Player Matchup

Azaan
Azaan
Diamond V
Sxmen2high4me
Azaan
Diamond V
Level 230
Champion Stats
91W - 55L
1,743 SR
Queue Stats
422W - 396L
1,596 Elo+
Party 2
Tyra
Tyra
Diamond II
TheStagalla
Tyra
Diamond II
Level 999
Champion Stats
28W - 19L
1,709 SR
Queue Stats
428W - 370L
1,665 Elo+
Solo
Seris
Seris
Diamond I
YetiVeti
Seris
Diamond I
Level 999
Champion Stats
334W - 244L
1,750 SR
Queue Stats
1,137W - 1,151L
1,702 Elo+
Party 3
Corvus
Corvus
Diamond III
eremiet
Corvus
Diamond III
Level 389
Champion Stats
8W - 9L
1,495 SR
Queue Stats
361W - 348L
1,589 Elo+
Party 2
Fernando
Fernando
Platinum I
wthBrim
Fernando
Platinum I
Level 505
Champion Stats
4W - 4L
1,609 SR
Queue Stats
399W - 388L
1,572 Elo+
Party 3
Team Averages
Diamond III
Diamond III
Average Tier
Level 624
1,661 SR
1,625 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 233
1,686 SR
1,642 Elo+
Barik
Barik
Diamond IV
Kmomille
Barik
Diamond IV
Level 147
Champion Stats
27W - 16L
1,789 SR
Queue Stats
188W - 164L
1,639 Elo+
Party 1
Willo
Willo
Diamond IV
Nerbys
Willo
Diamond IV
Level 335
Champion Stats
2W - 3L
1,665 SR
Queue Stats
270W - 249L
1,604 Elo+
Solo
Grover
Grover
Platinum II
Tykao
Grover
Platinum II
Level 60
Champion Stats
2W - 4L
1,769 SR
Queue Stats
65W - 50L
1,702 Elo+
Party 1
Rei
Rei
Diamond II
WuKoTTa
Rei
Diamond II
Level 278
Champion Stats
7W - 12L
1,710 SR
Queue Stats
727W - 690L
1,644 Elo+
Solo
Atlas
Atlas
Platinum III
g4flip
Atlas
Platinum III
Level 347
Champion Stats
2W - 4L
1,499 SR
Queue Stats
23W - 19L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 2 / 5
2,553
284
77,237
94,158
19,396
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

59
3 / 2 / 18
3,073
341
114,433
36,715
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Seris
YetiVeti
Seris
59
10 / 1 / 9
2,827
314
88,777
53,611
2,520
Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Corvus
eremiet
Corvus
59
1 / 3 / 18
3,825
425
18,352
24,055
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 1.6s after being Healed.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Fernando
wthBrim
Fernando
58
7 / 3 / 10
3,111
346
51,316
99,277
101,689
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
LexKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
TorvaldKinessa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Kmomille
Barik
53
1 / 5 / 7
2,730
303
72,306
83,230
71,636
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 0.8s.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Willo
Nerbys
Willo
44
2 / 8 / 2
2,393
266
62,653
38,043
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.7999999999999998s.

Level 3

Nectar

Nectar

Seedling

Heal for 75 after using Seedling.

Level 1

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Grover
Tykao
Grover
35
1 / 3 / 7
2,889
321
68,714
67,757
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Rei
57
5 / 4 / 3
2,544
283
62,316
58,635
0
Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Atlas
g4flip
Atlas
52
2 / 6 / 4
1,890
210
41,827
102,450
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 38s
Objective Time
1m 59s
86
Kill Participation
34
26
Kills
11
11
Deaths
26
60
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Barik
Kmomille
Barik
1
5
7
0.9
L
Willo
Nerbys
Willo
2
8
2
0.38
W
5
2
5
3.75
W
3
2
18
6
L
Grover
Tykao
Grover
1
3
7
1.5
L
Rei
5
4
3
1.63
W
Seris
YetiVeti
Seris
10
1
9
14.5
W
Corvus
eremiet
Corvus
1
3
18
3.33
L
Atlas
g4flip
Atlas
2
6
4
0.67
W
Fernando
wthBrim
Fernando
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

350,115
Damage
307,816
307,816
Taken
350,115
123,605
Shielding
71,636
237,004
Healing
240,996
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Barik
Kmomille
Barik
72,306
72,306
0
0
83,230
71,636

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Willo
Nerbys
Willo
62,653
47,404
0
744
38,043
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

W
77,237
65,020
0
15,532
94,158
19,396
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
114,433
66,559
0
3,266
36,715
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Grover
Tykao
Grover
68,714
60,450
95,941
41,588
67,757
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 2

L
Rei
62,316
42,122
74,422
28,120
58,635
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Seris
YetiVeti
Seris
88,777
77,759
24,603
20,107
53,611
2,520
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Corvus
eremiet
Corvus
18,352
12,448
156,284
10,932
24,055
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

L
Atlas
g4flip
Atlas
41,827
41,827
0
181
102,450
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
wthBrim
Fernando
51,316
35,017
0
6,280
99,277
101,689
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role