,961
0
4,329
16,025
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
32,533
30,213
0
6,095
20,889
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Seris
M4x5u5
Seris
20,920
17,299
6,894
4,022
27,822
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Seris
P3PP3RRR
Seris
2,644
2,084
57,471
9,109
22,187
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Kasumi
Sankotsuho
Kasumi
30,278
25,758
0
7,893
21,613
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
19,718
15,307
0
4,599
25,103
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Betty la Bomba
daviewaviee
Betty la Bomba
29,049
12,769
0
108
4,957
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
Kinessa
lilMango-7
Kinessa
34,080
20,246
0
626
11,810
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role