Player Matchup

Vatu
Vatu
Bakerekk
Vatu
Level 153
Champion Stats
2W - 1L
1,157 SR
Queue Stats
14W - 6L
1,662 Elo+
Party 1
Yagorath
Yagorath
Djangosoft
Yagorath
Level 263
Champion Stats
0W - 2L
1,500 SR
Queue Stats
623W - 616L
1,627 Elo+
Party 3
Kasumi
Kasumi
Editzin
Kasumi
Level 173
Champion Stats
4W - 9L
1,259 SR
Queue Stats
265W - 265L
1,508 Elo+
Solo
Rei
Rei
Robertonix
Rei
Level 247
Champion Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,648 Elo+
Party 1
Dredge
Dredge
Yexiu19
Dredge
Level 106
Champion Stats
5W - 3L
1,787 SR
Queue Stats
237W - 199L
1,692 Elo+
Party 3
Team Averages
Level 188
1,441 SR
1,627 Elo+

VS

Team Averages
Level 129
1,673 SR
1,626 Elo+
Grover
Grover
ChàdThundercoc
Grover
Level 203
Champion Stats
23W - 27L
1,546 SR
Queue Stats
934W - 881L
1,643 Elo+
Party 2
Ying
Ying
Faiwy
Ying
Level 49
Champion Stats
4W - 7L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Dredge
Dredge
didoSasha
Dredge
Level 258
Champion Stats
16W - 8L
1,774 SR
Queue Stats
548W - 532L
1,614 Elo+
Solo
Khan
Khan
poshlinahui
Khan
Level 36
Champion Stats
16W - 9L
1,944 SR
Queue Stats
49W - 55L
1,751 Elo+
Solo
Grohk
Grohk
torbensama
Grohk
Level 99
Champion Stats
32W - 26L
1,602 SR
Queue Stats
322W - 289L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vatu
53
1 / 6 / 0
889
148
22,498
16,387
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Infiltration

Infiltration

Ambush

Heal for 210 after activating Ambush. This applies to each Ambush in the chain.

Level 3

Contemplation

Contemplation

Dash

Heal for -7.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 45%.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Yagorath
Djangosoft
Yagorath
43
0 / 6 / 0
959
160
7,143
45,175
0
Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 1.5s after hitting an enemy with Piercing Quills.

Level 5

Deadly Pursuit

Deadly Pursuit

Form Swap

Increase your Movement Speed by 20% for 1s after swapping into Travel Form.

Level 1

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 60% but reduce its duration by {scale=10|10}%.

Level 3

Spreading Domain

Spreading Domain

Hardening

Heal for 500 if you do not cancel Hardening before it ends.

Level 5

Futile Efforts

Futile Efforts

Weapon

Reduce the Cooldown of Piercing Quills by 0.05s each time you hit an enemy with Caustic Spray.

Level 1

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

Kasumi
Editzin
Kasumi
58
0 / 9 / 1
787
131
9,689
23,470
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

56
0 / 4 / 2
1,082
180
16,303
20,125
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Dredge
Yexiu19
Dredge
45
2 / 6 / 1
1,187
198
30,190
27,743
2,400
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
36
10 / 0 / 14
2,236
373
26,324
11,094
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rebound

Rebound

Armor

Increase your Healing received by 5% while at or below 50% Health.

Level 1

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Ying
Faiwy
Ying
24
2 / 2 / 10
1,968
328
12,487
23,451
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Dredge
didoSasha
Dredge
57
7 / 0 / 14
2,167
361
44,166
8,907
750
Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.

Level 2

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 2.4s.

Level 2

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

28
5 / 0 / 11
2,392
399
22,427
30,381
16,025
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 18%.

Level 3

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 800.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Grohk
29
7 / 1 / 14
1,964
327
32,509
11,990
0
Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

54s
Objective Time
7m 54s
7
Kill Participation
94
3
Kills
31
31
Deaths
3
4
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Vatu
1
6
0
0.17
W
10
0
14
17
L
Yagorath
Djangosoft
Yagorath
0
6
0
0
L
Kasumi
Editzin
Kasumi
0
9
1
0.06
W
Ying
Faiwy
Ying
2
2
10
3.5
L
0
4
2
0.25
L
Dredge
Yexiu19
Dredge
2
6
1
0.42
W
Dredge
didoSasha
Dredge
7
0
14
14
W
5
0
11
10.5
W
Grohk
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,823
Damage
137,913
132,900
Taken
85,823
2,400
Shielding
16,775
44,666
Healing
71,604
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vatu
22,498
14,873
0
1,755
16,387
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
26,324
22,939
28,801
7,504
11,094
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Yagorath
Djangosoft
Yagorath
7,143
2,765
0
4,980
45,175
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Kasumi
Editzin
Kasumi
9,689
6,600
0
977
23,470
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ying
Faiwy
Ying
12,487
9,626
13,675
11,017
23,451
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
16,303
15,903
25,132
10,534
20,125
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Dredge
Yexiu19
Dredge
30,190
23,487
0
1,288
27,743
2,400
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Dredge
didoSasha
Dredge
44,166
31,521
0
541
8,907
750
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
22,427
21,392
289
4,024
30,381
16,025
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Grohk
32,509
20,807
1,977
3,776
11,990
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role