Player Matchup

Grover
Grover
BastutusSutufu
Grover
Level 40
Champion Stats
18W - 25L
1,539 SR
Queue Stats
23W - 31L
1,558 Elo+
Party 2
Inara
Inara
Le_Moineau54
Inara
Level 553
Champion Stats
7W - 7L
1,623 SR
Queue Stats
328W - 319L
1,572 Elo+
Solo
Grohk
Grohk
Teksta
Grohk
Level 50
Champion Stats
5W - 5L
1,430 SR
Queue Stats
51W - 45L
1,573 Elo+
Party 2
Drogoz
Drogoz
erikeng21
Drogoz
Level 608
Champion Stats
7W - 7L
1,630 SR
Queue Stats
63W - 43L
1,705 Elo+
Solo
Kasumi
Kasumi
zanydroid
Kasumi
Level 102
Champion Stats
11W - 15L
1,702 SR
Queue Stats
66W - 63L
1,570 Elo+
Party 2
Team Averages
Level 271
1,585 SR
1,596 Elo+

VS

Team Averages
Level 164
1,560 SR
1,609 Elo+
Vora
Vora
BOMBEROOOOO
Vora
Level 140
Champion Stats
5W - 13L
1,066 SR
Queue Stats
487W - 471L
1,562 Elo+
Party 3
Jenos
Jenos
IzunaUchiwa
Jenos
Level 410
Champion Stats
85W - 112L
1,502 SR
Queue Stats
919W - 852L
1,550 Elo+
Party 3
Pip
Pip
MaTBeuKo
Pip
Level 218
Champion Stats
117W - 72L
1,687 SR
Queue Stats
166W - 137L
1,663 Elo+
Party 1
Imani
Imani
Sekybdochky
Imani
Level 19
Champion Stats
1W - 2L
1,667 SR
Queue Stats
48W - 40L
1,668 Elo+
Party 1
Fernando
Fernando
Sk1ne
Fernando
Level 31
Champion Stats
11W - 9L
1,880 SR
Queue Stats
49W - 40L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
18
4 / 14 / 34
3,838
213
39,042
77,877
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

58
10 / 9 / 16
3,755
209
61,113
135,175
22,748
Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Grohk
Teksta
Grohk
21
11 / 13 / 23
3,663
204
76,343
84,354
0
Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 250.

Level 5

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Drogoz
erikeng21
Drogoz
58
30 / 10 / 15
4,587
255
131,363
41,387
0
Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 65% after getting an Elimination.

Level 5

Altitude

Altitude

Armor

Restore 20% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 1

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 100.

Level 2

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.

Level 3

Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Kasumi
zanydroid
Kasumi
48
22 / 14 / 13
3,618
201
83,481
53,372
0
Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.7999999999999998s.

Level 3

Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Moonlit Haunting

Moonlit Haunting

Heal for 34 every 0.25s during Body and Soul.

Level 2

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 1.5s.

Level 3

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 40%.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
15 / 17 / 14
4,498
250
91,102
78,082
1,500
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

52
7 / 12 / 35
4,687
260
46,375
49,491
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Inertia

Inertia

Weapon

Increase your Reload Speed by 5%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 14%.

Level 1

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 60% while using Stellar Wind.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

54
29 / 14 / 16
5,422
301
149,568
79,350
0
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.1s after hitting an enemy with your weapon.

Level 1

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

9
7 / 16 / 4
3,181
177
57,691
54,409
4,027
Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 30%.

Level 5

Elemental Grace

Elemental Grace

Armor

Gain a 300-health Shield for 3s after dropping to or below 50% Health.

Level 3

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Fernando
Sk1ne
Fernando
22
2 / 18 / 11
4,680
260
47,429
130,010
180,703
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 14s
Objective Time
9m 20s
178
Kill Participation
140
77
Kills
60
60
Deaths
77
101
Assists
80
Player
Kills
Deaths
Assists
KDA
W
15
17
14
1.29
L
4
14
34
1.5
W
7
12
35
2.04
L
10
9
16
2
W
29
14
16
2.64
W
7
16
4
0.56
W
Fernando
Sk1ne
Fernando
2
18
11
0.42
L
Grohk
Teksta
Grohk
11
13
23
1.73
L
Drogoz
erikeng21
Drogoz
30
10
15
3.75
L
Kasumi
zanydroid
Kasumi
22
14
13
2.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

391,342
Damage
392,165
392,165
Taken
391,342
22,748
Shielding
186,230
233,671
Healing
166,383
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
91,102
69,134
0
13,357
78,082
1,500
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
39,042
33,751
93,262
38,410
77,877
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
46,375
31,980
90,010
18,551
49,491
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
61,113
43,826
0
20,120
135,175
22,748
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
149,568
136,064
10,377
21,484
79,350
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
57,691
32,825
0
4,774
54,409
4,027
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Fernando
Sk1ne
Fernando
47,429
35,198
0
7,830
130,010
180,703
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Grohk
Teksta
Grohk
76,343
40,981
36,215
33,104
84,354
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Drogoz
erikeng21
Drogoz
131,363
110,918
0
4,468
41,387
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Kasumi
zanydroid
Kasumi
83,481
69,710
0
8,092
53,372
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role