Player Matchup

Saati
Saati
Diamond V
CrossFyer
Saati
Diamond V
Level 304
Champion Stats
18W - 29L
1,557 SR
Queue Stats
254W - 242L
1,651 Elo+
Solo
Grover
Grover
Diamond IV
StepsisterUwU
Grover
Diamond IV
Level 623
Champion Stats
28W - 19L
1,675 SR
Queue Stats
172W - 154L
1,650 Elo+
Party 3
Barik
Barik
Qualifying
TrippleFire
Barik
Qualifying
Level 111
Champion Stats
9W - 6L
1,706 SR
Queue Stats
103W - 98L
1,584 Elo+
Party 4
Vora
Vora
Platinum III
irenebaebae
Vora
Platinum III
Level 63
Champion Stats
5W - 2L
1,696 SR
Queue Stats
27W - 13L
1,735 Elo+
Party 3
Fernando
Fernando
Qualifying
souperJohn
Fernando
Qualifying
Level 110
Champion Stats
7W - 4L
1,735 SR
Queue Stats
83W - 68L
1,602 Elo+
Party 4
Team Averages
Gold IV
Gold IV
Average Tier
Level 242
1,674 SR
1,644 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 351
1,653 SR
1,601 Elo+
Zhin
Zhin
Platinum II
RolasKURWAFA
Zhin
Platinum II
Level 336
Champion Stats
71W - 49L
1,736 SR
Queue Stats
416W - 371L
1,622 Elo+
Party 2
Corvus
Corvus
Platinum V
SorryGoHome
Corvus
Platinum V
Level 41
Champion Stats
14W - 17L
1,631 SR
Queue Stats
49W - 42L
1,593 Elo+
Party 1
Torvald
Torvald
Diamond V
TiKeRuS
Torvald
Diamond V
Level 401
Champion Stats
66W - 27L
1,769 SR
Queue Stats
472W - 422L
1,563 Elo+
Party 2
Makoa
Makoa
Platinum IV
YEETMElSTER
Makoa
Platinum IV
Level 211
Champion Stats
0W - 1L
1,500 SR
Queue Stats
51W - 42L
1,588 Elo+
Party 1
Octavia
Octavia
Diamond III
spaark007
Octavia
Diamond III
Level 768
Champion Stats
36W - 35L
1,630 SR
Queue Stats
810W - 772L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
CrossFyer
Saati
59
6 / 6 / 7
3,093
309
52,345
42,266
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

58
3 / 6 / 15
4,006
401
25,353
35,861
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 10% for 4s after they are Healed by Blossom.

Level 2

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

56
5 / 5 / 7
3,921
392
38,376
47,592
66,979
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

26
13 / 5 / 6
3,979
398
60,755
45,731
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
souperJohn
Fernando
56
1 / 7 / 8
2,632
263
34,745
64,861
25,847
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
CaspianKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
AndroxusYing
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
9 / 6 / 6
2,245
225
66,666
43,394
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Footwork

Footwork

Counter

Increase your Movement Speed by 20% for 3s after activating Counter.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Corvus
32
2 / 7 / 14
3,116
312
11,856
28,382
0
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Torvald
TiKeRuS
Torvald
57
4 / 4 / 14
2,078
208
44,715
46,074
83,608
Hearthwarder

Hearthwarder

Protection

Generate 75 Shield after using Protection.

Level 1

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 450.

Level 3

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

50
4 / 6 / 6
2,214
221
36,496
64,513
23,571
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 12% for 3s after using Shell Spin.

Level 2

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Octavia
spaark007
Octavia
59
10 / 5 / 9
2,226
223
76,578
29,211
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Overwhelming Force

Overwhelming Force

Generate 4% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 4

Entrenched

Entrenched

Reduce your damage taken by 5% while standing inside of your Distortion Field.

Level 1

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 39s
Objective Time
1m 7s
71
Kill Participation
78
28
Kills
29
29
Deaths
28
43
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Saati
CrossFyer
Saati
6
6
7
1.58
L
9
6
6
2
L
Corvus
2
7
14
1.29
W
3
6
15
1.75
L
Torvald
TiKeRuS
Torvald
4
4
14
2.75
W
5
5
7
1.7
L
4
6
6
1.17
W
13
5
6
3.2
W
Fernando
souperJohn
Fernando
1
7
8
0.71
L
Octavia
spaark007
Octavia
10
5
9
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

211,574
Damage
236,311
236,311
Taken
211,574
92,826
Shielding
107,179
139,511
Healing
107,969
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Saati
CrossFyer
Saati
52,345
41,947
0
1,652
42,266
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Level 1

L
66,666
53,721
418
3,082
43,394
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

L
Corvus
11,856
8,896
81,394
7,372
28,382
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
25,353
18,904
87,930
21,451
35,861
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Torvald
TiKeRuS
Torvald
44,715
40,275
10,060
438
46,074
83,608
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
38,376
38,376
0
9,686
47,592
66,979
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
36,496
35,704
0
2,675
64,513
23,571

Level 2

Level 1

W
60,755
42,146
0
12,469
45,731
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Level 1

Level 1

W
Fernando
souperJohn
Fernando
34,745
16,928
0
6,323
64,861
25,847
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Octavia
spaark007
Octavia
76,578
67,664
0
2,530
29,211
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role