Player Matchup
VS
Match Stats
Ignition
Pyre Strike
Reduce the Cooldown of Wings of Wrath by 2s after hitting an enemy with Pyre Strike.
Level 2
Conviction
Pyre Strike
Increase the Stun duration of Pyre Strike by 0.44999999999999996s.
Level 3
Light of Dawn
Kindle Soul
Apply a 70-Health Shield for 2s to allies affected by Kindle Soul.
Level 2
Fire Siphon
Wings of Wrath
Heal for 225 for each enemy hit with Wings of Wrath.
Level 3
Stoke the Fire
Wings of Wrath
Reduce the Cooldown of Pyre Strike by 4s for each successful hit by Wings of Wrath.
Level 5
Cherish
Kindle Soul
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
Level 1
Playing God
Power Siphon
Heal for 20% of the damage Absorbed by Power Siphon.
Level 4
It Waits
Power Siphon
Reduce the Cooldown of Shatterfall by 0.6s for every 1s spent channeling Power Siphon.
Level 2
It Watches
Armor
Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.
Level 2
Unfeeling
Shatterfall
Reduce your damage taken by 16% for 3s after landing with Shatterfall.
Level 2
Strength of Stone
Calamity Blast
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Level 5
Undying
Armor
Reduce the damage you take by 20% while at or below 50% Health.
Level 1
Shadow's Perch
Ambush
Increase the range of Ambush by 30%.
Level 3
Tranquility
Armor
Increase your base jump height by 90%.
Level 3
Memento Vivere
Armor
Increase your maximum Health by 120.
Level 3
Shadow's Gaze
Shadow Bombs
Heal for 120 after activating Shadow Bombs.
Level 3
Extraction
Dash
Increase your Movement Speed by 15% for 2s after Dash ends.
Level 3
Unerring
Shadow Bombs
Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.
Level 1
Excessive Force
Weapon
Increase your maximum Ammo by 15.
Level 5
Open Fire!
Battle Shout
Generate 4 Ammo after activating Battle Shout.
Level 1
Into the Breach!
Battle Shout
Increase your Movement Speed by 24% for 3s after activating Battle Shout.
Level 3
Hold the Line!
Battle Shout
Heal for an additional 240 after activating Battle Shout.
Level 3
Lifetaker
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1
Level 1
Level 1
Level 5
Level 5
Level 3
Level 1
Crag
Impasse
Heal for 300 after activating Impasse.
Level 2
Rolling Stones
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Living Stone
Earthen Guard
Increase your Reload Speed by 24% while Earthen Guard is active.
Level 2
Stone Bulwark
Earthen Guard
Heal for 112 every 1s while Earthen Guard is active.
Level 4
Caretaker
Warder's Field
Heal for 88 every 1s while standing in Warder's Field.
Level 4
Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1
Revenant
Armor
Increase your maximum Health by 150.
Level 3
Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3
Dusk-Walker
Shadow Travel
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.
Level 3
Dark Whisper
Shadow Travel
Increase your Movement Speed by 24% while Shadow Travel is active.
Level 3
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 30%.
Level 3
Mortal Reach
Restore Soul
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
Level 1
Indomitable
Armor
Gain 40% Lifesteal.
Level 4
Thrive
Shoulder Bash
Heal for 400 after hitting an enemy with Shoulder Bash.
Level 2
Percussion
Kinetic Burst
Increase the Knockback distance of Kinetic Burst by 16%.
Level 2
War Machine
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
Siege Engine
Kinetic Burst
Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.
Level 4
Battering Ram
Shoulder Bash
Reduce your damage taken by 75% while using Shoulder Bash.
Level 1
Cantrip
Soar
Generate 2 Ammo after activating Soar.
Level 2
Killing Frost
Soar
Reduce the Cooldown of Soar by 60% after getting an Elimination
Level 3
Impact
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Swift Witch
Soar
Increase your Movement Speed during Soar by 21%.
Level 3
Teleport
Blink
Increase the distance traveled by Blink by 12%.
Level 2
Over the Moon
Soar
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Kill to Heal
Armor
Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.