Player Matchup

Lex
Lex
HanmaJack
Lex
Level 999
Champion Stats
15W - 10L
1,715 SR
Queue Stats
388W - 396L
1,644 Elo+
Solo
Kasumi
Kasumi
Osuna0102
Kasumi
Level 58
Champion Stats
6W - 9L
1,526 SR
Queue Stats
84W - 58L
1,707 Elo+
Party 1
Dredge
Dredge
narain
Dredge
Level 999
Champion Stats
20W - 19L
1,641 SR
Queue Stats
962W - 978L
1,583 Elo+
Solo
Ying
Ying
あやぴまる
Ying
Level 300
Champion Stats
21W - 14L
1,618 SR
Queue Stats
396W - 354L
1,569 Elo+
Party 1
Fernando
Fernando
にしむら
Fernando
Level 181
Champion Stats
47W - 33L
1,639 SR
Queue Stats
303W - 271L
1,615 Elo+
Party 1
Team Averages
Level 507
1,628 SR
1,624 Elo+

VS

Team Averages
Level 584
1,619 SR
1,667 Elo+
Maeve
Maeve
Flareonnnn
Maeve
Level 98
Champion Stats
15W - 8L
1,719 SR
Queue Stats
29W - 29L
1,601 Elo+
Solo
Khan
Khan
ImmaSlapYa
Khan
Level 189
Champion Stats
3W - 2L
1,598 SR
Queue Stats
101W - 103L
1,717 Elo+
Solo
Lillith
Lillith
Janeмour
Lillith
Level 999
Champion Stats
12W - 14L
1,624 SR
Queue Stats
151W - 130L
1,656 Elo+
Party 2
Barik
Barik
Jhonels
Barik
Level 633
Champion Stats
21W - 25L
1,593 SR
Queue Stats
122W - 119L
1,695 Elo+
Party 2
Sha Lin
Sha Lin
Seyмour
Sha Lin
Level 999
Champion Stats
4W - 9L
1,559 SR
Queue Stats
138W - 131L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
11 / 4 / 13
4,244
424
61,678
39,273
0
Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Kasumi
Osuna0102
Kasumi
38
11 / 7 / 11
3,014
301
65,007
41,127
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Dredge
narain
Dredge
59
10 / 4 / 11
3,003
300
98,695
21,192
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 30%.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

59
2 / 1 / 28
4,311
431
12,113
16,471
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 3.75s.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
にしむら
Fernando
45
6 / 1 / 9
3,493
349
46,906
80,742
77,946
Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
55
5 / 14 / 5
2,478
248
33,612
49,976
900
Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

53
2 / 7 / 4
2,458
246
34,938
85,186
66,342
Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 40% for 3s after activating Battle Shout.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 200.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Lillith
Janeмour
Lillith
58
1 / 5 / 5
2,185
219
17,269
38,608
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 1s.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Barik
Jhonels
Barik
59
0 / 7 / 8
2,966
297
51,789
77,438
104,413
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Sha Lin
Seyмour
Sha Lin
58
9 / 7 / 4
2,231
223
61,197
33,191
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Swagger

Swagger

Armor

Increase your maximum Health by 50.

Level 1

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 60%.

Level 3

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 21s
Objective Time
4m 22s
112
Kill Participation
43
40
Kills
17
17
Deaths
40
72
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Maeve
5
14
5
0.54
W
11
4
13
4.38
L
2
7
4
0.57
L
Lillith
Janeмour
Lillith
1
5
5
0.7
L
Barik
Jhonels
Barik
0
7
8
0.57
W
Kasumi
Osuna0102
Kasumi
11
7
11
2.36
L
Sha Lin
Seyмour
Sha Lin
9
7
4
1.57
W
Dredge
narain
Dredge
10
4
11
3.88
W
2
1
28
16
W
Fernando
にしむら
Fernando
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

284,399
Damage
198,805
198,805
Taken
284,399
77,946
Shielding
171,655
151,513
Healing
140,582
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Maeve
33,612
28,329
0
14,547
49,976
900

Level 1

Level 1

Level 1

Level 1

W
61,678
59,952
0
2,119
39,273
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
34,938
31,338
7,544
21,166
85,186
66,342
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Lillith
Janeмour
Lillith
17,269
5,694
90,760
545
38,608
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Barik
Jhonels
Barik
51,789
51,789
0
2,497
77,438
104,413
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Kasumi
Osuna0102
Kasumi
65,007
48,765
0
3,775
41,127
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
Sha Lin
Seyмour
Sha Lin
61,197
51,603
0
3,523
33,191
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

W
Dredge
narain
Dredge
98,695
60,123
0
360
21,192
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Level 1

W
12,113
12,113
129,721
14,106
16,471
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
にしむら
Fernando
46,906
35,671
0
1,432
80,742
77,946
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role