Player Matchup

Corvus
Corvus
Platinum III
BluChewPip
Corvus
Platinum III
Level 181
Champion Stats
57W - 42L
1,685 SR
Queue Stats
851W - 782L
1,668 Elo+
Party 1
Androxus
Androxus
Diamond III
Ohy
Androxus
Diamond III
Level 778
Champion Stats
34W - 41L
1,641 SR
Queue Stats
1,042W - 993L
1,612 Elo+
Solo
Makoa
Makoa
Diamond IV
SkyesButtCheeks
Makoa
Diamond IV
Level 514
Champion Stats
43W - 35L
1,718 SR
Queue Stats
416W - 380L
1,623 Elo+
Party 1
Terminus
Terminus
Diamond IV
TaIyoBu
Terminus
Diamond IV
Level 999
Champion Stats
2W - 1L
1,899 SR
Queue Stats
108W - 96L
1,640 Elo+
Solo
Dredge
Dredge
Masters
espiritualking
Dredge
Masters
Level 999
Champion Stats
419W - 380L
1,710 SR
Queue Stats
941W - 883L
1,695 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 694
1,731 SR
1,648 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 321
1,671 SR
1,661 Elo+
Grohk
Grohk
Platinum II
AipacLobby
Grohk
Platinum II
Level 61
Champion Stats
13W - 10L
1,123 SR
Queue Stats
141W - 82L
1,725 Elo+
Solo
Fernando
Fernando
Diamond IV
IITrueLegendII
Fernando
Diamond IV
Level 433
Champion Stats
30W - 19L
1,821 SR
Queue Stats
697W - 662L
1,612 Elo+
Solo
Diamond II
Vishicyaicha
Unknown
Diamond II
Level 37
Champion Stats
17W - 6L
1,927 SR
Queue Stats
92W - 84L
1,745 Elo+
Solo
Talus
Talus
Diamond V
séppúkú
Talus
Diamond V
Level 73
Champion Stats
41W - 27L
1,747 SR
Queue Stats
254W - 233L
1,581 Elo+
Solo
Octavia
Octavia
Masters
ßetterNow
Octavia
Masters
Level 999
Champion Stats
32W - 23L
1,738 SR
Queue Stats
402W - 387L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
BluChewPip
Corvus
49
1 / 5 / 3
1,456
243
6,454
15,019
520
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Androxus
Ohy
Androxus
59
4 / 7 / 2
1,346
224
24,920
31,614
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 25%.

Level 5

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

57
2 / 5 / 2
1,754
292
18,439
49,842
16,802
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 18% for 3s after using Shell Spin.

Level 3

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Rampage

Rampage

Armor

Increase your Movement Speed by 40% for 4s after getting an Elimination.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Terminus
TaIyoBu
Terminus
54
0 / 9 / 1
786
131
10,550
46,472
0
It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

59
2 / 3 / 3
1,283
214
34,797
23,312
2,638
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Bans
RuckusAzaan
Team 1 Score

0

VS

Team 2 Score

4

Bans
KhanVatu
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
46
3 / 1 / 19
2,289
382
26,229
18,389
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 10%.

Level 1

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Fernando
54
4 / 1 / 5
2,801
467
15,075
18,126
21,525
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Vishicyaicha
Unknown
10
5 / 3 / 8
2,087
348
42,388
15,083
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Talus
44
4 / 3 / 10
1,994
332
36,965
22,417
0
Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Perseverance

Perseverance

Weapon

Gain 10% Lifesteal while at or below 40% Health.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Octavia
ßetterNow
Octavia
59
14 / 1 / 6
2,344
391
45,602
21,145
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

55s
Objective Time
5m 2s
20
Kill Participation
78
9
Kills
30
29
Deaths
9
11
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Grohk
3
1
19
12.5
L
Corvus
BluChewPip
Corvus
1
5
3
0.5
W
Fernando
4
1
5
6.5
L
Androxus
Ohy
Androxus
4
7
2
0.71
L
2
5
2
0.6
L
Terminus
TaIyoBu
Terminus
0
9
1
0.06
W
Vishicyaicha
Unknown
5
3
8
3
L
2
3
3
1.17
W
Talus
4
3
10
3
W
Octavia
ßetterNow
Octavia
14
1
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,160
Damage
166,259
166,259
Taken
95,160
19,960
Shielding
21,525
57,193
Healing
61,762
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grohk
26,229
20,735
33,892
13,926
18,389
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Corvus
BluChewPip
Corvus
6,454
4,438
38,812
2,349
15,019
520
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Fernando
15,075
10,067
0
3,426
18,126
21,525

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Androxus
Ohy
Androxus
24,920
16,771
0
0
31,614
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 1

L
18,439
16,839
0
3,879
49,842
16,802

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Terminus
TaIyoBu
Terminus
10,550
3,250
0
4,893
46,472
0

Level 1

W
Vishicyaicha
Unknown
42,388
37,328
0
1,502
15,083
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
34,797
18,459
0
7,260
23,312
2,638

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Talus
36,965
32,155
0
1,845
22,417
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Octavia
ßetterNow
Octavia
45,602
43,280
402
6,769
21,145
0

Level 1

Damage Done by Role

Damage Taken by Role