Player Matchup

Cassie
Cassie
Diamond II
Chinikoi
Cassie
Diamond II
Level 935
Champion Stats
36W - 36L
1,713 SR
Queue Stats
96W - 88L
1,691 Elo+
Party 2
Fernando
Fernando
Diamond V
Chinwvr
Fernando
Diamond V
Level 45
Champion Stats
4W - 1L
1,813 SR
Queue Stats
33W - 21L
1,701 Elo+
Party 4
Vora
Vora
Masters
MichelBigZeub
Vora
Masters
Level 295
Champion Stats
4W - 5L
1,598 SR
Queue Stats
99W - 83L
1,727 Elo+
Party 4
Barik
Barik
Diamond IV
StepsisterUwU
Barik
Diamond IV
Level 623
Champion Stats
11W - 4L
1,739 SR
Queue Stats
172W - 154L
1,668 Elo+
Party 2
Ying
Ying
Diamond III
spaark007
Ying
Diamond III
Level 768
Champion Stats
23W - 28L
1,516 SR
Queue Stats
807W - 769L
1,643 Elo+
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 533
1,676 SR
1,686 Elo+

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 413
1,725 SR
1,654 Elo+
Atlas
Atlas
Diamond III
ComeBabyCome
Atlas
Diamond III
Level 151
Champion Stats
21W - 13L
1,732 SR
Queue Stats
478W - 438L
1,677 Elo+
Solo
Grover
Grover
Diamond I
clash41
Grover
Diamond I
Level 516
Champion Stats
87W - 73L
1,762 SR
Queue Stats
1,707W - 1,643L
1,691 Elo+
Party 3
Saati
Saati
Platinum I
mymomisavirgin
Saati
Platinum I
Level 822
Champion Stats
4W - 4L
1,724 SR
Queue Stats
172W - 170L
1,554 Elo+
Party 1
Inara
Inara
Diamond I
vuxsal
Inara
Diamond I
Level 231
Champion Stats
11W - 10L
1,684 SR
Queue Stats
167W - 123L
1,652 Elo+
Party 1
Buck
Buck
Diamond I
ŠMÛRƒжLËÅКš
Buck
Diamond I
Level 345
Champion Stats
44W - 39L
1,724 SR
Queue Stats
899W - 822L
1,695 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
Chinikoi
Cassie
59
10 / 13 / 11
5,578
349
127,372
72,160
0
Drain Life

Drain Life

Blast Shot

Heal for 150 over 2s for each enemy hit by Blast Shot.

Level 2

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 20%.

Level 4

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Fernando
Chinwvr
Fernando
30
6 / 10 / 13
5,161
323
124,483
154,822
68,009
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

55
7 / 11 / 16
6,145
384
146,635
91,292
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

58
3 / 7 / 15
5,469
342
101,782
90,846
111,857
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Ying
59
3 / 7 / 14
4,361
273
19,242
31,591
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
CaspianKhan
Team 1 Score

4

VS

Team 2 Score

3

Bans
VIILian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
4 / 3 / 27
3,150
197
83,189
142,230
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Grover
clash41
Grover
59
4 / 1 / 36
4,960
310
71,980
76,500
0
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

58
22 / 4 / 12
3,943
246
145,997
68,182
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 3% for 1.5s after using Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Inara
vuxsal
Inara
52
2 / 8 / 19
3,220
201
62,511
166,187
13,449
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

58
16 / 13 / 10
3,302
206
77,034
66,415
2,400
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 50s
Objective Time
5m 40s
98
Kill Participation
152
29
Kills
48
48
Deaths
29
69
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Cassie
Chinikoi
Cassie
10
13
11
1.19
W
Fernando
Chinwvr
Fernando
6
10
13
1.25
L
4
3
27
5.83
W
7
11
16
1.36
W
3
7
15
1.5
L
Grover
clash41
Grover
4
1
36
22
L
22
4
12
7
W
Ying
3
7
14
1.43
L
Inara
vuxsal
Inara
2
8
19
1.44
L
16
13
10
1.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

519,514
Damage
440,711
440,711
Taken
519,514
179,866
Shielding
15,849
287,698
Healing
384,336
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Cassie
Chinikoi
Cassie
127,372
97,516
0
3,732
72,160
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Level 2

W
Fernando
Chinwvr
Fernando
124,483
65,412
0
24,460
154,822
68,009
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
83,189
83,189
0
10,671
142,230
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
146,635
108,677
0
19,545
91,292
0

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

W
101,782
101,782
0
9,624
90,846
111,857

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

L
Grover
clash41
Grover
71,980
55,121
271,706
74,242
76,500
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
145,997
111,890
0
1,631
68,182
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Ying
19,242
19,242
214,685
15,652
31,591
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Inara
vuxsal
Inara
62,511
53,803
0
14,544
166,187
13,449
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
77,034
60,906
0
11,542
66,415
2,400

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 2

Damage Done by Role

Damage Taken by Role