Player Matchup

Raum
Raum
Blankerna
Raum
Level 97
Champion Stats
52W - 52L
1,554 SR
Queue Stats
159W - 144L
1,530 Elo+
Party 1
Kinessa
Kinessa
Grinch99
Kinessa
Level 376
Champion Stats
4W - 1L
1,899 SR
Queue Stats
69W - 47L
1,632 Elo+
Solo
Seris
Seris
Habromaniaxx
Seris
Level 110
Champion Stats
199W - 180L
1,619 SR
Queue Stats
215W - 204L
1,586 Elo+
Solo
Bomb King
Bomb King
ZapExp
Bomb King
Level 102
Champion Stats
0W - 3L
1,500 SR
Queue Stats
21W - 18L
1,581 Elo+
Solo
Moji
Moji
hêlve
Moji
Level 424
Champion Stats
3W - 1L
1,991 SR
Queue Stats
266W - 240L
1,548 Elo+
Party 1
Team Averages
Level 222
1,713 SR
1,576 Elo+

VS

Team Averages
Level 229
1,542 SR
1,576 Elo+
Lillith
Lillith
Azzezy gaming
Lillith
Level 67
Champion Stats
5W - 9L
1,418 SR
Queue Stats
21W - 23L
1,558 Elo+
Party 3
Inara
Inara
I Lillith I
Inara
Level 134
Champion Stats
9W - 7L
1,606 SR
Queue Stats
105W - 102L
1,563 Elo+
Party 3
Azaan
Azaan
Renegade928123
Azaan
Level 96
Champion Stats
23W - 15L
1,644 SR
Queue Stats
367W - 318L
1,560 Elo+
Party 2
Kinessa
Kinessa
Xbarz0
Kinessa
Level 738
Champion Stats
304W - 310L
1,589 SR
Queue Stats
1,276W - 1,281L
1,597 Elo+
Solo
Vatu
Vatu
textilemill
Vatu
Level 110
Champion Stats
8W - 13L
1,453 SR
Queue Stats
325W - 280L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
27
2 / 7 / 14
2,722
227
61,961
179,617
1,775
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Abyssal Connections

Abyssal Connections

Ignition

Gain a 100-Health Shield for 3s after activating Ignition.

Level 1

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Kinessa
Grinch99
Kinessa
49
7 / 7 / 10
2,365
197
71,221
23,586
0
Headstrong

Headstrong

Armor

Increase your maximum Health by 150.

Level 3

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 32% Health. This can only happen once every 30 seconds.

Level 4

Restore

Restore

Transporter

Heal for 6% of your maximum Health after Teleporting with Transporter.

Level 1

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 80%.

Level 4

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

15
0 / 7 / 7
1,923
160
20,673
48,905
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.7s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Bomb King
ZapExp
Bomb King
47
0 / 13 / 4
1,410
118
13,759
46,638
0
Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 20% for 3s after using Detonate.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.2s for each Sticky Bomb you Detonate.

Level 2

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 30% and cause Poppy Bomb to explode on contact with any surface.

Level 2

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Moji
hêlve
Moji
59
15 / 9 / 2
2,813
234
80,956
52,260
0
Fluffy

Fluffy

Armor

Increase your maximum Health by 50.

Level 1

Boop

Boop

Scamper

Increase your Movement Speed by 24% for 2s after using Scamper.

Level 3

Wobbles

Wobbles

Scamper

Reduce your damage taken by 16% while using Scamper.

Level 2

Scurry

Scurry

Scamper

Heal for 400 over the duration of Scamper.

Level 4

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
55
3 / 4 / 15
3,188
266
27,629
32,078
0
Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.

Level 3

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 12%.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

48
4 / 5 / 18
3,749
312
63,413
89,459
7,749
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 1000.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

21
9 / 2 / 16
3,611
301
85,102
69,893
8,170
Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Deadly Edict

Deadly Edict

Reduce the Cooldown of Conviction by 0.6s after using Reckoning.

Level 2

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.5s.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Kinessa
Xbarz0
Kinessa
53
12 / 6 / 13
3,548
296
105,948
22,050
0
Restore

Restore

Transporter

Heal for 6% of your maximum Health after Teleporting with Transporter.

Level 1

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 20%.

Level 2

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

54
15 / 7 / 7
3,280
273
68,914
35,090
0
Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Infiltration

Infiltration

Ambush

Heal for 210 after activating Ambush. This applies to each Ambush in the chain.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 80.

Level 2

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 30%.

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 57s
Objective Time
9m 45s
61
Kill Participation
112
24
Kills
43
43
Deaths
24
37
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Lillith
3
4
15
2.63
L
Raum
2
7
14
1.29
L
Kinessa
Grinch99
Kinessa
7
7
10
1.71
L
0
7
7
0.5
W
4
5
18
2.6
W
9
2
16
8.5
W
Kinessa
Xbarz0
Kinessa
12
6
13
3.08
L
Bomb King
ZapExp
Bomb King
0
13
4
0.15
L
Moji
hêlve
Moji
15
9
2
1.78
W
15
7
7
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

248,570
Damage
351,006
351,006
Taken
248,570
1,775
Shielding
15,919
161,962
Healing
137,627
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lillith
27,629
6,903
92,593
117
32,078
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Raum
61,961
48,972
16,851
39,272
179,617
1,775
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Kinessa
Grinch99
Kinessa
71,221
61,839
0
2,332
23,586
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
20,673
16,446
67,074
28,712
48,905
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
63,413
51,789
0
4,139
89,459
7,749
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
85,102
71,760
0
18,606
69,893
8,170
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Kinessa
Xbarz0
Kinessa
105,948
59,523
0
4,043
22,050
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Bomb King
ZapExp
Bomb King
13,759
1,386
0
1,400
46,638
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Moji
hêlve
Moji
80,956
79,098
0
6,321
52,260
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
68,914
51,007
0
18,129
35,090
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role