Player Matchup

Ash
Ash
Cracra3
Ash
Level 43
Champion Stats
0W - 4L
1,500 SR
Queue Stats
6W - 9L
1,420 Elo+
Party 1
Jenos
Jenos
Cyberasaurus
Jenos
Level 385
Champion Stats
14W - 7L
1,726 SR
Queue Stats
294W - 279L
1,697 Elo+
Party 2
Drogoz
Drogoz
GrEg3c
Drogoz
Level 135
Champion Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,647 Elo+
Party 1
Sha Lin
Sha Lin
HeyImMiky
Sha Lin
Level 26
Champion Stats
0W - 2L
1,500 SR
Queue Stats
16W - 17L
1,521 Elo+
Party 1
Lex
Lex
noshnosh001
Lex
Level 999
Champion Stats
14W - 10L
1,699 SR
Queue Stats
820W - 771L
1,624 Elo+
Party 2
Team Averages
Level 318
1,585 SR
1,582 Elo+

VS

Team Averages
Level 159
1,609 SR
1,611 Elo+
Vora
Vora
Rafii2198
Vora
Level 349
Champion Stats
13W - 9L
1,790 SR
Queue Stats
77W - 54L
1,690 Elo+
Solo
Lillith
Lillith
ThePriest001
Lillith
Level 148
Champion Stats
2W - 3L
1,518 SR
Queue Stats
134W - 134L
1,513 Elo+
Solo
Fernando
Fernando
Virgor
Fernando
Level 54
Champion Stats
41W - 25L
1,641 SR
Queue Stats
131W - 124L
1,635 Elo+
Solo
Corvus
Corvus
notFrqzen
Corvus
Level 67
Champion Stats
17W - 10L
1,602 SR
Queue Stats
42W - 36L
1,626 Elo+
Solo
Strix
Strix
versionthree
Strix
Level 177
Champion Stats
182W - 194L
1,496 SR
Queue Stats
904W - 881L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ash
26
1 / 8 / 2
1,386
173
22,015
49,263
6,408
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 1.2s.

Level 2

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 750.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

54
1 / 3 / 14
1,754
219
21,944
18,451
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Drogoz
GrEg3c
Drogoz
52
3 / 7 / 2
1,364
171
29,908
29,305
0
Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 1.25s each time Salvo hits an enemy with its rockets.

Level 5

Bask

Bask

Salvo

Heal for 70 for each enemy hit by your Salvo rockets.

Level 2

Rain of Fire

Rain of Fire

Thrust

Consume 15% less Booster fuel for 5s after using Thrust.

Level 1

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 20% Health.

Level 2

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 75%.

Level 5

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Sha Lin
HeyImMiky
Sha Lin
16
1 / 6 / 5
1,455
182
37,171
24,593
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 0.6s.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Desert Silence

Desert Silence

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.

Level 1

59
14 / 3 / 4
2,562
320
63,419
44,432
0
Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 20 units.

Level 2

The Hunted

The Hunted

Retribution

You gain 10% Lifesteal against your Retribution target.

Level 2

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Justice Served

Justice Served

Retribution

Heal for 75% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 5

Conditioned

Conditioned

Armor

Increase your Movement Speed by 15%.

Level 5

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
57
7 / 7 / 5
2,225
278
46,745
34,549
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Lillith
ThePriest001
Lillith
51
2 / 4 / 8
2,100
263
18,838
25,526
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 400 while decreasing base Health by {scale=125|125}.

Level 2

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 16% while they are marked by Blood Hex.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Level 1

Fernando
Virgor
Fernando
24
5 / 2 / 8
3,006
376
32,990
75,369
81,830
Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Corvus
notFrqzen
Corvus
35
4 / 3 / 10
2,324
291
24,411
22,882
0
Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 3.2s after being Healed.

Level 4

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

47
9 / 4 / 6
2,497
312
43,060
16,131
0
Escape Plan

Escape Plan

Stealth

Heal for 400 after entering Stealth at or below 65% Health.

Level 4

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 30 Energy after getting an Elimination.

Level 2

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 80%.

Level 4

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 15s
Objective Time
6m 13s
47
Kill Participation
64
20
Kills
27
27
Deaths
20
27
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ash
1
8
2
0.25
L
1
3
14
2.67
L
Drogoz
GrEg3c
Drogoz
3
7
2
0.57
L
Sha Lin
HeyImMiky
Sha Lin
1
6
5
0.58
W
Vora
7
7
5
1.36
W
Lillith
ThePriest001
Lillith
2
4
8
1.5
W
Fernando
Virgor
Fernando
5
2
8
4.5
L
14
3
4
5.33
W
Corvus
notFrqzen
Corvus
4
3
10
3
W
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

174,457
Damage
166,044
166,044
Taken
174,457
6,408
Shielding
81,830
78,275
Healing
98,451
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ash
22,015
18,175
0
0
49,263
6,408
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
21,944
17,773
52,324
11,783
18,451
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Drogoz
GrEg3c
Drogoz
29,908
20,664
0
7,422
29,305
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Sha Lin
HeyImMiky
Sha Lin
37,171
37,171
0
2,493
24,593
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
Vora
46,745
35,267
0
4,854
34,549
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Lillith
ThePriest001
Lillith
18,838
13,949
34,940
224
25,526
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
Virgor
Fernando
32,990
23,618
0
2,845
75,369
81,830
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
63,419
60,400
0
4,253
44,432
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
Corvus
notFrqzen
Corvus
24,411
21,617
45,105
6,358
22,882
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
43,060
42,131
0
4,125
16,131
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role