Player Matchup

Dredge
Dredge
Aaltere
Dredge
Level 26
Champion Stats
11W - 9L
1,584 SR
Queue Stats
35W - 27L
1,520 Elo+
Party 2
Tiberius
Tiberius
MysticEmber7
Tiberius
Level 6
Champion Stats
1W - 1L
1,387 SR
Queue Stats
1W - 1L
1,725 Elo+
Solo
Ruckus
Ruckus
Ruginila
Ruckus
Level 15
Champion Stats
0W - 3L
1,248 SR
Queue Stats
14W - 39L
1,211 Elo+
Solo
Lillith
Lillith
vampjedi
Lillith
Level 36
Champion Stats
5W - 3L
1,681 SR
Queue Stats
39W - 34L
1,470 Elo+
Party 2
Maeve
Maeve
yashirosz
Maeve
Level 18
Champion Stats
9W - 20L
1,421 SR
Queue Stats
25W - 40L
1,487 Elo+
Solo
Team Averages
Level 20
1,464 SR
1,483 Elo+

VS

Team Averages
Level 246
1,558 SR
1,438 Elo+
Lex
Lex
JosYaSan
Lex
Level 7
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,433 Elo+
Party 1
Tyra
Tyra
ManicVllKrauser
Tyra
Level 999
Champion Stats
20W - 11L
1,627 SR
Queue Stats
374W - 371L
1,555 Elo+
Party 1
Raum
Raum
PraiseTheStand
Raum
Level 15
Champion Stats
20W - 13L
1,526 SR
Queue Stats
20W - 15L
1,387 Elo+
Solo
Pip
Pip
wriothxley_
Pip
Level 26
Champion Stats
3W - 1L
1,500 SR
Queue Stats
101W - 117L
1,249 Elo+
Solo
Androxus
Androxus
ßlïssƒul
Androxus
Level 181
Champion Stats
52W - 36L
1,639 SR
Queue Stats
331W - 314L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Aaltere
Dredge
16
20 / 14 / 18
4,840
303
129,622
59,461
0
Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 24%.

Level 4

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 1.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 280 for each enemy hit with Harpoon.

Level 4

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Tiberius
MysticEmber7
Tiberius
1
16 / 17 / 11
3,952
247
100,909
59,660
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Making the Cut

Making the Cut

Heavy Blade

Heal for 120 for each enemy hit by Heavy Blade.

Level 3

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.2s.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Ruckus
Ruginila
Ruckus
24
1 / 11 / 14
2,785
174
15,017
72,338
13,282
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Lillith
vampjedi
Lillith
30
5 / 17 / 28
3,954
247
55,319
84,013
5,054
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.

Level 2

Gloomy Nook

Gloomy Nook

Armor

Gain a 300 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 2

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.

Level 3

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Maeve
yashirosz
Maeve
4
18 / 16 / 10
4,425
277
74,324
68,994
0
Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Patch Up

Patch Up

Nine Lives

Heal for an additional 320 with Nine Lives.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Savagery

Savagery

Pounce

Heal for 350 after using Pounce.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
6
5 / 12 / 24
3,526
220
26,083
43,303
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

59
21 / 13 / 18
4,314
270
93,654
63,550
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

5
11 / 10 / 39
4,761
298
66,060
176,770
0
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 300.

Level 2

Infernal Reload

Infernal Reload

Weapon

Increase your Reload Speed by 14%.

Level 2

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 15% for 3s after activating Ignition.

Level 5

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 1.7999999999999998s.

Level 3

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

20
4 / 20 / 10
2,672
167
20,448
50,171
0
Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.8s.

Level 2

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Androxus
ßlïssƒul
Androxus
54
34 / 6 / 18
5,098
319
138,221
41,397
0
Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 5%.

Level 1

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 29s
Objective Time
6m 18s
141
Kill Participation
184
60
Kills
75
75
Deaths
61
81
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Dredge
Aaltere
Dredge
20
14
18
2.07
W
5
12
24
1.42
W
21
13
18
2.31
L
Tiberius
MysticEmber7
Tiberius
16
17
11
1.26
W
11
10
39
3.05
L
Ruckus
Ruginila
Ruckus
1
11
14
0.73
L
Lillith
vampjedi
Lillith
5
17
28
1.12
W
4
20
10
0.45
L
Maeve
yashirosz
Maeve
18
16
10
1.44
W
Androxus
ßlïssƒul
Androxus
34
6
18
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

375,191
Damage
344,466
344,466
Taken
375,191
18,336
Shielding
0
103,944
Healing
113,412
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
Aaltere
Dredge
129,622
81,969
0
14,356
59,461
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
26,083
26,083
0
8,497
43,303
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
93,654
51,033
0
20,387
63,550
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Tiberius
MysticEmber7
Tiberius
100,909
73,422
0
9,224
59,660
0
W
66,060
50,939
20,588
34,449
176,770
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Ruckus
Ruginila
Ruckus
15,017
15,017
0
20,000
72,338
13,282
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Lillith
vampjedi
Lillith
55,319
46,583
42,789
3,965
84,013
5,054
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
20,448
20,448
0
4,354
50,171
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Maeve
yashirosz
Maeve
74,324
69,698
0
13,610
68,994
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Androxus
ßlïssƒul
Androxus
138,221
106,369
0
25,137
41,397
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role