Player Matchup

Grover
Grover
Diamond II
NankerKeger
Grover
Diamond II
Level 398
Champion Stats
41W - 46L
1,592 SR
Queue Stats
769W - 746L
1,639 Elo+
Solo
Zhin
Zhin
Platinum II
pepe1221
Zhin
Platinum II
Level 999
Champion Stats
30W - 21L
1,683 SR
Queue Stats
743W - 683L
1,626 Elo+
Party 1
Inara
Inara
Platinum III
thanoss404
Inara
Platinum III
Level 999
Champion Stats
14W - 11L
1,643 SR
Queue Stats
276W - 249L
1,602 Elo+
Party 1
Terminus
Terminus
Platinum I
zielony07
Terminus
Platinum I
Level 747
Champion Stats
2W - 0L
1,908 SR
Queue Stats
546W - 504L
1,605 Elo+
Party 1
Lian
Lian
Platinum II
センザイ
Lian
Platinum II
Level 538
Champion Stats
20W - 25L
1,595 SR
Queue Stats
814W - 730L
1,620 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 736
1,684 SR
1,618 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 467
1,571 SR
1,602 Elo+
Maeve
Maeve
Gold I
BLueDraGon96
Maeve
Gold I
Level 512
Champion Stats
0W - 1L
1,500 SR
Queue Stats
50W - 46L
1,563 Elo+
Solo
Fernando
Fernando
Gold II
BlackHecate
Fernando
Gold II
Level 206
Champion Stats
5W - 2L
1,633 SR
Queue Stats
22W - 24L
1,599 Elo+
Solo
Ruckus
Ruckus
Platinum I
KHpepsickman
Ruckus
Platinum I
Level 509
Champion Stats
3W - 8L
1,482 SR
Queue Stats
367W - 359L
1,609 Elo+
Solo
Lillith
Lillith
Platinum III
iKenzho
Lillith
Platinum III
Level 861
Champion Stats
29W - 32L
1,482 SR
Queue Stats
212W - 210L
1,603 Elo+
Solo
Dredge
Dredge
Diamond I
ГРИ5ОБАС
Dredge
Diamond I
Level 249
Champion Stats
181W - 141L
1,756 SR
Queue Stats
855W - 805L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
58
10 / 3 / 32
4,117
317
66,320
53,170
0
Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Zhin
58
17 / 7 / 14
3,404
262
83,494
56,199
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Malice

Malice

Armor

Increase your Reload Speed by 30%.

Level 3

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 3s after successfully hitting an enemy with Counter.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Inara
59
7 / 6 / 15
2,943
226
52,511
104,614
16,642
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Terminus
zielony07
Terminus
59
9 / 8 / 20
2,998
231
75,074
103,552
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 6% for each Calamity Charge you have.

Level 3

Devastation

Devastation

Calamity Blast

Heal for 120 for each enemy hit by Calamity Blast.

Level 2

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 300.

Level 3

Abomination

Abomination

Calamity Blast

Generate 6% Power Siphon charge for each enemy hit with Calamity Blast.

Level 3

Playing God

Playing God

Power Siphon

Heal for 20% of the damage Absorbed by Power Siphon.

Level 4

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

57
11 / 7 / 17
2,978
229
81,921
48,838
0
Superiority

Superiority

Armor

Increase your maximum Ammo by 3.

Level 3

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Bans
CaspianYing
Team 1 Score

4

VS

Team 2 Score

2

Bans
KhanAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
6 / 17 / 5
2,567
197
37,573
57,522
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 400 with Nine Lives.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 8% for 2s after using Pounce.

Level 2

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Fernando
BlackHecate
Fernando
59
2 / 9 / 10
3,606
277
47,349
92,163
126,883
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ruckus
59
6 / 13 / 10
3,086
237
69,479
97,358
23,887
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 6% for 2s after using Missile Launcher.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Lillith
iKenzho
Lillith
56
6 / 8 / 19
3,989
307
82,573
48,350
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 12%.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 25% while an ally is marked by Blood Hex.

Level 5

Level 1

58
14 / 7 / 10
4,002
308
129,399
63,927
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 16s
Objective Time
4m 42s
152
Kill Participation
88
54
Kills
34
31
Deaths
54
98
Assists
54
Player
Kills
Deaths
Assists
KDA
L
6
17
5
0.5
L
Fernando
BlackHecate
Fernando
2
9
10
0.78
L
Ruckus
6
13
10
0.85
W
Grover
10
3
32
8.67
L
Lillith
iKenzho
Lillith
6
8
19
1.94
W
Zhin
17
7
14
3.43
W
Inara
7
6
15
2.42
W
Terminus
zielony07
Terminus
9
8
20
2.38
L
14
7
10
2.71
W
11
7
17
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

359,320
Damage
366,373
366,373
Taken
359,320
16,642
Shielding
150,770
255,173
Healing
150,969
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
37,573
33,892
0
9,075
57,522
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
BlackHecate
Fernando
47,349
29,006
0
8,892
92,163
126,883
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ruckus
69,479
45,693
0
3,275
97,358
23,887
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Grover
66,320
53,891
169,877
45,417
53,170
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Lillith
iKenzho
Lillith
82,573
27,980
101,061
374
48,350
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Zhin
83,494
71,983
0
2,325
56,199
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Inara
52,511
44,488
0
9,928
104,614
16,642
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Terminus
zielony07
Terminus
75,074
31,646
0
26,078
103,552
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
129,399
61,645
0
28,292
63,927
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
81,921
78,484
0
1,548
48,838
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Damage Done by Role

Damage Taken by Role