Player Matchup

Tiberius
Tiberius
EuDrizziN
Tiberius
Level 12
Champion Stats
1W - 1L
1,282 SR
Queue Stats
17W - 14L
1,587 Elo+
Solo
Buck
Buck
ItashyAJ22
Buck
Level 3
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Fernando
Fernando
Lame-Aim__
Fernando
Level 2
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ying
Ying
Waitepp
Ying
Level 23
Champion Stats
16W - 14L
1,447 SR
Queue Stats
29W - 39L
1,405 Elo+
Solo
Tyra
Tyra
htt447
Tyra
Level 10
Champion Stats
2W - 2L
1,327 SR
Queue Stats
2W - 2L
1,264 Elo+
Solo
Team Averages
Level 10
1,411 SR
1,451 Elo+

VS

Team Averages
Level 11
1,529 SR
1,590 Elo+
Tiberius
Tiberius
AxParallax
Tiberius
Level 5
Champion Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,468 Elo+
Solo
Viktor
Viktor
BigBoiCatLoaf
Viktor
Level 25
Champion Stats
38W - 27L
1,643 SR
Queue Stats
81W - 56L
1,651 Elo+
Solo
Bomb King
Bomb King
SNOWySeyy
Bomb King
Level 7
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,519 Elo+
Solo
Io
Io
bunEgirl
Io
Level 10
Champion Stats
1W - 2L
1,500 SR
Queue Stats
10W - 7L
1,636 Elo+
Solo
Raum
Raum
sosunbolun
Raum
Level 9
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
EuDrizziN
Tiberius
16
13 / 5 / 11
2,995
599
58,422
21,184
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

1
6 / 6 / 7
2,487
497
25,301
21,624
0
Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.6s.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 4s.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Fernando
Lame-Aim__
Fernando
1
5 / 2 / 5
2,555
511
19,001
30,024
50,023
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ying
Waitepp
Ying
15
0 / 2 / 10
2,180
436
17,134
10,494
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Tyra
htt447
Tyra
6
16 / 4 / 15
3,335
667
69,776
26,855
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 10% while Hunter's Mark is active.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 8.

Level 4

Trail Blazer

Trail Blazer

Armor

Generate 6 Ammo after getting an Elimination.

Level 2

Turn The Table

Turn The Table

Nade Launcher

Heal for 240 for each enemy hit with Nade Launcher.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Team 1 Score

4

VS

Team 2 Score

-17

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
AxParallax
Tiberius
6
6 / 11 / 3
2,690
538
28,631
28,208
1,100
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 3s.

Level 5

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

5
4 / 5 / 2
2,505
501
30,701
32,217
0
Scramble

Scramble

Hustle

Reduce damage taken by 15% while using Hustle.

Level 5

Run and Gun

Run and Gun

Hustle

Regenerate 6 Ammo every 1s while using Hustle.

Level 3

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Bomb King
SNOWySeyy
Bomb King
9
3 / 7 / 2
2,430
486
12,180
19,275
0
Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.4s.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

7
3 / 10 / 6
2,370
474
16,780
29,057
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

8
3 / 7 / 6
2,780
556
21,889
80,877
0
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

War-torn Plains

War-torn Plains

Weapon

Reduce the time it takes to spin up your Hellfire Gatling by 4%.

Level 1

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 300 after activating Soul Harvest.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
88
Kill Participation
38
40
Kills
19
19
Deaths
40
48
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tiberius
AxParallax
Tiberius
6
11
3
0.68
L
4
5
2
1
W
Tiberius
EuDrizziN
Tiberius
13
5
11
3.7
W
6
6
7
1.58
W
Fernando
Lame-Aim__
Fernando
5
2
5
3.75
L
Bomb King
SNOWySeyy
Bomb King
3
7
2
0.57
W
Ying
Waitepp
Ying
0
2
10
2.5
L
3
10
6
0.6
W
Tyra
htt447
Tyra
16
4
15
5.88
L
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

189,634
Damage
110,181
110,181
Taken
189,634
50,023
Shielding
1,100
49,937
Healing
43,799
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tiberius
AxParallax
Tiberius
28,631
19,334
0
2,096
28,208
1,100
L
30,701
19,211
0
18,740
32,217
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Tiberius
EuDrizziN
Tiberius
58,422
42,336
0
8,184
21,184
0
W
25,301
23,325
0
4,873
21,624
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
Lame-Aim__
Fernando
19,001
11,206
0
16,880
30,024
50,023
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Bomb King
SNOWySeyy
Bomb King
12,180
10,096
0
3,638
19,275
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Ying
Waitepp
Ying
17,134
9,042
4,822
5,657
10,494
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
16,780
16,004
2,995
6,454
29,057
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Tyra
htt447
Tyra
69,776
52,027
0
9,521
26,855
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
21,889
16,150
0
9,876
80,877
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role