Player Matchup

Grover
Grover
Qualifying
Darthresnior
Grover
Qualifying
Level 18
Champion Stats
7W - 5L
1,552 SR
Queue Stats
18W - 18L
1,794 Elo+
Solo
Makoa
Makoa
Gold V
Recinos
Makoa
Gold V
Level 237
Champion Stats
4W - 5L
1,619 SR
Queue Stats
48W - 39L
1,470 Elo+
Solo
Fernando
Fernando
Qualifying
StatelyBoar7662
Fernando
Qualifying
Level 206
Champion Stats
0W - 1L
1,737 SR
Queue Stats
42W - 43L
1,500 Elo+
Party 2
Viktor
Viktor
Platinum III
YukiMaki
Viktor
Platinum III
Level 662
Champion Stats
5W - 8L
1,519 SR
Queue Stats
202W - 176L
1,600 Elo+
Solo
Talus
Talus
Gold V
xKhalifa IX
Talus
Gold V
Level 58
Champion Stats
58W - 20L
1,765 SR
Queue Stats
177W - 144L
1,555 Elo+
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 236
1,638 SR
1,584 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 380
1,554 SR
1,558 Elo+
Terminus
Terminus
Silver III
AmbientLibra
Terminus
Silver III
Level 51
Champion Stats
4W - 8L
1,580 SR
Queue Stats
112W - 104L
1,429 Elo+
Solo
Corvus
Corvus
Platinum IV
Danicar20
Corvus
Platinum IV
Level 999
Champion Stats
59W - 45L
1,631 SR
Queue Stats
518W - 468L
1,583 Elo+
Party 1
Ash
Ash
Gold IV
NoloEsse
Ash
Gold IV
Level 44
Champion Stats
3W - 1L
1,609 SR
Queue Stats
31W - 19L
1,627 Elo+
Solo
Tyra
Tyra
Gold I
SanZur Tepes
Tyra
Gold I
Level 298
Champion Stats
2W - 3L
1,340 SR
Queue Stats
122W - 98L
1,596 Elo+
Party 1
Caspian
Caspian
Platinum II
WaterOrchid GD
Caspian
Platinum II
Level 507
Champion Stats
2W - 3L
1,609 SR
Queue Stats
516W - 457L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
23
3 / 11 / 16
2,632
219
36,091
52,289
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.4s.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Makoa
Recinos
Makoa
49
7 / 12 / 6
2,420
202
39,053
92,973
55,540
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.8s for every 1000 damage Absorbed.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.

Level 4

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Fernando
51
1 / 9 / 10
2,164
180
32,889
87,695
78,537
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Viktor
YukiMaki
Viktor
56
7 / 9 / 8
2,453
204
82,796
39,611
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Scramble

Scramble

Hustle

Reduce damage taken by 15% while using Hustle.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

30
11 / 9 / 4
2,364
197
47,423
41,936
0
Perseverance

Perseverance

Weapon

Gain 10% Lifesteal while at or below 40% Health.

Level 1

Relic Affinity

Relic Affinity

Blitz Upper

Increase the Knockback of Blitz Upper by 15%

Level 1

Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Primeval Might

Primeval Might

Overcharge

Gain 15% Lifesteal while Overcharge is active.

Level 3

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Bans
Sha LinYing
Team 1 Score

1

VS

Team 2 Score

4

Bans
Khan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
AmbientLibra
Terminus
35
9 / 3 / 14
3,461
288
42,162
51,013
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 6% for each Calamity Charge you have.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 60%.

Level 4

Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

Blood and Stone

Blood and Stone

Shatterfall

Gain 12% Power Siphon charge for each enemy hit by Shatterfall.

Level 2

Forsaken

Forsaken

Armor

Generate 30% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Corvus
Danicar20
Corvus
59
1 / 7 / 32
3,502
292
18,299
27,058
864
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

19
5 / 3 / 24
3,385
282
82,506
71,445
35,028
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Fervor

Fervor

Armor

Increase your maximum Ammo by 3.

Level 3

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Level 1

54
13 / 6 / 15
3,625
302
94,220
50,699
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

55
22 / 7 / 6
3,577
298
77,317
38,037
1,100
Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 120 Shield for 3s after it expires.

Level 3

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 12%.

Level 1

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 10%.

Level 2

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 48%.

Level 4

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 6s
Objective Time
6m 40s
73
Kill Participation
141
29
Kills
50
50
Deaths
26
44
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Terminus
AmbientLibra
Terminus
9
3
14
5.33
W
Corvus
Danicar20
Corvus
1
7
32
2.43
L
Grover
3
11
16
1
W
5
3
24
5.67
L
Makoa
Recinos
Makoa
7
12
6
0.83
W
13
6
15
3.42
L
Fernando
1
9
10
0.67
W
22
7
6
3.57
L
Viktor
YukiMaki
Viktor
7
9
8
1.22
L
11
9
4
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

238,252
Damage
314,504
314,504
Taken
238,252
134,077
Shielding
36,992
125,846
Healing
131,983
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Terminus
AmbientLibra
Terminus
42,162
29,729
0
20,932
51,013
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Corvus
Danicar20
Corvus
18,299
16,662
96,574
8,567
27,058
864
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Grover
36,091
28,130
82,410
24,463
52,289
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
82,506
77,050
0
353
71,445
35,028
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Makoa
Recinos
Makoa
39,053
36,368
0
1,500
92,973
55,540
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
94,220
78,993
0
2,714
50,699
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
32,889
25,793
0
2,603
87,695
78,537
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
77,317
48,585
0
2,843
38,037
1,100
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Viktor
YukiMaki
Viktor
82,796
43,854
0
1,426
39,611
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
47,423
40,796
0
13,444
41,936
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role