Player Matchup

Ying
Ying
Silver I
FelipeCTM12
Ying
Silver I
Level 397
Champion Stats
33W - 20L
1,811 SR
Queue Stats
149W - 107L
1,499 Elo+
Solo
Terminus
Terminus
Silver II
JNotaGame
Terminus
Silver II
Level 423
Champion Stats
13W - 13L
1,495 SR
Queue Stats
99W - 102L
1,441 Elo+
Party 1
Betty la Bomba
Betty la Bomba
Silver III
RainhadoNilo315
Betty la Bomba
Silver III
Level 62
Champion Stats
12W - 10L
1,616 SR
Queue Stats
89W - 103L
1,442 Elo+
Solo
Khan
Khan
Silver V
TuEdsoniaPapi
Khan
Silver V
Level 53
Champion Stats
40W - 35L
1,589 SR
Queue Stats
73W - 73L
1,445 Elo+
Party 1
Jenos
Jenos
Qualifying
henriquefukushim
Jenos
Qualifying
Level 48
Champion Stats
1W - 0L
1,636 SR
Queue Stats
1W - 1L
1,259 Elo+
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 197
1,629 SR
1,417 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 387
1,553 SR
1,405 Elo+
Tyra
Tyra
Silver II
AlexDuart3
Tyra
Silver II
Level 42
Champion Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,445 Elo+
Solo
Grohk
Grohk
Qualifying
LiAFgod
Grohk
Qualifying
Level 55
Champion Stats
0W - 2L
1,285 SR
Queue Stats
2W - 6L
1,258 Elo+
Solo
Fernando
Fernando
Bronze I
ProfessorVR
Fernando
Bronze I
Level 839
Champion Stats
35W - 29L
1,632 SR
Queue Stats
197W - 244L
1,352 Elo+
Solo
Saati
Saati
Gold III
TETOREI
Saati
Gold III
Level 952
Champion Stats
12W - 16L
1,578 SR
Queue Stats
937W - 873L
1,486 Elo+
Solo
Koga
Koga
Silver IV
jroy72
Koga
Silver IV
Level 45
Champion Stats
9W - 3L
1,771 SR
Queue Stats
39W - 31L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
4 / 1 / 24
3,876
352
25,842
28,434
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Terminus
JNotaGame
Terminus
56
10 / 5 / 2
3,002
273
33,790
90,219
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Betty la Bomba
RainhadoNilo315
Betty la Bomba
41
16 / 6 / 12
3,878
353
74,067
56,686
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

40
5 / 7 / 7
3,379
307
38,243
131,530
24,510
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

44
3 / 7 / 16
3,304
300
27,500
56,457
0
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Penumbra

Penumbra

Weapon

Gain 10% Lifesteal.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
KinessaBomb King
Team 1 Score

4

VS

Team 2 Score

1

Bans
AzaanCaspian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
31
8 / 7 / 13
2,449
223
85,216
34,970
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Grohk
LiAFgod
Grohk
26
1 / 8 / 18
1,941
176
25,144
34,833
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Fernando
ProfessorVR
Fernando
59
1 / 11 / 9
1,915
174
46,015
66,175
57,381
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Pyre

Pyre

Weapon

Increase your maximum Ammo by 30.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Saati
TETOREI
Saati
57
5 / 5 / 13
2,437
222
112,701
22,502
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Koga
jroy72
Koga
36
13 / 7 / 5
2,551
232
94,250
40,962
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 11s
Objective Time
1m 48s
99
Kill Participation
86
38
Kills
28
26
Deaths
38
61
Assists
58
Player
Kills
Deaths
Assists
KDA
L
8
7
13
2.07
W
4
1
24
16
W
Terminus
JNotaGame
Terminus
10
5
2
2.2
L
Grohk
LiAFgod
Grohk
1
8
18
1.25
L
Fernando
ProfessorVR
Fernando
1
11
9
0.5
W
Betty la Bomba
RainhadoNilo315
Betty la Bomba
16
6
12
3.67
L
Saati
TETOREI
Saati
5
5
13
2.3
W
5
7
7
1.21
W
3
7
16
1.57
L
Koga
jroy72
Koga
13
7
5
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

199,442
Damage
363,326
363,326
Taken
199,442
24,510
Shielding
57,381
271,856
Healing
82,714
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
85,216
49,885
0
7,464
34,970
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
25,842
25,842
140,079
21,066
28,434
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Terminus
JNotaGame
Terminus
33,790
21,556
0
11,429
90,219
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Grohk
LiAFgod
Grohk
25,144
23,134
41,308
16,561
34,833
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
ProfessorVR
Fernando
46,015
27,178
0
3,704
66,175
57,381
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Betty la Bomba
RainhadoNilo315
Betty la Bomba
74,067
38,985
0
2,730
56,686
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Saati
TETOREI
Saati
112,701
31,148
0
1,251
22,502
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
38,243
34,643
1,105
9,801
131,530
24,510
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
27,500
25,820
68,152
17,494
56,457
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Koga
jroy72
Koga
94,250
73,877
0
12,426
40,962
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Damage Done by Role

Damage Taken by Role