Player Matchup

Fernando
Fernando
Silver I
Kunpapasito
Fernando
Silver I
Level 350
Champion Stats
7W - 4L
1,678 SR
Queue Stats
25W - 28L
1,440 Elo+
Party 1
Ash
Ash
Silver I
Lecamaron
Ash
Silver I
Level 46
Champion Stats
6W - 2L
1,731 SR
Queue Stats
28W - 31L
1,446 Elo+
Party 1
Tyra
Tyra
Silver I
TheFruitFlank
Tyra
Silver I
Level 51
Champion Stats
8W - 10L
1,492 SR
Queue Stats
23W - 29L
1,420 Elo+
Party 1
Seris
Seris
Gold V
TheFruitSG
Seris
Gold V
Level 672
Champion Stats
16W - 17L
1,586 SR
Queue Stats
40W - 50L
1,431 Elo+
Party 1
Dredge
Dredge
Gold IV
TrueWay99
Dredge
Gold IV
Level 767
Champion Stats
4W - 4L
1,549 SR
Queue Stats
68W - 68L
1,513 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 377
1,607 SR
1,450 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 239
1,582 SR
1,443 Elo+
Ying
Ying
Qualifying
Ops SESSIVE
Ying
Qualifying
Level 121
Champion Stats
1W - 5L
1,629 SR
Queue Stats
6W - 9L
1,364 Elo+
Solo
Moji
Moji
Gold V
RayanJiSyerte
Moji
Gold V
Level 140
Champion Stats
8W - 5L
1,704 SR
Queue Stats
18W - 20L
1,483 Elo+
Solo
Tiberius
Tiberius
Platinum III
Zaballa
Tiberius
Platinum III
Level 455
Champion Stats
1W - 2L
1,598 SR
Queue Stats
98W - 83L
1,523 Elo+
Solo
Terminus
Terminus
Silver III
darklord1987aa
Terminus
Silver III
Level 253
Champion Stats
14W - 10L
1,504 SR
Queue Stats
144W - 135L
1,415 Elo+
Solo
Barik
Barik
Silver I
xXelGamer28
Barik
Silver I
Level 228
Champion Stats
1W - 4L
1,475 SR
Queue Stats
80W - 85L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Kunpapasito
Fernando
53
2 / 1 / 7
2,327
332
31,677
46,432
15,115
Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

20
4 / 1 / 7
2,022
289
21,554
29,064
15,634
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Brawl

Brawl

Kinetic Burst

Heal for 450 over 2s for each enemy hit by Kinetic Burst.

Level 3

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 1.7999999999999998s.

Level 3

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 1.6s.

Level 2

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

41
6 / 1 / 8
2,064
295
34,585
7,622
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 500 over 2s.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Seris
57
3 / 1 / 6
2,101
300
20,932
15,429
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 6.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Dredge
TrueWay99
Dredge
58
2 / 3 / 1
1,624
232
17,723
11,667
1,800
Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Haul on the Bowline

Haul on the Bowline

Shortcut

Increase your Movement Speed by 20% for 2s after exiting a Shortcut.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Bans
Bomb KingCaspian
Team 1 Score

4

VS

Team 2 Score

0

Bans
ImaniTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
2 / 3 / 1
1,333
190
34,613
23,947
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

40
1 / 8 / 2
1,154
165
37,308
29,013
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Tiberius
Zaballa
Tiberius
52
0 / 0 / 0
779
111
0
0
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 30.

Level 2

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Terminus
52
4 / 1 / 0
1,161
166
18,407
32,312
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 16% for 3s after landing with Shatterfall.

Level 2

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

59
0 / 4 / 3
1,358
194
19,886
41,199
55,312
Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 21s
Objective Time
1m 6s
46
Kill Participation
13
17
Kills
7
7
Deaths
16
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fernando
Kunpapasito
Fernando
2
1
7
5.5
W
4
1
7
7.5
L
2
3
1
0.83
L
1
8
2
0.25
W
6
1
8
10
W
Seris
3
1
6
6
W
Dredge
TrueWay99
Dredge
2
3
1
0.83
L
Tiberius
Zaballa
Tiberius
0
0
0
0
L
Terminus
4
1
0
4
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,471
Damage
110,214
110,214
Taken
126,471
32,549
Shielding
55,312
77,248
Healing
76,805
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Kunpapasito
Fernando
31,677
16,346
0
6,795
46,432
15,115
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
21,554
15,773
0
2,434
29,064
15,634
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
34,613
27,556
33,693
16,223
23,947
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
37,308
31,638
0
970
29,013
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
34,585
28,205
0
1,740
7,622
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Seris
20,932
16,872
53,296
10,166
15,429
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Dredge
TrueWay99
Dredge
17,723
12,921
0
2,817
11,667
1,800
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Tiberius
Zaballa
Tiberius
0
0
0
0
0
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Terminus
18,407
16,157
0
18,878
32,312
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
19,886
19,886
0
7,041
41,199
55,312
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role