Player Matchup

Vora
Vora
Bjetek
Vora
Level 64
Champion Stats
8W - 4L
1,724 SR
Queue Stats
9W - 5L
1,706 Elo+
Solo
Skye
Skye
HiTekS
Skye
Level 52
Champion Stats
0W - 3L
1,603 SR
Queue Stats
10W - 12L
1,487 Elo+
Solo
Lian
Lian
IdkIcm
Lian
Level 80
Champion Stats
2W - 1L
1,704 SR
Queue Stats
17W - 17L
1,554 Elo+
Solo
Androxus
Androxus
KFJRFUI
Androxus
Level 26
Champion Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,333 Elo+
Solo
Grover
Grover
Lo4uVa
Grover
Level 11
Champion Stats
11W - 5L
1,700 SR
Queue Stats
24W - 30L
1,430 Elo+
Solo
Team Averages
Level 47
1,646 SR
1,502 Elo+

VS

Team Averages
Level 260
1,424 SR
1,502 Elo+
Strix
Strix
Alf52alf52
Strix
Level 742
Champion Stats
16W - 18L
1,436 SR
Queue Stats
160W - 160L
1,578 Elo+
Solo
Grover
Grover
KASHUNI97
Grover
Level 457
Champion Stats
1W - 1L
1,416 SR
Queue Stats
2W - 2L
1,497 Elo+
Solo
Vora
Vora
LeDID
Vora
Level 52
Champion Stats
11W - 14L
1,474 SR
Queue Stats
92W - 107L
1,529 Elo+
Solo
Saati
Saati
Levalin
Saati
Level 40
Champion Stats
3W - 1L
1,513 SR
Queue Stats
7W - 3L
1,596 Elo+
Solo
Tiberius
Tiberius
VLADIMIR4ERT
Tiberius
Level 8
Champion Stats
1W - 1L
1,279 SR
Queue Stats
2W - 3L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Bjetek
Vora
22
15 / 7 / 5
3,604
601
35,161
32,884
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

False Idol

False Idol

Armor

Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Skye
HiTekS
Skye
34
9 / 9 / 9
3,137
523
28,638
29,779
0
Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 4.

Level 2

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.

Level 3

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 4s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Lian
IdkIcm
Lian
46
5 / 8 / 6
2,865
478
38,923
32,197
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Androxus
KFJRFUI
Androxus
11
4 / 8 / 2
2,599
433
19,576
27,320
0
Equivalent Exchange

Equivalent Exchange

Reversal

Heal for 30% of the damage Absorbed by Reversal.

Level 3

Vengeance

Vengeance

Defiance

Heal for 60 after hitting at least one enemy with Defiance.

Level 2

Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 3.5999999999999996s.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Grover
Lo4uVa
Grover
14
3 / 8 / 13
2,965
494
40,426
50,606
2,697
Barkskin

Barkskin

Armor

Increase your maximum Health by 225.

Level 3

Rebound

Rebound

Armor

Increase your Healing received by 5% while at or below 50% Health.

Level 1

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 30%.

Level 3

Heavenly Agility

Heavenly Agility

Vine

Gain a 400 Shield for 3s after using Vine.

Level 4

Force of Nature

Force of Nature

Armor

Gain a 600-Health Shield for 3s after dropping to or below 50% Health.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Strix
52
4 / 1 / 8
2,625
438
34,200
7,339
0
Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Grizzled

Grizzled

Armor

Increase your maximum Health by 200.

Level 4

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 2 Ammo every 2s.

Level 1

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Grover
KASHUNI97
Grover
53
0 / 11 / 16
1,905
318
4,683
50,502
1,500
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Chopper

Chopper

Crippling Throw

Heal for 150 after hitting an enemy with Crippling Throw.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Vora
LeDID
Vora
19
19 / 5 / 9
3,853
642
55,207
37,752
2,028
Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 16% of its base value.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Saati
Levalin
Saati
22
9 / 7 / 9
2,985
498
38,168
26,614
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Tiberius
VLADIMIR4ERT
Tiberius
3
8 / 14 / 9
3,045
508
40,528
40,517
600
The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
71
Kill Participation
91
36
Kills
40
40
Deaths
38
35
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Strix
4
1
8
8
L
Vora
Bjetek
Vora
15
7
5
2.5
L
Skye
HiTekS
Skye
9
9
9
1.5
L
Lian
IdkIcm
Lian
5
8
6
1
W
Grover
KASHUNI97
Grover
0
11
16
0.73
L
Androxus
KFJRFUI
Androxus
4
8
2
0.63
W
Vora
LeDID
Vora
19
5
9
4.7
W
Saati
Levalin
Saati
9
7
9
1.93
L
Grover
Lo4uVa
Grover
3
8
13
1.19
W
Tiberius
VLADIMIR4ERT
Tiberius
8
14
9
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

162,724
Damage
172,786
172,786
Taken
162,724
2,697
Shielding
4,128
82,770
Healing
74,907
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Strix
34,200
33,922
0
1,922
7,339
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Vora
Bjetek
Vora
35,161
26,795
0
10,630
32,884
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Skye
HiTekS
Skye
28,638
22,765
0
6,549
29,779
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Lian
IdkIcm
Lian
38,923
35,945
0
8,202
32,197
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Grover
KASHUNI97
Grover
4,683
4,237
27,299
23,563
50,502
1,500
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Androxus
KFJRFUI
Androxus
19,576
14,775
0
3,063
27,320
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Vora
LeDID
Vora
55,207
38,250
0
17,045
37,752
2,028
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Saati
Levalin
Saati
38,168
27,001
0
2,408
26,614
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Grover
Lo4uVa
Grover
40,426
34,952
23,644
30,682
50,606
2,697
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Tiberius
VLADIMIR4ERT
Tiberius
40,528
35,057
0
2,670
40,517
600

Damage Done by Role

Damage Taken by Role