Player Matchup

Willo
Willo
Gold IV
BubelBut
Willo
Gold IV
Level 67
Champion Stats
7W - 6L
1,495 SR
Queue Stats
9W - 6L
1,493 Elo+
Solo
Khan
Khan
Diamond V
Known Dreams
Khan
Diamond V
Level 56
Champion Stats
37W - 17L
1,813 SR
Queue Stats
140W - 98L
1,647 Elo+
Solo
Fernando
Fernando
Gold I
Tartadequeso10
Fernando
Gold I
Level 161
Champion Stats
20W - 10L
1,708 SR
Queue Stats
199W - 207L
1,555 Elo+
Solo
Saati
Saati
Gold II
WhiteRainy
Saati
Gold II
Level 999
Champion Stats
62W - 63L
1,543 SR
Queue Stats
1,068W - 1,016L
1,502 Elo+
Solo
Jenos
Jenos
Gold IV
juliand974
Jenos
Gold IV
Level 344
Champion Stats
6W - 5L
1,551 SR
Queue Stats
519W - 550L
1,493 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 325
1,622 SR
1,538 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,534 SR
1,576 Elo+
Io
Io
Platinum V
BLACK7781
Io
Platinum V
Level 257
Champion Stats
18W - 11L
1,712 SR
Queue Stats
359W - 320L
1,595 Elo+
Party 1
Vatu
Vatu
Gold II
DieCrosseKrabbe
Vatu
Gold II
Level 112
Champion Stats
0W - 1L
1,557 SR
Queue Stats
94W - 75L
1,599 Elo+
Party 1
Ruckus
Ruckus
Qualifying
ZDinozamer
Ruckus
Qualifying
Level 26
Champion Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,645 Elo+
Party 1
Ash
Ash
Gold II
zbonkers
Ash
Gold II
Level 90
Champion Stats
6W - 7L
1,375 SR
Queue Stats
273W - 239L
1,540 Elo+
Solo
Lian
Lian
Qualifying
zizou-ben21
Lian
Qualifying
Level 121
Champion Stats
2W - 4L
1,528 SR
Queue Stats
7W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
BubelBut
Willo
25
15 / 9 / 19
3,916
280
86,576
43,795
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 0.6s.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Pixie Dust

Pixie Dust

Dead Zone

Heal for 375 every 1s while standing in Dead Zone.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

39
24 / 4 / 17
4,807
343
105,559
110,597
22,288
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Fernando
51
6 / 4 / 30
4,783
342
63,498
92,740
74,370
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Saati
59
16 / 9 / 20
3,778
270
88,594
29,133
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.3s.

Level 1

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Jenos
58
3 / 9 / 31
1,755
125
23,822
34,950
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
YingCaspian
Team 1 Score

4

VS

Team 2 Score

1

Bans
ZhinBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 11 / 11
2,721
194
38,538
52,847
1,200
Full Moon

Full Moon

Lunar Leap

Gain a 100-Health Shield for 3s after activating Lunar Leap.

Level 1

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

54
9 / 12 / 10
3,187
228
73,533
55,488
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Extraction

Extraction

Dash

Increase your Movement Speed by 25% for 2s after Dash ends.

Level 5

Outnumbered

Outnumbered

Shadow Bombs

Generate 2 Ammo after hitting at least one enemy with Shadow Bombs.

Level 2

Contemplation

Contemplation

Dash

Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 2

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Ruckus
ZDinozamer
Ruckus
8
7 / 13 / 7
3,201
229
60,926
92,748
75,365
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

50
8 / 11 / 4
3,550
254
67,093
106,255
74,947
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

53
9 / 17 / 6
2,787
199
71,125
60,711
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 37s
Objective Time
7m 26s
181
Kill Participation
73
64
Kills
35
35
Deaths
64
117
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
11
11
0.68
W
Willo
BubelBut
Willo
15
9
19
2.72
L
9
12
10
1.17
W
24
4
17
8.13
W
Fernando
6
4
30
5.25
W
Saati
16
9
20
2.89
L
Ruckus
ZDinozamer
Ruckus
7
13
7
0.81
W
Jenos
3
9
31
2.06
L
8
11
4
0.91
L
9
17
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

368,049
Damage
311,215
311,215
Taken
368,049
96,658
Shielding
151,512
187,819
Healing
147,551
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
38,538
34,460
96,537
26,005
52,847
1,200
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Willo
BubelBut
Willo
86,576
53,047
0
9,042
43,795
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
73,533
52,227
0
14,071
55,488
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
105,559
102,231
15,086
18,036
110,597
22,288
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
63,498
41,554
0
5,821
92,740
74,370
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Saati
88,594
11,740
0
1,170
29,133
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Ruckus
ZDinozamer
Ruckus
60,926
44,919
0
1,697
92,748
75,365
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Jenos
23,822
20,246
126,208
12,456
34,950
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
67,093
59,929
0
5,105
106,255
74,947
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
71,125
69,525
0
4,136
60,711
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role