Player Matchup

Ying
Ying
Diamond I
DeftonesUser
Ying
Diamond I
Level 45
Champion Stats
0W - 2L
1,688 SR
Queue Stats
95W - 63L
1,728 Elo+
Solo
Barik
Barik
Platinum II
FailedAportion
Barik
Platinum II
Level 37
Champion Stats
14W - 14L
1,655 SR
Queue Stats
114W - 80L
1,637 Elo+
Solo
Lex
Lex
Diamond V
RängerBlack
Lex
Diamond V
Level 97
Champion Stats
9W - 9L
1,633 SR
Queue Stats
227W - 190L
1,616 Elo+
Solo
Khan
Khan
Diamond III
gogomi7u7
Khan
Diamond III
Level 628
Champion Stats
11W - 4L
1,755 SR
Queue Stats
208W - 193L
1,641 Elo+
Solo
Tyra
Tyra
Masters
johnathancharle
Tyra
Masters
Level 173
Champion Stats
26W - 4L
1,875 SR
Queue Stats
124W - 81L
1,742 Elo+
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 196
1,721 SR
1,673 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 467
1,727 SR
1,669 Elo+
Grohk
Grohk
Platinum III
Iprefer2heal
Grohk
Platinum III
Level 121
Champion Stats
31W - 36L
1,542 SR
Queue Stats
301W - 268L
1,575 Elo+
Solo
Atlas
Atlas
Diamond I
Plúm
Atlas
Diamond I
Level 999
Champion Stats
204W - 141L
1,768 SR
Queue Stats
707W - 627L
1,717 Elo+
Party 1
Diamond V
Vishicyaicha
Unknown
Diamond V
Level 35
Champion Stats
17W - 6L
1,839 SR
Queue Stats
92W - 84L
1,638 Elo+
Solo
Vora
Vora
Diamond II
WolfyJen
Vora
Diamond II
Level 631
Champion Stats
43W - 32L
1,741 SR
Queue Stats
279W - 252L
1,637 Elo+
Solo
Seris
Seris
Masters
escooooooooooooo
Seris
Masters
Level 550
Champion Stats
2W - 1L
1,748 SR
Queue Stats
105W - 70L
1,778 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
29
0 / 4 / 16
2,436
244
8,243
28,208
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

32
2 / 11 / 4
1,978
198
41,240
79,462
61,771
Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

42
1 / 11 / 6
999
100
34,666
46,108
0
Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 20 units.

Level 2

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 5% for each enemy hit by your weapons.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Khan
56
4 / 7 / 3
2,054
205
54,443
101,079
35,677
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

59
14 / 9 / 4
3,077
308
102,569
59,387
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Bans
GroverDredge
Team 1 Score

1

VS

Team 2 Score

4

Bans
Betty la BombaDrogoz
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
34
1 / 3 / 22
3,367
337
19,307
18,899
450
Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 40%.

Level 4

Totemic Rescue

Totemic Rescue

Armor

Gain a 150-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 0.6s after activating Ghost Walk.

Level 1

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 40%.

Level 4

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 3s.

Level 5

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Atlas
Plúm
Atlas
59
8 / 3 / 9
2,898
290
67,070
79,709
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Vishicyaicha
Unknown
10
13 / 5 / 6
3,040
304
70,920
27,775
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Vora
58
11 / 7 / 14
3,326
333
84,896
56,251
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
9 / 3 / 19
3,339
334
72,051
58,527
0
Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 7%.

Level 1

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 52s
Objective Time
5m 11s
54
Kill Participation
112
21
Kills
42
42
Deaths
21
33
Assists
70
Player
Kills
Deaths
Assists
KDA
L
0
4
16
2
L
2
11
4
0.36
W
1
3
22
4
W
Atlas
Plúm
Atlas
8
3
9
4.17
L
1
11
6
0.36
W
Vishicyaicha
Unknown
13
5
6
3.2
W
Vora
11
7
14
2.57
W
9
3
19
6.17
L
Khan
4
7
3
0.79
L
14
9
4
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

241,161
Damage
314,244
314,244
Taken
241,161
97,448
Shielding
450
173,261
Healing
153,555
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
8,243
8,243
115,822
18,261
28,208
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
41,240
41,240
0
4,805
79,462
61,771
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
19,307
12,472
82,400
9,820
18,899
450
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Atlas
Plúm
Atlas
67,070
67,070
0
11,167
79,709
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
34,666
31,478
0
492
46,108
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Vishicyaicha
Unknown
70,920
64,823
0
3,955
27,775
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Vora
84,896
58,214
0
6,231
56,251
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
72,051
63,627
27,497
12,485
58,527
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Khan
54,443
51,213
8,613
19,454
101,079
35,677
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
102,569
88,305
0
5,814
59,387
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role