Player Matchup

Viktor
Viktor
CubeDefender
Viktor
Level 342
Champion Stats
3W - 2L
1,548 SR
Queue Stats
248W - 209L
1,626 Elo+
Party 2
Inara
Inara
EternaTheFox
Inara
Level 36
Champion Stats
7W - 0L
1,798 SR
Queue Stats
41W - 32L
1,634 Elo+
Party 3
Tiberius
Tiberius
KawaiiTowi
Tiberius
Level 34
Champion Stats
3W - 1L
1,727 SR
Queue Stats
85W - 64L
1,612 Elo+
Party 3
Jenos
Jenos
TomKnocker44
Jenos
Level 869
Champion Stats
54W - 49L
1,626 SR
Queue Stats
524W - 515L
1,635 Elo+
Party 2
Imani
Imani
Yeneews1
Imani
Level 36
Champion Stats
21W - 5L
1,986 SR
Queue Stats
25W - 7L
1,822 Elo+
Party 3
Team Averages
Level 263
1,737 SR
1,666 Elo+

VS

Team Averages
Level 246
1,664 SR
1,625 Elo+
Zhin
Zhin
Athanos8
Zhin
Level 999
Champion Stats
30W - 38L
1,599 SR
Queue Stats
515W - 527L
1,688 Elo+
Solo
Skye
Skye
BitterMuffin
Skye
Level 22
Champion Stats
1W - 2L
1,848 SR
Queue Stats
35W - 27L
1,656 Elo+
Party 1
Maeve
Maeve
EPEKEY
Maeve
Level 19
Champion Stats
4W - 5L
1,623 SR
Queue Stats
21W - 22L
1,582 Elo+
Solo
Dredge
Dredge
S10p9YsNip3r
Dredge
Level 21
Champion Stats
5W - 3L
1,598 SR
Queue Stats
31W - 27L
1,621 Elo+
Party 1
Ying
Ying
WeAreTheGeth
Ying
Level 168
Champion Stats
11W - 8L
1,654 SR
Queue Stats
80W - 71L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
59
14 / 3 / 12
2,616
291
50,231
26,648
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 10% while using Iron Sights.

Level 1

Speed Load

Speed Load

Weapon

Generate 35 Ammo after getting a Killing Blow or Elimination.

Level 5

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 8.

Level 4

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

19
7 / 1 / 14
2,630
292
39,869
61,705
3,710
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Tiberius
KawaiiTowi
Tiberius
12
12 / 6 / 12
2,614
290
48,078
33,486
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

59
6 / 2 / 23
2,804
312
17,850
12,560
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Imani
Yeneews1
Imani
14
17 / 5 / 10
2,618
291
42,581
20,898
1,600
Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 150 after using Elemental Shift.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 100.

Level 2

Elemental Grace

Elemental Grace

Armor

Gain a 400-health Shield for 3s after dropping to or below 50% Health.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
58
8 / 10 / 3
2,509
279
49,624
41,004
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

13
1 / 11 / 3
1,727
192
27,731
35,119
0
Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Cloak

Cloak

Hidden

Increase the duration of Hidden by 3s.

Level 3

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 50% for 4s after getting an Elimination.

Level 5

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 1.6s.

Level 2

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Maeve
EPEKEY
Maeve
5
1 / 14 / 3
1,551
172
10,978
43,467
0
Savagery

Savagery

Pounce

Heal for 350 after using Pounce.

Level 5

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Persistence

Persistence

Armor

Reduce the damage you take by 20% while at or below 40% Health.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Scamper

Scamper

Pounce

Increase your Movement Speed by 10% for 3s after using Pounce.

Level 1

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Dredge
13
4 / 10 / 6
2,235
248
51,477
33,355
4,760
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

55
3 / 11 / 4
2,009
223
15,487
45,664
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 40s
Objective Time
1m 36s
127
Kill Participation
36
56
Kills
17
17
Deaths
56
71
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zhin
8
10
3
0.95
L
1
11
3
0.23
W
Viktor
14
3
12
6.67
L
Maeve
EPEKEY
Maeve
1
14
3
0.18
W
7
1
14
14
W
Tiberius
KawaiiTowi
Tiberius
12
6
12
3
L
Dredge
4
10
6
0.7
W
6
2
23
8.75
L
3
11
4
0.45
W
Imani
Yeneews1
Imani
17
5
10
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

198,609
Damage
155,297
155,297
Taken
198,609
5,310
Shielding
4,760
106,317
Healing
78,882
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Zhin
49,624
41,984
0
6,946
41,004
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
27,731
13,709
0
5,130
35,119
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Viktor
50,231
41,955
0
4,452
26,648
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
Maeve
EPEKEY
Maeve
10,978
4,520
0
5,767
43,467
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
39,869
37,535
0
13,913
61,705
3,710
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Tiberius
KawaiiTowi
Tiberius
48,078
45,928
0
3,225
33,486
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Dredge
51,477
39,167
0
3,298
33,355
4,760
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
17,850
7,535
76,128
7,969
12,560
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
15,487
15,487
37,969
19,772
45,664
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Imani
Yeneews1
Imani
42,581
30,153
0
630
20,898
1,600
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Damage Done by Role

Damage Taken by Role