Player Matchup

Seris
Seris
CheifandCo
Seris
Level 159
Champion Stats
2W - 1L
1,592 SR
Queue Stats
263W - 230L
1,627 Elo+
Party 2
Evie
Evie
DraculaJr213
Evie
Level 42
Champion Stats
2W - 2L
1,571 SR
Queue Stats
86W - 86L
1,562 Elo+
Party 2
Terminus
Terminus
Dreadwalk
Terminus
Level 145
Champion Stats
49W - 42L
1,639 SR
Queue Stats
216W - 209L
1,602 Elo+
Party 2
Bomb King
Bomb King
FauxWoodDrain
Bomb King
Level 46
Champion Stats
4W - 12L
1,622 SR
Queue Stats
63W - 50L
1,679 Elo+
Party 2
Ruckus
Ruckus
neekerin
Ruckus
Level 117
Champion Stats
11W - 7L
1,688 SR
Queue Stats
276W - 247L
1,665 Elo+
Party 2
Team Averages
Level 102
1,622 SR
1,627 Elo+

VS

Team Averages
Level 289
1,685 SR
1,692 Elo+
Ruckus
Ruckus
Baileymon09
Ruckus
Level 59
Champion Stats
2W - 4L
1,599 SR
Queue Stats
18W - 16L
1,684 Elo+
Party 1
Cassie
Cassie
Kalaveryx
Cassie
Level 390
Champion Stats
51W - 48L
1,562 SR
Queue Stats
803W - 741L
1,658 Elo+
Solo
Koga
Koga
SaintSancho
Koga
Level 128
Champion Stats
6W - 0L
1,810 SR
Queue Stats
40W - 27L
1,658 Elo+
Solo
Seris
Seris
Soffies
Seris
Level 20
Champion Stats
5W - 2L
1,905 SR
Queue Stats
13W - 12L
1,855 Elo+
Party 1
Fernando
Fernando
Zolstarn
Fernando
Level 849
Champion Stats
58W - 45L
1,548 SR
Queue Stats
1,185W - 1,206L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
50
3 / 6 / 13
2,434
221
35,977
37,810
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Revenant

Revenant

Armor

Increase your maximum Health by 50.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

31
8 / 10 / 5
1,961
178
36,544
28,163
0
Keep Moving

Keep Moving

Armor

Increase maximum Health by 150.

Level 5

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 40% after getting an Elimination

Level 2

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Terminus
Dreadwalk
Terminus
42
1 / 10 / 13
2,020
184
36,217
81,246
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Despoiler

Despoiler

Shatterfall

Heal for 100 for each enemy hit with Shatterfall.

Level 1

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Blood and Stone

Blood and Stone

Shatterfall

Gain 30% Power Siphon charge for each enemy hit by Shatterfall.

Level 5

Abomination

Abomination

Calamity Blast

Generate 2% Power Siphon charge for each enemy hit with Calamity Blast.

Level 1

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Bomb King
FauxWoodDrain
Bomb King
20
6 / 12 / 8
1,931
176
45,064
47,380
0
Doomsday

Doomsday

Grumpy Bomb

Heal for 390 after using Grumpy Bomb.

Level 3

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Ruckus
neekerin
Ruckus
57
14 / 6 / 9
3,029
275
83,611
85,517
86,773
Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
34
7 / 7 / 14
3,306
301
49,714
62,915
7,290
Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Cassie
Kalaveryx
Cassie
59
18 / 6 / 15
3,798
345
81,829
27,533
0
Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 3s after hitting an enemy with Disengage.

Level 3

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 30% for 1.5s after using Dodge Roll.

Level 3

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

57
12 / 7 / 17
3,660
333
74,316
39,105
0
Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 25 Ammo after activating Shadow Step.

Level 5

Level 1

Seris
Soffies
Seris
9
3 / 6 / 21
3,487
317
32,979
31,354
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.35s.

Level 1

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 5% for 4s, up to a maximum of 15%.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Fernando
Zolstarn
Fernando
57
6 / 6 / 11
3,547
322
41,278
76,506
67,340
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 28s
Objective Time
9m 42s
80
Kill Participation
124
32
Kills
46
44
Deaths
32
48
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Ruckus
7
7
14
2
L
Seris
3
6
13
1.58
L
8
10
5
1.05
L
Terminus
Dreadwalk
Terminus
1
10
13
0.75
L
Bomb King
FauxWoodDrain
Bomb King
6
12
8
0.83
W
Cassie
Kalaveryx
Cassie
18
6
15
4.25
W
12
7
17
2.93
W
Seris
Soffies
Seris
3
6
21
2.25
W
Fernando
Zolstarn
Fernando
6
6
11
1.92
L
Ruckus
neekerin
Ruckus
14
6
9
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

237,413
Damage
280,116
280,116
Taken
237,413
86,773
Shielding
74,630
140,408
Healing
127,828
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ruckus
49,714
38,938
0
8,231
62,915
7,290
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Seris
35,977
31,654
80,396
20,057
37,810
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
36,544
34,943
0
4,296
28,163
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Terminus
Dreadwalk
Terminus
36,217
13,656
0
8,629
81,246
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Bomb King
FauxWoodDrain
Bomb King
45,064
30,436
0
5,827
47,380
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Cassie
Kalaveryx
Cassie
81,829
72,274
0
3,915
27,533
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
74,316
63,578
0
13,327
39,105
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Seris
Soffies
Seris
32,979
26,817
86,805
13,514
31,354
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
Zolstarn
Fernando
41,278
28,652
0
2,036
76,506
67,340
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ruckus
neekerin
Ruckus
83,611
65,681
0
21,203
85,517
86,773
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role