Player Matchup

Jenos
Jenos
AceO_Midori
Jenos
Level 11
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,593 Elo+
Party 1
Moji
Moji
NogueRarwhal
Moji
Level 12
Champion Stats
0W - 1L
1,332 SR
Queue Stats
5W - 5L
1,633 Elo+
Solo
Fernando
Fernando
TheLightBreaks
Fernando
Level 529
Champion Stats
3W - 2L
1,560 SR
Queue Stats
36W - 34L
1,565 Elo+
Solo
Tiberius
Tiberius
hh2003212
Tiberius
Level 25
Champion Stats
0W - 1L
1,134 SR
Queue Stats
3W - 4L
1,647 Elo+
Party 1
Saati
Saati
yepprogenji
Saati
Level 454
Champion Stats
7W - 4L
1,588 SR
Queue Stats
195W - 141L
1,687 Elo+
Solo
Team Averages
Level 206
1,423 SR
1,625 Elo+

VS

Team Averages
Level 235
1,586 SR
1,549 Elo+
VII
VII
Khr1mzz
VII
Level 12
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Khan
Khan
MoConscious999
Khan
Level 210
Champion Stats
5W - 4L
1,672 SR
Queue Stats
101W - 103L
1,543 Elo+
Solo
Grohk
Grohk
WombRaiderIII
Grohk
Level 30
Champion Stats
1W - 2L
1,440 SR
Queue Stats
35W - 26L
1,626 Elo+
Solo
Viktor
Viktor
iddqd_SA
Viktor
Level 41
Champion Stats
2W - 0L
1,720 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Kinessa
Kinessa
x_SCROTIE_x
Kinessa
Level 882
Champion Stats
369W - 261L
1,600 SR
Queue Stats
1,039W - 683L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
12
2 / 9 / 4
3,031
433
19,250
27,264
0
Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 30%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Penumbra

Penumbra

Weapon

Gain 20% Lifesteal.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

16
1 / 10 / 1
2,597
371
17,877
29,124
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Fernando
51
2 / 7 / 5
3,211
459
32,952
45,548
32,159
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Tiberius
hh2003212
Tiberius
17
5 / 8 / 1
2,918
417
30,954
25,201
0
World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 45 every 1s while Combat Trance is active.

Level 1

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

57
4 / 8 / 4
2,990
427
45,305
25,153
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 3% for 2.5s after Ricochet is deployed.

Level 1

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
VII
4
3 / 6 / 5
2,995
428
13,664
29,602
0
Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 16% while in Automatic fire mode.

Level 4

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

Equivocate

Equivocate

Grappling Hook

Heal for 200 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 2

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 20%.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Overcharged

Overcharged

Overcharge your Grappling Hook to now pull non-Frontline Champions to VII. Reduce Grappling Hook’s damage by 100, its Charges by 1, and its Cooldown by 2s.

Level 1

53
14 / 3 / 7
875
125
41,575
63,724
145
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 200.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

16
2 / 2 / 22
3,985
569
12,679
24,389
0
Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 200.

Level 4

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 30%.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Viktor
iddqd_SA
Viktor
27
9 / 2 / 5
3,115
445
27,424
19,698
0
Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Kinessa
x_SCROTIE_x
Kinessa
58
14 / 1 / 11
3,544
506
56,948
8,925
0
Headstrong

Headstrong

Armor

Increase your maximum Health by 100.

Level 2

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 3.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 2s
Objective Time
6m 30s
29
Kill Participation
92
14
Kills
42
42
Deaths
14
15
Assists
50
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
W
VII
3
6
5
0.92
W
14
3
7
5.83
L
1
10
1
0.15
L
Fernando
2
7
5
0.64
W
2
2
22
6.5
L
Tiberius
hh2003212
Tiberius
5
8
1
0.69
W
Viktor
iddqd_SA
Viktor
9
2
5
5.75
W
Kinessa
x_SCROTIE_x
Kinessa
14
1
11
19.5
L
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,338
Damage
152,290
152,290
Taken
146,338
32,159
Shielding
145
38,237
Healing
100,719
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
19,250
14,595
2,998
6,620
27,264
0
W
VII
13,664
13,664
0
3,378
29,602
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
41,575
37,001
0
11,481
63,724
145
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
17,877
17,877
0
5,729
29,124
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
32,952
16,446
0
8,268
45,548
32,159
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
12,679
11,829
53,869
18,781
24,389
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Tiberius
hh2003212
Tiberius
30,954
25,004
0
7,618
25,201
0
W
Viktor
iddqd_SA
Viktor
27,424
22,279
0
9,110
19,698
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Kinessa
x_SCROTIE_x
Kinessa
56,948
43,838
0
4,100
8,925
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
45,305
27,538
0
7,004
25,153
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role