Player Matchup

Fernando
Fernando
FlaxrXIII
Fernando
Level 91
Champion Stats
16W - 10L
1,892 SR
Queue Stats
35W - 36L
1,567 Elo+
Party 1
Maeve
Maeve
GreatScottMcfly
Maeve
Level 99
Champion Stats
4W - 5L
1,564 SR
Queue Stats
33W - 33L
1,603 Elo+
Party 1
Rei
Rei
hitohito43
Rei
Level 77
Champion Stats
6W - 8L
1,451 SR
Queue Stats
74W - 100L
1,388 Elo+
Party 3
Jenos
Jenos
okodazo-smailk
Jenos
Level 30
Champion Stats
13W - 15L
1,479 SR
Queue Stats
33W - 50L
1,343 Elo+
Party 3
Willo
Willo
xdorma
Willo
Level 134
Champion Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,531 Elo+
Solo
Team Averages
Level 86
1,577 SR
1,487 Elo+

VS

Team Averages
Level 114
1,569 SR
1,523 Elo+
Lian
Lian
MickeyJK
Lian
Level 60
Champion Stats
2W - 11L
1,500 SR
Queue Stats
268W - 228L
1,512 Elo+
Solo
Furia
Furia
SwT-_-Gerson
Furia
Level 176
Champion Stats
50W - 32L
1,606 SR
Queue Stats
680W - 658L
1,596 Elo+
Solo
Moji
Moji
gin_028
Moji
Level 132
Champion Stats
0W - 2L
1,500 SR
Queue Stats
74W - 58L
1,500 Elo+
Party 2
Ying
Ying
goigoisu_agemasu
Ying
Level 100
Champion Stats
19W - 19L
1,540 SR
Queue Stats
187W - 186L
1,507 Elo+
Solo
Azaan
Azaan
kurotamago-mamim
Azaan
Level 103
Champion Stats
3W - 4L
1,700 SR
Queue Stats
85W - 77L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
FlaxrXIII
Fernando
52
6 / 3 / 10
2,634
239
40,989
46,325
33,973
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

40
24 / 7 / 5
3,300
300
64,263
37,937
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 3s.

Level 3

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

52
0 / 2 / 24
2,778
253
19,152
21,228
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.3s.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Arcane Focus

Arcane Focus

Spirit Link

Heal for 100 every 1s while Spirit Linked to an ally.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

13
8 / 3 / 20
2,865
260
53,346
48,485
0
Eclipse

Eclipse

Void Grip

Heal for 150 every 1s while using Void Grip.

Level 3

Inertia

Inertia

Weapon

Increase your Reload Speed by 15%.

Level 3

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 30%.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Willo
xdorma
Willo
56
8 / 4 / 15
2,866
261
68,782
30,818
0
Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 24% for 3s after activating Dead Zone.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.

Level 3

Hijinks

Hijinks

Flutter

Heal for 150 after activating Flutter.

Level 3

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.7999999999999998s.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
24
2 / 11 / 5
1,897
172
46,332
34,433
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

59
3 / 9 / 8
2,324
211
36,471
39,349
0
Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 4s for each successful hit by Wings of Wrath.

Level 5

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 45% Wrath after hitting an enemy with Pyre Strike.

Level 3

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 50.

Level 1

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 6.

Level 3

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 30%.

Level 3

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

Moji
gin_028
Moji
52
9 / 9 / 2
2,324
211
35,522
51,098
0
Fluffy

Fluffy

Armor

Increase your maximum Health by 50.

Level 1

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.4% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 1

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 21% while at or below 50% Health.

Level 3

Peppy

Peppy

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Greater Good

Greater Good

Familiar Spit

Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

32
3 / 9 / 13
2,459
224
21,671
33,629
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

41
2 / 8 / 6
2,383
217
44,797
88,023
35,118
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 4s
Objective Time
4m 3s
120
Kill Participation
53
46
Kills
19
19
Deaths
46
74
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fernando
FlaxrXIII
Fernando
6
3
10
3.67
W
24
7
5
3.79
L
Lian
2
11
5
0.41
L
3
9
8
0.78
L
Moji
gin_028
Moji
9
9
2
1.11
L
3
9
13
1.06
W
0
2
24
6
L
2
8
6
0.63
W
8
3
20
6
W
Willo
xdorma
Willo
8
4
15
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

246,532
Damage
184,793
184,793
Taken
246,532
33,973
Shielding
35,118
133,399
Healing
111,523
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
FlaxrXIII
Fernando
40,989
28,449
0
1,409
46,325
33,973
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
64,263
54,483
0
11,694
37,937
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Lian
46,332
41,628
0
1,624
34,433
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
36,471
25,509
31,816
1,698
39,349
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Moji
gin_028
Moji
35,522
35,522
964
7,251
51,098
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
21,671
21,671
48,924
10,070
33,629
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
19,152
19,117
81,681
16,829
21,228
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
44,797
34,177
0
9,176
88,023
35,118
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
53,346
39,134
17,661
1,631
48,485
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Willo
xdorma
Willo
68,782
41,175
0
2,494
30,818
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role