Player Matchup

Dredge
Dredge
Agodda
Dredge
Level 999
Champion Stats
96W - 82L
1,595 SR
Queue Stats
719W - 706L
1,565 Elo+
Solo
DoggyDude614
Unknown
Level 629
Champion Stats
2W - 3L
1,733 SR
Queue Stats
226W - 202L
1,651 Elo+
Solo
Khan
Khan
Mcclovinc137
Khan
Level 888
Champion Stats
14W - 6L
1,712 SR
Queue Stats
131W - 123L
1,562 Elo+
Solo
Pip
Pip
PDiaz773
Pip
Level 249
Champion Stats
0W - 2L
1,500 SR
Queue Stats
263W - 260L
1,581 Elo+
Solo
Talus
Talus
womanizer_pimp
Talus
Level 254
Champion Stats
2W - 4L
1,797 SR
Queue Stats
454W - 477L
1,586 Elo+
Solo
Team Averages
Level 604
1,667 SR
1,589 Elo+

VS

Team Averages
Level 536
1,665 SR
1,596 Elo+
Inara
Inara
ElegantlyDaft
Inara
Level 871
Champion Stats
15W - 9L
1,523 SR
Queue Stats
170W - 158L
1,543 Elo+
Party 1
Grover
Grover
GriddleHR
Grover
Level 42
Champion Stats
7W - 1L
1,714 SR
Queue Stats
13W - 15L
1,496 Elo+
Party 1
Ying
Ying
XxLokiBearxX
Ying
Level 191
Champion Stats
77W - 32L
1,766 SR
Queue Stats
310W - 285L
1,583 Elo+
Solo
Lian
Lian
mundokiller1
Lian
Level 999
Champion Stats
104W - 115L
1,562 SR
Queue Stats
1,504W - 1,469L
1,635 Elo+
Solo
Buck
Buck
rigwe
Buck
Level 579
Champion Stats
9W - 3L
1,760 SR
Queue Stats
70W - 65L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Agodda
Dredge
59
0 / 6 / 0
932
155
25,537
17,047
4,500
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Abyss Cannon

Abyss Cannon

Broadside

Generate 1 Ammo for each enemy hit by Broadside.

Level 1

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

DoggyDude614
Unknown
59
1 / 5 / 2
1,267
211
30,538
28,504
0

Level 4

Level 2

Level 3

Level 3

Level 3

Level 1

56
1 / 5 / 1
1,355
226
24,757
57,823
23,559
Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 160 after activating Battle Shout.

Level 2

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 18%.

Level 3

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 800.

Level 4

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 32% for 2s after hitting an enemy with Commander's Grab.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

53
0 / 5 / 3
1,298
216
7,665
15,020
0
Smithereens

Smithereens

Explosive Flask

Generate 3 Ammo for each enemy hit by Explosive Flask.

Level 3

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

59
1 / 9 / 2
1,138
190
21,972
24,826
0
Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 20.

Level 5

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.4s.

Level 2

Perseverance

Perseverance

Weapon

Gain 10% Lifesteal while at or below 40% Health.

Level 1

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
2 / 1 / 7
2,179
363
26,375
36,993
5,501
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Grover
GriddleHR
Grover
27
3 / 1 / 15
2,125
354
22,198
19,080
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

56
6 / 0 / 15
2,379
397
18,530
11,788
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

47
9 / 1 / 4
1,932
322
33,820
17,274
0
Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 60 for each enemy hit with Valor.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Highborn

Highborn

Armor

Increase your Movement Speed by 9%.

Level 3

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Buck
rigwe
Buck
51
10 / 0 / 11
2,172
362
42,297
25,334
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 10% for 3s after using Net Shot.

Level 1

Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 1s
Objective Time
7m 3s
11
Kill Participation
82
3
Kills
30
30
Deaths
3
8
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Dredge
Agodda
Dredge
0
6
0
0
L
DoggyDude614
Unknown
1
5
2
0.4
W
2
1
7
5.5
W
Grover
GriddleHR
Grover
3
1
15
10.5
L
1
5
1
0.3
L
0
5
3
0.3
W
6
0
15
13.5
W
9
1
4
11
W
Buck
rigwe
Buck
10
0
11
15.5
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,469
Damage
143,220
143,220
Taken
110,469
28,059
Shielding
5,501
65,531
Healing
99,817
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
Agodda
Dredge
25,537
22,756
0
555
17,047
4,500
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
DoggyDude614
Unknown
30,538
22,287
0
1,424
28,504
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
26,375
18,043
0
950
36,993
5,501
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grover
GriddleHR
Grover
22,198
17,471
29,099
9,634
19,080
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
24,757
20,385
1,646
6,885
57,823
23,559
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
7,665
6,889
49,217
3,328
15,020
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
18,530
10,693
40,906
7,476
11,788
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
33,820
30,916
0
1,304
17,274
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Buck
rigwe
Buck
42,297
33,013
0
10,448
25,334
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
21,972
20,317
0
2,476
24,826
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role