Player Matchup
VS
Match Stats
Refreshing Break
Chain Heal
Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.
Level 4
Mystic Mastery
Armor
Increase your maximum Health by 50.
Level 1
Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.
Level 4
Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.
Level 4
Leipori Prayer
Chain Heal
Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.
Level 2
Extension
Increase the range of Chain Heal bounces by 40%.
Level 1
Amplitude
Oppressor Mine
Increase the range of Oppressor Mine beams by 100%.
Level 5
Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Level 1
Well-Stocked
Oppressor Mine
Activating Oppressor Mine generates 3 Ammo.
Level 1
Octoppressor
Oppressor Mine
Increase the number of targets affected by Oppressor Mines by 3.
Level 3
Generator
Oppressor Mine
Reduce the Cooldown of Oppressor Mine by 6s.
Level 5
Reposition
Transporter
Using Transporter instantly Teleports you to its target location.
Level 1
XL Mag
Weapon
Increase your maximum Ammo by 10.
Level 5
Fire in the Hole
Frag Grenade
Generate 12 Ammo for each enemy hit with Frag Grenade.
Level 2
Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
Level 3
Flak Jacket
Armor
Increase your maximum Health by 50.
Level 1
Speed Load
Weapon
Generate 28 Ammo after getting a Killing Blow or Elimination.
Level 4
Shrapnel
Frag Grenade
Increase the radius of Frag Grenade's explosion by 40%.
Level 1
Scamper
Pounce
Increase your Movement Speed by 50% for 3s after using Pounce.
Level 5
Walk it Off
Prowl
Heal for 80 every 1s while Prowl is active.
Level 2
Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 10%.
Level 1
Street Cred
Armor
Increase your maximum Health by 100.
Level 2
Sixth Sense
Pounce
Reduce your damage taken by 20% for 2s after using Pounce.
Level 5
Rogue's Gambit
Armor
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
Level 1
Looks That Kill
Fireball
Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.
Level 3
Fearless Leader
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2
Last Stand
Shield
Heal for 360 every 1s while Shield is active and you are at or below 35% Health.
Level 4
Heat Transfer
Shield
Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.
Level 4
Unstoppable Force
Charge
Apply a Knockback of 400 to enemies hit by Charge.
Level 2
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Team 1 Score
4
VS
Team 2 Score
0
Swift Witch
Soar
Increase your Movement Speed during Soar by 14%.
Level 2
Teleport
Blink
Increase the distance traveled by Blink by 30%.
Level 5
Flicker
Blink
Heal for 150 after using Blink.
Level 5
Killing Frost
Soar
Reduce the Cooldown of Soar by 40% after getting an Elimination
Level 2
Cantrip
Soar
Generate 1 Ammo after activating Soar.
Level 1
Wormhole
Blink
Blink can be refired within 4s of its use to return to the initial casting location.
Level 1
Full Moon
Lunar Leap
Gain a 100-Health Shield for 3s after activating Lunar Leap.
Level 1
Half Moon
Lunar Leap
Reduce the Cooldown of Lunar Leap by 2.4000000000000004s.
Level 3
Moonwalk
Armor
Increase your maximum Moonlight capacity by 40%.
Level 5
Protectors
Guardian Spirit
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 3
Spirit Arrows
Moonlight
Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.
Level 3
Sacrifice
Guardian Spirit
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
Level 1
Desperation
Armor
Gain a 500-Health Shield for 3s after dropping to or below 30% Health.
Level 2
Abyssal Connections
Ignition
Gain a 200-Health Shield for 3s after activating Ignition.
Level 2
Hellish Lodestones
Ignition
Reduce your damage taken by 3% for 3s after activating Ignition.
Level 1
Abhorrent Vista
Ignition
Reduce the Cooldown of Ignition by 3s.
Level 5
War-torn Plains
Weapon
Reduce the time it takes to spin up your Hellfire Gatling by 20%.
Level 5
Earthsplitter
Cataclysm
Increase your Ultimate charge rate by 60%.
Level 1
Mortal Skewer
Harpoon
Heal for 350 for each enemy hit with Harpoon.
Level 5
Cursed Weaponry
Harpoon
Generate 1 Ammo for each enemy hit by Harpoon.
Level 1
Dreadnought
Armor
Increase your maximum Health by 150.
Level 3
Expansive Vault
Shortcut
Jump height is increased for your first jump within 2s after exiting a Shortcut.
Level 2
Dark Bargain
Shortcut
Heal for 200 every 1s while standing near a Shortcut.
Level 4
Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1
Betrayal
Reduce the Cooldown of Savage Tear by 2s.
Level 4
Cursed Doll
Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.
Level 1
Sudden Death
Increase the duration of Curse stacks by 1.2s.
Level 2
Moonlit Haunting
Heal for 68 every 0.25s during Body and Soul.
Level 4
Folk Tales
Increase your maximum Health by 200.
Level 4
Empowered Curse
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.