Player Matchup
VS
Match Stats
![Street Cred](https://static.paladins.guru/i/items/16411.jpg)
Street Cred
Armor
Increase your maximum Health by 100.
Level 2
![Walk it Off](https://static.paladins.guru/i/items/16445.jpg)
Walk it Off
Prowl
Heal for 120 every 1s while Prowl is active.
Level 3
![Patch Up](https://static.paladins.guru/i/items/16480.jpg)
Patch Up
Nine Lives
Heal for an additional 400 with Nine Lives.
Level 5
![Savagery](https://static.paladins.guru/i/items/16424.jpg)
Savagery
Pounce
Heal for 70 after using Pounce.
Level 1
![Shred](https://static.paladins.guru/i/items/16466.jpg)
Shred
Pounce
Reduce the Cooldown of Pounce by 2s.
Level 4
![Rogue's Gambit](https://static.paladins.guru/i/items/16449.jpg)
Rogue's Gambit
Armor
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
Level 1
![Astral Cycle](https://static.paladins.guru/i/items/19169.jpg)
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.6s.
Level 4
![Retrograde](https://static.paladins.guru/i/items/19173.jpg)
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
![Relativity](https://static.paladins.guru/i/items/19226.jpg)
Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3
![Lightyears](https://static.paladins.guru/i/items/19164.jpg)
Lightyears
Astral Mark
Increase the range of Astral Mark by 8%.
Level 2
![Cosmic Barrier](https://static.paladins.guru/i/items/19215.jpg)
Cosmic Barrier
Stellar Wind
Reduce your damage taken by 5% while Stellar Wind is active.
Level 1
![Luminary](https://static.paladins.guru/i/items/19223.jpg)
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
![Hit and Run](https://static.paladins.guru/i/items/14444.jpg)
Hit and Run
Armor
Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.
Level 3
![Grenadier](https://static.paladins.guru/i/items/14435.jpg)
Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.
Level 4
![Flak Jacket](https://static.paladins.guru/i/items/14578.jpg)
Flak Jacket
Armor
Increase your maximum Health by 50.
Level 1
![Predator](https://static.paladins.guru/i/items/15060.jpg)
Predator
Iron Sights
Gain 25% Lifesteal while using Iron Sights.
Level 5
![Reflexes](https://static.paladins.guru/i/items/14429.jpg)
Reflexes
Iron Sights
Reduce the time it takes to bring up Iron Sights by 30%.
Level 2
![Burst Mode](https://static.paladins.guru/i/items/16429.jpg)
Burst Mode
Weapon
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
Level 1
![Hardiness](https://static.paladins.guru/i/items/16799.jpg)
Hardiness
In Pursuit
Decrease your damage taken by 12% while using In Pursuit.
Level 2
![Warrants Out](https://static.paladins.guru/i/items/16716.jpg)
Warrants Out
Combat Slide
Increase your Movement Speed by 50% for 2s after Combat Slide ends.
Level 5
![Wicked Don't Rest](https://static.paladins.guru/i/items/16787.jpg)
Wicked Don't Rest
Combat Slide
Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.
Level 4
![Requip](https://static.paladins.guru/i/items/16724.jpg)
Requip
Combat Slide
Generate 4 Ammo after activating Combat Slide.
Level 2
![Juke Boots](https://static.paladins.guru/i/items/16774.jpg)
Juke Boots
Armor
Increase your maximum Health by 100.
Level 2
![Heroism](https://static.paladins.guru/i/items/16807.jpg)
Heroism
Combat Slide
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 5
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 2
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 2
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 2
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 4
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
Team 1 Score
4
VS
Team 2 Score
-22
![Follow the Scent](https://static.paladins.guru/i/items/14827.jpg)
Follow the Scent
Fire Spit
Increase the size of your Fire Spit by 48%.
Level 2
![Rain of Fire](https://static.paladins.guru/i/items/14073.jpg)
Rain of Fire
Thrust
Consume 30% less Booster fuel for 5s after using Thrust.
Level 2
![Condescension](https://static.paladins.guru/i/items/15120.jpg)
Condescension
Fire Spit
Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.
