Player Matchup

Jenos
Jenos
CeIesteia
Jenos
Level 500
Champion Stats
10W - 7L
1,528 SR
Queue Stats
216W - 208L
1,572 Elo+
Solo
Fernando
Fernando
Chandravamshi
Fernando
Level 115
Champion Stats
7W - 5L
1,627 SR
Queue Stats
211W - 227L
1,475 Elo+
Party 2
Tyra
Tyra
JokerNoob01
Tyra
Level 90
Champion Stats
24W - 33L
1,426 SR
Queue Stats
224W - 242L
1,482 Elo+
Party 2
VII
VII
gaozetian666
VII
Level 326
Champion Stats
1W - 0L
1,500 SR
Queue Stats
179W - 201L
1,415 Elo+
Solo
Vora
Vora
shhytorn0
Vora
Level 22
Champion Stats
5W - 4L
1,916 SR
Queue Stats
31W - 41L
1,448 Elo+
Solo
Team Averages
Level 211
1,599 SR
1,478 Elo+

VS

Team Averages
Level 76
1,543 SR
1,512 Elo+
Corvus
Corvus
Bobby Vietnam
Corvus
Level 187
Champion Stats
12W - 16L
1,615 SR
Queue Stats
1,042W - 1,064L
1,513 Elo+
Solo
Makoa
Makoa
GaleFoxy4372
Makoa
Level 81
Champion Stats
10W - 8L
1,567 SR
Queue Stats
77W - 72L
1,591 Elo+
Party 1
TigerLeo
Unknown
Level 60
Champion Stats
4W - 5L
1,724 SR
Queue Stats
58W - 59L
1,566 Elo+
Party 1
Androxus
Androxus
denxxxzz
Androxus
Level 13
Champion Stats
0W - 2L
1,308 SR
Queue Stats
7W - 10L
1,588 Elo+
Solo
Moji
Moji
dmitryprus
Moji
Level 41
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
CeIesteia
Jenos
59
8 / 1 / 16
2,556
365
17,261
6,532
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
Chandravamshi
Fernando
56
5 / 1 / 13
2,520
360
29,756
40,638
24,662
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

17
10 / 0 / 15
2,469
353
52,581
16,990
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

49
6 / 2 / 5
1,885
269
17,837
9,282
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

My City

My City

Grappling Hook

Reduce your damage taken by 30% while latched to a wall after using Grappling Hook.

Level 3

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 50%.

Level 5

Fragments

Fragments

Armor

Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 2

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Vora
12
7 / 3 / 9
2,027
290
26,946
19,206
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
0 / 4 / 1
1,039
148
10,718
14,201
148
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.

Level 3

New Resolve

New Resolve

Mark of Fate

Grant a 120-Health Shield to an ally for 2s when you Mark them.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

31
2 / 8 / 1
1,589
227
20,033
49,490
29,500
Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 6% while at or below 50% Health.

Level 1

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.8s for every 1000 damage Absorbed.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

TigerLeo
Unknown
29
5 / 9 / 1
1,541
220
37,474
28,956
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Androxus
denxxxzz
Androxus
17
0 / 5 / 2
966
138
13,909
21,566
0
Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.

Level 3

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 30.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

50
0 / 10 / 0
919
131
10,514
30,168
0
Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 9s
Objective Time
1m 33s
94
Kill Participation
12
36
Kills
7
7
Deaths
36
58
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Jenos
CeIesteia
Jenos
8
1
16
16
W
Fernando
Chandravamshi
Fernando
5
1
13
11.5
L
2
8
1
0.31
W
10
0
15
17.5
L
TigerLeo
Unknown
5
9
1
0.61
L
Androxus
denxxxzz
Androxus
0
5
2
0.2
L
0
10
0
0
W
6
2
5
4.25
W
Vora
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,381
Damage
92,648
92,648
Taken
144,381
24,662
Shielding
29,648
73,238
Healing
34,738
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
10,718
8,848
27,892
4,271
14,201
148
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Jenos
CeIesteia
Jenos
17,261
11,919
58,302
4,337
6,532
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
Chandravamshi
Fernando
29,756
18,371
0
2,007
40,638
24,662
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
20,033
18,033
0
420
49,490
29,500
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
52,581
38,394
0
4,337
16,990
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
TigerLeo
Unknown
37,474
26,300
0
399
28,956
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Androxus
denxxxzz
Androxus
13,909
11,906
0
896
21,566
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
10,514
10,514
0
860
30,168
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
17,837
16,195
0
692
9,282
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Vora
26,946
19,467
0
3,563
19,206
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role