Player Matchup

Grohk
Grohk
ARSHOTSNIPE
Grohk
Level 24
Champion Stats
6W - 4L
1,500 SR
Queue Stats
60W - 49L
1,531 Elo+
Party 1
Rei
Rei
DEADBUNNY7597
Rei
Level 25
Champion Stats
8W - 0L
1,830 SR
Queue Stats
12W - 10L
1,491 Elo+
Solo
Vora
Vora
EmrysEluc
Vora
Level 33
Champion Stats
7W - 4L
1,294 SR
Queue Stats
43W - 33L
1,587 Elo+
Party 1
Skye
Skye
RedNinjaXO
Skye
Level 24
Champion Stats
48W - 36L
1,594 SR
Queue Stats
49W - 39L
1,535 Elo+
Party 1
Imani
Imani
SaucyWazabi
Imani
Level 16
Champion Stats
13W - 12L
1,199 SR
Queue Stats
32W - 27L
1,596 Elo+
Party 1
Team Averages
Level 24
1,483 SR
1,548 Elo+

VS

Team Averages
Level 27
1,486 SR
1,559 Elo+
Nyx
Nyx
DjMatinext
Nyx
Level 41
Champion Stats
17W - 17L
1,428 SR
Queue Stats
82W - 79L
1,491 Elo+
Solo
Fernando
Fernando
KGPeregrino
Fernando
Level 11
Champion Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,762 Elo+
Party 2
Khan
Khan
Mando461825
Khan
Level 22
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,545 Elo+
Solo
Lian
Lian
You mad Iol
Lian
Level 25
Champion Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,437 Elo+
Solo
Lex
Lex
luarmxx
Lex
Level 37
Champion Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
10
2 / 0 / 16
2,282
380
15,054
14,843
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

13
1 / 6 / 9
1,683
281
22,139
17,823
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Vora
17
12 / 1 / 8
2,401
400
38,535
23,087
0
False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

Deadly Dance

Deadly Dance

Obliteration

Generate 2% Ultimate charge for each enemy hit by Obliteration.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

4
15 / 1 / 5
2,204
367
34,950
13,790
0
Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.

Level 3

Cloak

Cloak

Hidden

Increase the duration of Hidden by 3s.

Level 3

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

6
3 / 0 / 10
2,005
334
29,681
18,967
0
Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 150 after using Elemental Shift.

Level 3

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 15%.

Level 1

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 15%.

Level 1

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 4s.

Level 5

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
23
3 / 9 / 0
1,166
194
25,231
41,717
23,957
Forever Changed

Forever Changed

Increase your maximum Health by 450.

Level 3

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 12%.

Level 1

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 200

Level 1

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Fernando
KGPeregrino
Fernando
5
1 / 6 / 1
1,177
196
9,515
31,655
19,470
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

24
3 / 5 / 0
1,208
201
14,401
33,442
23,635
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

26
1 / 6 / 1
1,001
167
25,854
15,664
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Lex
20
0 / 7 / 1
831
139
13,509
17,881
0
Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 40%.

Level 4

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 40 units.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 10% for 2s after Combat Slide ends.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 58s
Objective Time
39s
81
Kill Participation
11
33
Kills
8
8
Deaths
33
48
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
16
10
W
1
6
9
0.92
L
3
9
0
0.33
W
Vora
12
1
8
16
L
Fernando
KGPeregrino
Fernando
1
6
1
0.25
L
3
5
0
0.6
W
15
1
5
17.5
W
3
0
10
8
L
1
6
1
0.25
L
Lex
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,359
Damage
88,510
88,510
Taken
140,359
0
Shielding
67,062
63,271
Healing
9,890
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
15,054
11,882
25,793
11,170
14,843
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
22,139
19,528
8,046
4,101
17,823
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
25,231
12,216
0
0
41,717
23,957
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Vora
38,535
32,170
0
8,135
23,087
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
KGPeregrino
Fernando
9,515
7,125
0
1,168
31,655
19,470
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
14,401
14,401
0
5,881
33,442
23,635
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
34,950
22,047
0
2,279
13,790
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
29,681
22,010
0
3,747
18,967
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
25,854
24,254
0
2,063
15,664
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Lex
13,509
11,709
0
778
17,881
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role