Player Matchup

Rei
Rei
Diamond II
LAR0SALIA
Rei
Diamond II
Level 999
Champion Stats
210W - 149L
1,759 SR
Queue Stats
1,322W - 1,255L
1,570 Elo+
Solo
Vora
Vora
Platinum II
Trumpeltier
Vora
Platinum II
Level 238
Champion Stats
5W - 3L
1,579 SR
Queue Stats
67W - 58L
1,582 Elo+
Party 1
Cassie
Cassie
Diamond IV
Wacck
Cassie
Diamond IV
Level 678
Champion Stats
55W - 82L
1,629 SR
Queue Stats
1,415W - 1,373L
1,621 Elo+
Solo
Inara
Inara
Gold IV
Zeaddl
Inara
Gold IV
Level 121
Champion Stats
21W - 21L
1,636 SR
Queue Stats
88W - 77L
1,582 Elo+
Party 1
Khan
Khan
Platinum I
tusharlock10
Khan
Platinum I
Level 999
Champion Stats
128W - 92L
1,721 SR
Queue Stats
703W - 657L
1,573 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 607
1,665 SR
1,586 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 621
1,590 SR
1,632 Elo+
Grover
Grover
Gold II
DirtySnowman
Grover
Gold II
Level 385
Champion Stats
3W - 2L
1,665 SR
Queue Stats
674W - 668L
1,635 Elo+
Solo
Atlas
Atlas
Platinum IV
Greeenii
Atlas
Platinum IV
Level 725
Champion Stats
4W - 3L
1,684 SR
Queue Stats
149W - 135L
1,615 Elo+
Solo
Fernando
Fernando
Platinum I
ITALIANangel
Fernando
Platinum I
Level 853
Champion Stats
6W - 5L
1,595 SR
Queue Stats
211W - 179L
1,603 Elo+
Party 2
Viktor
Viktor
Diamond IV
PiediEnjoyer
Viktor
Diamond IV
Level 144
Champion Stats
4W - 8L
1,612 SR
Queue Stats
306W - 268L
1,665 Elo+
Party 2
Talus
Talus
Diamond IV
dracotien
Talus
Diamond IV
Level 999
Champion Stats
0W - 2L
1,392 SR
Queue Stats
519W - 499L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
5 / 2 / 25
4,111
374
54,571
43,578
0
Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

57
8 / 3 / 12
2,835
258
88,034
40,522
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Cassie
Wacck
Cassie
59
15 / 8 / 7
4,327
393
89,844
52,547
0
Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 10% for 1.5s after using Dodge Roll.

Level 1

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Inara
Zeaddl
Inara
44
1 / 2 / 14
3,296
300
53,533
86,961
3,722
Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
9 / 2 / 17
3,440
313
74,860
98,600
36,553
Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
CaspianLian
Team 1 Score

4

VS

Team 2 Score

0

Bans
AshLex
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
56
2 / 8 / 11
3,083
280
44,830
53,679
0
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Rebound

Rebound

Armor

Increase your Healing received by 5% while at or below 50% Health.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Atlas
Greeenii
Atlas
57
3 / 8 / 7
2,400
218
61,880
107,787
0
Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1.5s.

Level 3

Rewritten History

Rewritten History

Stasis Field

Generate 1 Ammo after using Second Chance.

Level 1

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Fernando
ITALIANangel
Fernando
59
3 / 7 / 6
2,841
258
55,351
103,489
83,882
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Viktor
48
7 / 4 / 4
3,133
285
104,951
38,916
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Talus
dracotien
Talus
59
2 / 11 / 8
2,017
183
55,196
56,971
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 25% Lifesteal while Overcharge is active.

Level 5

Ancient Power

Ancient Power

Overcharge

Reduce the Cooldown of Blitz Upper by 0.5s for each enemy hit while Overcharge is active.

Level 1

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 5s.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 10s
Objective Time
5m 42s
113
Kill Participation
53
38
Kills
17
17
Deaths
38
75
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Grover
2
8
11
0.94
L
Atlas
Greeenii
Atlas
3
8
7
0.81
L
Fernando
ITALIANangel
Fernando
3
7
6
0.86
W
5
2
25
8.75
L
Viktor
7
4
4
2.25
W
8
3
12
4.67
W
Cassie
Wacck
Cassie
15
8
7
2.31
W
Inara
Zeaddl
Inara
1
2
14
4
L
Talus
dracotien
Talus
2
11
8
0.55
W
9
2
17
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

360,842
Damage
322,208
322,208
Taken
360,842
40,275
Shielding
83,882
270,752
Healing
197,259
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
44,830
37,273
138,165
33,637
53,679
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

L
Atlas
Greeenii
Atlas
61,880
61,880
0
1,592
107,787
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
ITALIANangel
Fernando
55,351
37,706
0
12,047
103,489
83,882
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
54,571
51,122
167,548
37,423
43,578
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Viktor
104,951
56,802
0
2,906
38,916
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 2

W
88,034
51,665
829
8,398
40,522
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Cassie
Wacck
Cassie
89,844
74,381
0
7,598
52,547
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Inara
Zeaddl
Inara
53,533
47,743
0
12,526
86,961
3,722
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Talus
dracotien
Talus
55,196
51,311
0
8,912
56,971
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
74,860
70,151
11,231
25,199
98,600
36,553
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role