Player Matchup

Ying
Ying
Platinum I
AddilynBazeele
Ying
Platinum I
Level 179
Champion Stats
32W - 28L
1,647 SR
Queue Stats
621W - 558L
1,609 Elo+
Party 2
Saati
Saati
Platinum IV
AegoNmafia
Saati
Platinum IV
Level 85
Champion Stats
43W - 36L
1,657 SR
Queue Stats
175W - 156L
1,613 Elo+
Party 2
Ash
Ash
Gold II
HerpesWarrior69
Ash
Gold II
Level 320
Champion Stats
115W - 91L
1,686 SR
Queue Stats
654W - 599L
1,522 Elo+
Party 2
Maeve
Maeve
Gold I
andreii2k
Maeve
Gold I
Level 55
Champion Stats
15W - 11L
1,732 SR
Queue Stats
36W - 25L
1,665 Elo+
Party 2
Raum
Raum
Gold II
nova_254
Raum
Gold II
Level 499
Champion Stats
1W - 2L
1,313 SR
Queue Stats
82W - 76L
1,541 Elo+
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 228
1,607 SR
1,590 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 199
1,666 SR
1,494 Elo+
Tyra
Tyra
Platinum III
Magnífica
Tyra
Platinum III
Level 67
Champion Stats
59W - 25L
1,782 SR
Queue Stats
171W - 141L
1,547 Elo+
Solo
Rei
Rei
Gold II
ScarRider
Rei
Gold II
Level 419
Champion Stats
0W - 2L
1,674 SR
Queue Stats
45W - 37L
1,469 Elo+
Solo
Makoa
Makoa
Gold II
Wallox15
Makoa
Gold II
Level 54
Champion Stats
9W - 10L
1,632 SR
Queue Stats
17W - 20L
1,447 Elo+
Party 1
Inara
Inara
Gold II
nyzos
Inara
Gold II
Level 61
Champion Stats
3W - 5L
1,648 SR
Queue Stats
17W - 20L
1,447 Elo+
Party 1
Lex
Lex
Platinum IV
shotoxxxban
Lex
Platinum IV
Level 392
Champion Stats
12W - 15L
1,592 SR
Queue Stats
1,091W - 1,065L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
3 / 0 / 11
2,125
304
10,884
5,006
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Saati
26
6 / 0 / 11
2,123
303
48,267
3,692
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 50%.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.3s.

Level 1

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

58
5 / 2 / 4
1,814
259
27,714
28,799
3,150
Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 1.7999999999999998s.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Level 1

Maeve
andreii2k
Maeve
38
7 / 3 / 6
1,970
281
24,645
20,106
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Raum
59
2 / 1 / 3
749
107
18,254
44,613
750
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 250-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 30.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 32%.

Level 4

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Bans
AndroxusKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
EvieCaspian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
31
1 / 7 / 0
892
127
28,404
28,116
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 20%.

Level 1

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.2s.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

59
2 / 4 / 2
1,106
158
12,595
14,314
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1.5s to each player to which Chain Heal bounces.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Makoa
Wallox15
Makoa
23
1 / 5 / 3
1,197
171
22,814
43,711
33,370
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 3s for each enemy it hits.

Level 3

Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Inara
nyzos
Inara
44
1 / 3 / 2
1,140
163
32,107
31,363
5,179
Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
0 / 4 / 1
826
118
6,296
12,260
0
The Hunted

The Hunted

Retribution

You gain 25% Lifesteal against your Retribution target.

Level 5

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 1.2s.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 50.

Level 1

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 18% while using In Pursuit.

Level 3

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 54s
Objective Time
1m 7s
58
Kill Participation
13
23
Kills
5
6
Deaths
23
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
0
11
8.5
W
Saati
6
0
11
11.5
W
5
2
4
3.5
L
1
7
0
0.14
L
2
4
2
0.75
L
Makoa
Wallox15
Makoa
1
5
3
0.5
W
Maeve
andreii2k
Maeve
7
3
6
3.33
W
Raum
2
1
3
3.5
L
Inara
nyzos
Inara
1
3
2
0.67
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,764
Damage
102,216
102,216
Taken
129,764
3,900
Shielding
38,549
65,064
Healing
45,913
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
10,884
10,884
46,880
4,806
5,006
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Saati
48,267
11,368
0
0
3,692
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
27,714
26,558
0
0
28,799
3,150
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
28,404
18,247
0
1,761
28,116
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
12,595
12,295
25,262
4,864
14,314
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Makoa
Wallox15
Makoa
22,814
21,814
0
7,973
43,711
33,370
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Maeve
andreii2k
Maeve
24,645
22,179
0
2,951
20,106
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
Raum
18,254
13,753
0
10,427
44,613
750
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Inara
nyzos
Inara
32,107
27,503
0
3,486
31,363
5,179
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
6,296
6,296
0
2,567
12,260
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role