Level 2
![Masterful](https://static.paladins.guru/i/items/12485.jpg)
Masterful
Fire Spit
Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.
Level 5
![Lung Capacity](https://static.paladins.guru/i/items/14087.jpg)
Lung Capacity
Fire Spit
Heal for 200 for each enemy hit with Fire Spit.
Level 4
![Combustible](https://static.paladins.guru/i/items/16514.jpg)
Combustible
Fire Spit
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
Level 1
![Excessive Force](https://static.paladins.guru/i/items/22874.jpg)
Excessive Force
Weapon
Increase your maximum Ammo by 15.
Level 5
![Hopeguard](https://static.paladins.guru/i/items/22877.jpg)
Hopeguard
Bulwark
Increase your Healing received by 6% while your Bulwark is active.
Level 1
![Vigorous Defense](https://static.paladins.guru/i/items/22876.jpg)
Vigorous Defense
Bulwark
Heal for 25 every 1s while Bulwark is active.
Level 1
![Shield Wall](https://static.paladins.guru/i/items/22879.jpg)
Shield Wall
Bulwark
Increase the Health of your Bulwark by 800.
Level 4
![Platemail](https://static.paladins.guru/i/items/22872.jpg)
Platemail
Armor
Increase your maximum Health by 600.
Level 4
![Storm of Bullets](https://static.paladins.guru/i/items/22890.jpg)
Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1
![Spirit's Grace](https://static.paladins.guru/i/items/11463.jpg)
Spirit's Grace
Healing Totem
Allies inside your Healing Totem gain 12% increased Movement Speed for 1s.
Level 2
![Outreach](https://static.paladins.guru/i/items/12655.jpg)
Outreach
Healing Totem
Increase the deploy range of Healing Totem by 60%.
Level 4
![Haunting](https://static.paladins.guru/i/items/12458.jpg)
Haunting
Ghost Walk
Reduce the Cooldown of Ghost Walk by 2.4s.
Level 4
![Gale](https://static.paladins.guru/i/items/11466.jpg)
Gale
Ghost Walk
Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.
Level 4
![Electrostatic](https://static.paladins.guru/i/items/14808.jpg)
Electrostatic
Weapon
Increase your Ammo regeneration speed by 12%.
Level 1
![Totemic Ward](https://static.paladins.guru/i/items/16377.jpg)
Totemic Ward
Healing Totem
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
Level 1
![Trigger Happy](https://static.paladins.guru/i/items/23465.jpg)
Trigger Happy
Weapon
Increase your Healing received by 15% while firing your SMGs.
Level 3
![Surprise!](https://static.paladins.guru/i/items/23467.jpg)
Surprise!
Shadow Step
Generate 15 Ammo after activating Shadow Step.
Level 3
![Tenacious](https://static.paladins.guru/i/items/23468.jpg)
Tenacious
Shadow Step
Heal for 160 after activating Shadow Step.
Level 4
![Trespasser](https://static.paladins.guru/i/items/23479.jpg)
Trespasser
Agility
Increase your jump height by 20% while Agility is active.
Level 1
![Memento](https://static.paladins.guru/i/items/23466.jpg)
Memento
Weapon
Increase your maximum Ammo by 20.
Level 4
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Fatalis](https://static.paladins.guru/i/items/13052.jpg)
Fatalis
Crippling Throw
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.
Level 3
![Force of Nature](https://static.paladins.guru/i/items/12282.jpg)
Force of Nature
Armor
Gain a 300-Health Shield for 3s after dropping to or below 50% Health.
Level 2
![Chopper](https://static.paladins.guru/i/items/14204.jpg)
Chopper
Crippling Throw
Heal for 150 after hitting an enemy with Crippling Throw.
Level 3
![Barkskin](https://static.paladins.guru/i/items/12954.jpg)
Barkskin
Armor
Increase your maximum Health by 150.
Level 2
![Chop Down](https://static.paladins.guru/i/items/15161.jpg)
Chop Down
Crippling Throw
Reduce the Cooldown of Crippling Throw by 3s.
Level 5
![Deep Roots](https://static.paladins.guru/i/items/16582.jpg)
Deep Roots
Crippling Throw
Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.