Player Matchup

Fernando
Fernando
Huncho Honcho
Fernando
Level 51
Champion Stats
1W - 2L
1,557 SR
Queue Stats
22W - 23L
1,577 Elo+
Party 1
Lex
Lex
ICEExCHIST
Lex
Level 41
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,556 Elo+
Party 1
Maeve
Maeve
JahkMeoHF
Maeve
Level 43
Champion Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,527 Elo+
Party 1
Grohk
Grohk
MattyMcNasty
Grohk
Level 48
Champion Stats
5W - 1L
1,855 SR
Queue Stats
13W - 12L
1,605 Elo+
Party 1
Seris
Seris
shellstingray
Seris
Level 13
Champion Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,613 Elo+
Party 1
Team Averages
Level 39
1,582 SR
1,575 Elo+

VS

Team Averages
Level 266
1,550 SR
1,564 Elo+
Grover
Grover
PNESFLYTRAP
Grover
Level 193
Champion Stats
30W - 29L
1,571 SR
Queue Stats
157W - 171L
1,526 Elo+
Solo
Drogoz
Drogoz
TheKrafterMx
Drogoz
Level 128
Champion Stats
5W - 2L
1,705 SR
Queue Stats
99W - 99L
1,625 Elo+
Solo
Koga
Koga
Xexzoa
Koga
Level 317
Champion Stats
22W - 17L
1,657 SR
Queue Stats
63W - 63L
1,588 Elo+
Solo
Ruckus
Ruckus
nesorina
Ruckus
Level 620
Champion Stats
1W - 3L
1,243 SR
Queue Stats
115W - 112L
1,583 Elo+
Solo
Tyra
Tyra
roguethemachine
Tyra
Level 70
Champion Stats
1W - 0L
1,574 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Huncho Honcho
Fernando
32
0 / 7 / 2
1,917
213
24,418
77,259
79,747
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

30
2 / 10 / 3
1,697
189
25,108
35,983
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Maeve
JahkMeoHF
Maeve
43
4 / 11 / 5
1,803
200
36,469
40,223
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

20
5 / 9 / 5
2,091
232
70,782
59,176
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

11
0 / 6 / 5
1,776
197
2,883
20,939
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
35
0 / 3 / 28
2,744
305
22,033
33,141
3,001
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 450-Health Shield for 3s after dropping to or below 50% Health.

Level 3

Chopper

Chopper

Crippling Throw

Heal for 150 after hitting an enemy with Crippling Throw.

Level 3

Nature's Quickness

Nature's Quickness

Vine

Increase your Movement Speed by 24% for 2s after using Vine.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Drogoz
52
8 / 2 / 10
2,406
267
49,952
10,947
0
Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 75%.

Level 5

Altitude

Altitude

Armor

Restore 20% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 1

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 30%.

Level 3

Rain of Fire

Rain of Fire

Thrust

Consume 60% less Booster fuel for 5s after using Thrust.

Level 4

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 20% Health.

Level 2

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Koga
Xexzoa
Koga
48
20 / 2 / 14
3,044
338
67,098
33,165
0
Surprise!

Surprise!

Shadow Step

Generate 20 Ammo after activating Shadow Step.

Level 4

Tenacious

Tenacious

Shadow Step

Heal for 80 after activating Shadow Step.

Level 2

Wanted

Wanted

Agility

Regenerate 4 Ammo every 1s while Agility is active.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Level 1

Ruckus
nesorina
Ruckus
58
3 / 2 / 13
2,355
262
32,371
50,212
10,578
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 7%.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

33
12 / 2 / 18
2,733
304
62,126
32,195
0
Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Turn The Table

Turn The Table

Nade Launcher

Heal for 240 for each enemy hit with Nade Launcher.

Level 4

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 16% for 3s after using Nade Launcher.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 34s
Objective Time
3m 43s
31
Kill Participation
126
11
Kills
43
43
Deaths
11
20
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Fernando
Huncho Honcho
Fernando
0
7
2
0.14
L
2
10
3
0.35
L
Maeve
JahkMeoHF
Maeve
4
11
5
0.59
L
5
9
5
0.83
W
Grover
0
3
28
4.67
W
Drogoz
8
2
10
6.5
W
Koga
Xexzoa
Koga
20
2
14
13.5
W
Ruckus
nesorina
Ruckus
3
2
13
4.75
W
12
2
18
10.5
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

159,660
Damage
233,580
233,580
Taken
159,660
79,747
Shielding
13,579
112,895
Healing
123,259
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Huncho Honcho
Fernando
24,418
17,577
0
2,480
77,259
79,747
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
25,108
23,968
0
841
35,983
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Maeve
JahkMeoHF
Maeve
36,469
34,469
0
4,184
40,223
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
70,782
32,087
18,879
23,604
59,176
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Grover
22,033
18,633
78,927
26,150
33,141
3,001
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Drogoz
49,952
40,203
0
1,039
10,947
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Koga
Xexzoa
Koga
67,098
63,279
0
8,597
33,165
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Ruckus
nesorina
Ruckus
32,371
22,829
0
5,687
50,212
10,578
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
62,126
43,540
0
2,859
32,195
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
2,883
2,704
58,026
4,881
20,939
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role