Player Matchup
VS
Match Stats
![Magic in the Blood](https://static.paladins.guru/i/items/27325.jpg)
Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.
Level 4
![Refreshing Break](https://static.paladins.guru/i/items/27336.jpg)
Refreshing Break
Chain Heal
Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.
Level 4
![Spring to Action](https://static.paladins.guru/i/items/27329.jpg)
Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.
Level 4
![Rest and Relaxation](https://static.paladins.guru/i/items/27322.jpg)
Rest and Relaxation
Weapon
Increase your maximum Ammo by 2.
Level 1
![Leipori Prayer](https://static.paladins.guru/i/items/27339.jpg)
Leipori Prayer
Chain Heal
Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.
Level 2
![Extension](https://static.paladins.guru/i/items/27316.jpg)
Extension
Increase the range of Chain Heal bounces by 40%.
Level 1
![Phantom Pain](https://static.paladins.guru/i/items/24481.jpg)
Phantom Pain
Setback
Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.
Level 5
![Distant Memory](https://static.paladins.guru/i/items/24310.jpg)
Distant Memory
Armor
Increase your Healing received from others by 15% while at or below 50% Health.
Level 3
![Safe Haven](https://static.paladins.guru/i/items/24509.jpg)
Safe Haven
Armor
Increase your Healing received by 6% while Stasis Field is active.
Level 1
![Old Wounds](https://static.paladins.guru/i/items/24307.jpg)
Old Wounds
Armor
Increase your maximum Health by 750.
Level 5
![Hell Hunter](https://static.paladins.guru/i/items/24499.jpg)
Hell Hunter
Weapon
Generate 1 Ammo after hitting a fully-charged weapon shot.
Level 1
![Temporal Divide](https://static.paladins.guru/i/items/24483.jpg)
Temporal Divide
Stasis Field
Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.
Level 1
![Nowhere to Hide](https://static.paladins.guru/i/items/20303.jpg)
Nowhere to Hide
Sensor Drone
Sensor Drone's Reveal persists for 2.0999999999999996s after an enemy leaves its Reveal range.
Level 3
![Joyless Eyes](https://static.paladins.guru/i/items/20302.jpg)
Joyless Eyes
Sensor Drone
Increase the range at which Sensor Drone Reveals targets by 20%.
Level 2
![Plans Within Plans](https://static.paladins.guru/i/items/20294.jpg)
Plans Within Plans
Deflector Shield
Heal for 80 every 1s while Deflector Shield is active.
Level 4
![Unfair Advantage](https://static.paladins.guru/i/items/20290.jpg)
Unfair Advantage
Deflector Shield
Increase the duration of Deflector Shield by 2.4000000000000004s.
Level 3
![Controlling Nature](https://static.paladins.guru/i/items/20282.jpg)
Controlling Nature
Precision Sights
Reduce the Cooldown of Sensor Drone by 0.24s for every enemy hit while Precision Sights is active.
Level 3
![Booby Trap](https://static.paladins.guru/i/items/21261.jpg)
Booby Trap
Sensor Drone
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
Level 1
![Folk Tales](https://static.paladins.guru/i/items/31318.jpg)
Folk Tales
Increase your maximum Health by 150.
Level 3
![Cursed Doll](https://static.paladins.guru/i/items/31309.jpg)
Cursed Doll
Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.
Level 1
![Essence Drain](https://static.paladins.guru/i/items/31308.jpg)
Essence Drain
Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.
Level 3
![Sealed Fate](https://static.paladins.guru/i/items/31319.jpg)
Sealed Fate
Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.
Level 4
![Limitless](https://static.paladins.guru/i/items/31314.jpg)
Limitless
Decrease the Cooldown of Body and Soul by 2.4s.
Level 4
![Spirit Bombs](https://static.paladins.guru/i/items/31304.jpg)
Spirit Bombs
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 4
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 3
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 2
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 3
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 3
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
Team 1 Score
0
VS
Team 2 Score
4
![Incitement](https://static.paladins.guru/i/items/12736.jpg)
Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 5
![Fatal Sign](https://static.paladins.guru/i/items/12793.jpg)
Fatal Sign
Weapon
Increase your Reload Speed by 24% for 5s after getting an Elimination.
Level 2
![Quiver](https://static.paladins.guru/i/items/11335.jpg)
Quiver
Weapon
Increase your maximum Ammo by 2.
Level 2
![Somersault](https://static.paladins.guru/i/items/14687.jpg)
Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.
