Player Matchup

Strix
Strix
C0D3N4MEzPlay
Strix
Level 88
Champion Stats
10W - 16L
1,521 SR
Queue Stats
254W - 261L
1,513 Elo+
Party 1
Ying
Ying
MainTyra
Ying
Level 64
Champion Stats
32W - 26L
1,582 SR
Queue Stats
35W - 35L
1,442 Elo+
Solo
Fernando
Fernando
Mihauk
Fernando
Level 125
Champion Stats
16W - 13L
1,638 SR
Queue Stats
123W - 137L
1,489 Elo+
Party 3
Vivian
Vivian
deborcitokkero
Vivian
Level 48
Champion Stats
24W - 18L
1,636 SR
Queue Stats
149W - 150L
1,500 Elo+
Party 3
Moji
Moji
vituopctrt
Moji
Level 66
Champion Stats
0W - 1L
1,500 SR
Queue Stats
148W - 140L
1,522 Elo+
Party 1
Team Averages
Level 78
1,575 SR
1,493 Elo+

VS

Team Averages
Level 104
1,579 SR
1,487 Elo+
Rei
Rei
FarofadeCoca
Rei
Level 144
Champion Stats
19W - 20L
1,581 SR
Queue Stats
115W - 106L
1,513 Elo+
Party 2
Skye
Skye
Ottocorp
Skye
Level 168
Champion Stats
7W - 8L
1,500 SR
Queue Stats
239W - 269L
1,371 Elo+
Solo
Barik
Barik
elairaoma
Barik
Level 52
Champion Stats
22W - 16L
1,653 SR
Queue Stats
479W - 487L
1,537 Elo+
Solo
Io
Io
keafay
Io
Level 79
Champion Stats
38W - 23L
1,659 SR
Queue Stats
138W - 127L
1,511 Elo+
Party 2
Moji
Moji
lana_winter111
Moji
Level 78
Champion Stats
2W - 0L
1,500 SR
Queue Stats
121W - 112L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
7 / 7 / 3
1,605
178
32,729
24,875
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 20% while Stealth is active.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Ying
19
2 / 10 / 4
1,171
130
1,625
29,210
0
Fernando
Mihauk
Fernando
44
0 / 10 / 6
1,748
194
28,227
52,770
46,744
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

31
7 / 12 / 7
1,962
218
45,840
34,085
12,460
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 125.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.

Level 1

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

31
5 / 12 / 3
1,848
205
36,053
30,933
0
Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
23 / 3 / 8
2,890
321
45,103
26,784
0
Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 28%.

Level 4

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Skye
37
1 / 8 / 3
1,657
184
8,342
18,243
0
Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 10.

Level 5

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 1.2s.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 0.8s.

Level 1

Ninja

Ninja

Hidden

Increase your Movement Speed by 10% while Hidden is active.

Level 2

Cloak

Cloak

Hidden

Increase the duration of Hidden by 5s.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Barik
elairaoma
Barik
17
11 / 0 / 21
3,341
371
58,623
27,279
26,969
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Io
44
5 / 2 / 20
2,613
290
26,857
25,791
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

53
11 / 8 / 14
2,628
292
32,948
46,377
0
Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 4s
Objective Time
8m 56s
44
Kill Participation
117
21
Kills
51
51
Deaths
21
23
Assists
66
Player
Kills
Deaths
Assists
KDA
L
7
7
3
1.21
W
23
3
8
9
L
Ying
2
10
4
0.4
L
Fernando
Mihauk
Fernando
0
10
6
0.3
W
Skye
1
8
3
0.31
L
7
12
7
0.88
W
Barik
elairaoma
Barik
11
0
21
21.5
W
Io
5
2
20
7.5
W
11
8
14
2.25
L
5
12
3
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,474
Damage
171,873
171,873
Taken
144,474
59,204
Shielding
26,969
19,062
Healing
103,572
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
32,729
31,682
0
5,366
24,875
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
45,103
36,660
16,368
8,805
26,784
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ying
1,625
1,625
3,951
4,266
29,210
0
L
Fernando
Mihauk
Fernando
28,227
18,163
0
2,983
52,770
46,744
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Skye
8,342
7,551
0
218
18,243
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
45,840
43,152
0
222
34,085
12,460
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Barik
elairaoma
Barik
58,623
58,623
0
11,326
27,279
26,969
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Io
26,857
24,529
43,710
14,417
25,791
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
32,948
32,948
4,365
4,363
46,377
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
36,053
36,053
0
2,274
30,933
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role