Player Matchup

Fernando
Fernando
Bonrz0123
Fernando
Level 203
Champion Stats
113W - 102L
1,645 SR
Queue Stats
753W - 705L
1,618 Elo+
Solo
Pip
Pip
PJAM27
Pip
Level 999
Champion Stats
51W - 40L
1,600 SR
Queue Stats
828W - 823L
1,633 Elo+
Solo
Lex
Lex
PetreRonaldo
Lex
Level 60
Champion Stats
3W - 5L
1,522 SR
Queue Stats
145W - 147L
1,547 Elo+
Solo
Cassie
Cassie
StarkSansa6112
Cassie
Level 246
Champion Stats
298W - 345L
1,620 SR
Queue Stats
899W - 893L
1,615 Elo+
Solo
Dredge
Dredge
iamasocklover
Dredge
Level 66
Champion Stats
5W - 11L
1,381 SR
Queue Stats
81W - 68L
1,606 Elo+
Solo
Team Averages
Level 315
1,553 SR
1,604 Elo+

VS

Team Averages
Level 625
1,605 SR
1,595 Elo+
Seris
Seris
FuzzyMonkay
Seris
Level 26
Champion Stats
6W - 3L
1,780 SR
Queue Stats
28W - 19L
1,594 Elo+
Party 1
Kasumi
Kasumi
Ghidorah00
Kasumi
Level 999
Champion Stats
5W - 4L
1,469 SR
Queue Stats
221W - 212L
1,575 Elo+
Party 2
Terminus
Terminus
Yordi-Yael
Terminus
Level 999
Champion Stats
6W - 16L
1,447 SR
Queue Stats
606W - 575L
1,585 Elo+
Party 2
Rei
Rei
alstoa
Rei
Level 100
Champion Stats
28W - 14L
1,683 SR
Queue Stats
66W - 55L
1,602 Elo+
Party 1
Ash
Ash
Økamiす
Ash
Level 999
Champion Stats
64W - 57L
1,646 SR
Queue Stats
841W - 822L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Bonrz0123
Fernando
37
2 / 7 / 6
2,542
231
56,416
96,552
63,656
Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Pyre

Pyre

Weapon

Increase your maximum Ammo by 45.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Pip
PJAM27
Pip
58
1 / 6 / 8
2,524
229
26,816
27,902
0
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.

Level 3

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 1.2s.

Level 2

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.8s.

Level 2

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

27
11 / 8 / 5
3,073
279
76,663
40,484
0
Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 50%.

Level 5

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 6% while using In Pursuit.

Level 1

Conditioned

Conditioned

Armor

Increase your Movement Speed by 3%.

Level 1

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 15%.

Level 3

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

48
1 / 13 / 4
1,279
116
25,084
39,142
0
Quiver

Quiver

Weapon

Increase your maximum Ammo by 4.

Level 4

Kinetics

Kinetics

Blast Shot

Generate 2 Ammo for each enemy hit by Blast Shot.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 150.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 1s for each enemy it hits.

Level 2

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

38
4 / 8 / 6
2,604
237
70,824
44,352
2,610
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Haul on the Bowline

Haul on the Bowline

Shortcut

Increase your Movement Speed by 20% for 2s after exiting a Shortcut.

Level 2

Plank Walker

Plank Walker

Shortcut

Heal for 200 after exiting a Shortcut.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 600.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
12
5 / 3 / 21
2,992
272
44,496
26,917
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Kasumi
Ghidorah00
Kasumi
59
12 / 4 / 12
2,634
239
49,755
24,631
0
Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2s.

Level 4

Blood Mist

Blood Mist

Increase your Movement speed by 10% for 2s after one of your Spirit Lures triggers.

Level 1

Deadly Prey

Deadly Prey

Increase your Movement Speed by 20% for 2s after Body and Soul ends.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Essence Drain

Essence Drain

Your Savage Tear deals an additional 8% base damage per stack of Curse on your target.

Level 4

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Terminus
Yordi-Yael
Terminus
59
11 / 3 / 9
2,921
266
47,320
99,549
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Rei
alstoa
Rei
34
7 / 2 / 23
3,218
293
40,478
35,465
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

58
7 / 5 / 10
2,682
244
66,383
69,241
41,987
Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 39s
Objective Time
5m 41s
48
Kill Participation
117
19
Kills
42
42
Deaths
17
29
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Fernando
Bonrz0123
Fernando
2
7
6
0.71
W
5
3
21
5.17
W
Kasumi
Ghidorah00
Kasumi
12
4
12
4.5
L
Pip
PJAM27
Pip
1
6
8
0.83
L
11
8
5
1.69
L
1
13
4
0.23
W
Terminus
Yordi-Yael
Terminus
11
3
9
5.17
W
Rei
alstoa
Rei
7
2
23
9.25
L
4
8
6
0.88
W
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

255,803
Damage
248,432
248,432
Taken
255,803
66,266
Shielding
41,987
127,737
Healing
176,743
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Bonrz0123
Fernando
56,416
41,460
0
56
96,552
63,656
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
44,496
37,517
51,484
4,168
26,917
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Kasumi
Ghidorah00
Kasumi
49,755
32,853
0
8,915
24,631
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Pip
PJAM27
Pip
26,816
25,121
102,697
14,603
27,902
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
76,663
70,736
0
3,985
40,484
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
25,084
19,108
0
1,878
39,142
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Terminus
Yordi-Yael
Terminus
47,320
38,669
0
10,496
99,549
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Rei
alstoa
Rei
40,478
33,776
78,465
20,808
35,465
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
70,824
51,587
0
4,518
44,352
2,610
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
66,383
53,305
0
2,407
69,241
41,987
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role