Player Matchup

Ying
Ying
D0D01710
Ying
Level 15
Champion Stats
2W - 2L
1,708 SR
Queue Stats
15W - 9L
1,776 Elo+
Solo
Barik
Barik
StarShipTruper
Barik
Level 16
Champion Stats
4W - 2L
1,500 SR
Queue Stats
15W - 12L
1,500 Elo+
Solo
Viktor
Viktor
TragicDespair
Viktor
Level 12
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Grohk
Grohk
ZoomyBoiTheBest
Grohk
Level 14
Champion Stats
6W - 4L
1,767 SR
Queue Stats
51W - 53L
1,543 Elo+
Party 1
Skye
Skye
ZushikuMotakiru
Skye
Level 30
Champion Stats
5W - 4L
2,004 SR
Queue Stats
96W - 110L
1,486 Elo+
Party 1
Team Averages
Level 17
1,696 SR
1,561 Elo+

VS

Team Averages
Level 25
1,535 SR
1,543 Elo+
Jenos
Jenos
BlueDemon364
Jenos
Level 11
Champion Stats
2W - 3L
1,497 SR
Queue Stats
33W - 16L
1,622 Elo+
Solo
Moji
Moji
LilDipDrizzle
Moji
Level 19
Champion Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,694 Elo+
Solo
Makoa
Makoa
Magical_Guide764
Makoa
Level 14
Champion Stats
1W - 3L
1,402 SR
Queue Stats
8W - 6L
1,671 Elo+
Solo
Pip
Pip
NoLifeIRL3774
Pip
Level 73
Champion Stats
1W - 1L
1,774 SR
Queue Stats
110W - 109L
1,443 Elo+
Party 2
Lian
Lian
SmokiestLace843
Lian
Level 6
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
6
12 / 7 / 21
3,989
307
74,671
38,402
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Disappear

Disappear

Armor

Increase your Movement Speed by 21% while Out of Combat.

Level 3

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 32%.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

7
6 / 5 / 16
3,624
279
47,510
65,824
49,924
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

5
12 / 7 / 22
4,192
322
112,702
47,081
0
Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Speed Load

Speed Load

Weapon

Generate 21 Ammo after getting a Killing Blow or Elimination.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

9
8 / 8 / 25
3,981
306
64,768
50,821
690
Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 40%.

Level 4

Totemic Rescue

Totemic Rescue

Armor

Gain a 450-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 16%.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 90 for each enemy hit with Shock Pulse.

Level 3

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

24
8 / 7 / 12
3,118
240
50,277
40,336
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 40% for 2s after entering Smoke Screen.

Level 5

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
8
10 / 4 / 18
3,346
257
52,819
34,644
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

21
8 / 12 / 6
2,248
173
34,177
50,980
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

5
6 / 9 / 5
2,914
224
48,969
153,035
76,521
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.2s.

Level 2

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Determination

Determination

Armor

Increase your Healing received from other players by 12% while at or below 50% Health.

Level 2

Sea Legs

Sea Legs

Dredge Anchor

Heal for 240 after hitting an enemy with Dredge Anchor.

Level 2

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

48
7 / 9 / 11
2,315
178
52,673
49,875
0
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 16%.

Level 2

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.4s.

Level 1

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.75s.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

4
3 / 12 / 9
2,020
155
53,826
61,394
0
Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 34s
Objective Time
4m 5s
142
Kill Participation
83
46
Kills
34
34
Deaths
46
96
Assists
49
Player
Kills
Deaths
Assists
KDA
L
10
4
18
4.75
W
Ying
12
7
21
3.21
L
8
12
6
0.92
L
6
9
5
0.94
L
7
9
11
1.39
L
3
12
9
0.63
W
6
5
16
2.8
W
12
7
22
3.29
W
8
8
25
2.56
W
8
7
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

349,928
Damage
242,464
242,464
Taken
349,928
50,614
Shielding
76,521
139,018
Healing
208,160
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
52,819
30,990
132,369
18,798
34,644
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

W
Ying
74,671
48,181
29,983
13,647
38,402
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
34,177
34,177
5,975
2,273
50,980
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
48,969
48,017
0
11,084
153,035
76,521
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
52,673
48,402
24,937
9,052
49,875
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
53,826
50,818
0
3,672
61,394
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
47,510
47,510
0
9,191
65,824
49,924
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
112,702
73,723
0
8,890
47,081
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
64,768
41,778
41,058
23,703
50,821
690
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
50,277
30,772
0
12,546
40,336
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role