Level 2
![Onslaught](https://static.paladins.guru/i/items/12737.jpg)
Onslaught
Dodge Roll
Activating Dodge Roll heals you for 300.
Level 4
![Exaction](https://static.paladins.guru/i/items/16384.jpg)
Exaction
Dodge Roll
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
Level 1
![Abyssal Touch](https://static.paladins.guru/i/items/14810.jpg)
Abyssal Touch
Defiance
Reduce the Cooldown of Nether Step by 2.4s after hitting an enemy with Defiance.
Level 2
![Seething Hatred](https://static.paladins.guru/i/items/14654.jpg)
Seething Hatred
Weapon
Reduce the Cooldown of Reversal by 2s after hitting an enemy with your weapon.
Level 4
![Equivalent Exchange](https://static.paladins.guru/i/items/13399.jpg)
Equivalent Exchange
Reversal
Heal for 30% of the damage Absorbed by Reversal.
Level 3
![Abyss Walker](https://static.paladins.guru/i/items/13320.jpg)
Abyss Walker
Nether Step
Heal for 120 after activating Nether Step.
Level 3
![Sleight of Hand](https://static.paladins.guru/i/items/13322.jpg)
Sleight of Hand
Nether Step
Generate 3 Ammo after activating Nether Step.
Level 3
![Godslayer](https://static.paladins.guru/i/items/16368.jpg)
Godslayer
Reversal
Reversal always fires back and does an additional 800 damage.
Level 1
![Quicksand](https://static.paladins.guru/i/items/15693.jpg)
Quicksand
Crippling Arrow
Reduce the Cooldown of Crippling Arrow by 2.4s.
Level 4
![Master Archer](https://static.paladins.guru/i/items/15663.jpg)
Master Archer
Rapid Shot
Reduce the Cooldown of Rapid Shot by 2.4s.
Level 4
![Grounded](https://static.paladins.guru/i/items/15694.jpg)
Grounded
Rapid Shot
Regenerate 120 Health every 1s during while using Rapid Shot.
Level 2
![Oasis](https://static.paladins.guru/i/items/15720.jpg)
Oasis
Withdraw
Heal for 160 after using Withdraw.
Level 2
![Skewer](https://static.paladins.guru/i/items/15667.jpg)
Skewer
Crippling Arrow
Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 1.7999999999999998s.
Level 3
![Sand Trap](https://static.paladins.guru/i/items/20263.jpg)
Sand Trap
Crippling Arrow
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.
Level 1
![Insurmountable](https://static.paladins.guru/i/items/16670.jpg)
Insurmountable
Armor
Increase your maximum Ammo by 1.
Level 1
![Rolling Stones](https://static.paladins.guru/i/items/16662.jpg)
Rolling Stones
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1
![Stone Bulwark](https://static.paladins.guru/i/items/16654.jpg)
Stone Bulwark
Earthen Guard
Heal for 112 every 1s while Earthen Guard is active.
Level 4
![Steadfast](https://static.paladins.guru/i/items/16674.jpg)
Steadfast
Armor
Increase your maximum Health by 600.
Level 4
![Geomancer](https://static.paladins.guru/i/items/16658.jpg)
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2.5s.
Level 5
![Mother's Grace](https://static.paladins.guru/i/items/16601.jpg)
Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1
![Fatalis](https://static.paladins.guru/i/items/13052.jpg)
Fatalis
Crippling Throw
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.
Level 4
![Rebound](https://static.paladins.guru/i/items/11561.jpg)
Rebound
Armor
Increase your Healing received by 15% while at or below 50% Health.
Level 3
![Verdant Expanse](https://static.paladins.guru/i/items/12974.jpg)
Verdant Expanse
Blossom
Increase the radius of Blossom by 12%.
Level 3
![Unstoppable](https://static.paladins.guru/i/items/14195.jpg)
Unstoppable
Blossom
Reduce your damage taken by 18% for 4s after using Blossom.
Level 3
![Perennial](https://static.paladins.guru/i/items/12988.jpg)
Perennial
Blossom
Reduce the Cooldown of Blossom by 0.8s.
Level 2
![Rampant Blooming](https://static.paladins.guru/i/items/16402.jpg)
Rampant Blooming
Vine
Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Bulldozer](https://static.paladins.guru/i/items/13079.jpg)
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Lethality](https://static.paladins.guru/i/items/31100.jpg)
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.